Talk:Sequence Breaking

Hey could someone please confirm this- In Metroid Fusion There are some slight sequence breaks that can be preformed; you are not gaining equipment early, you are gaining items early. In Sector 4 in the room that you go through to get to the Diffusion Missile.(after you bring down the water level) If you drop to the ground there is an opening in the wall. Once you walking an X Parasite blocks that path. But if you can making it accross the room before the X forms completely, in other words before it is solid. (will upload short video of what i am talking about later) But you can then go continute accross the room to get a missle expansin. Also if you drop down in the water, near the begginging of the room you can go down under the water. if you go right at the bottom you will see some creatures. if you jump over this small platform you will get a missle expansion; this same missle expansion if you go to get it later in the game you need Skrew attack to get. Another item to get early is in sector 3. after or before there is a super heated room, on the other side is a room that is not super heated, to get accross the super heated room with least damage, is to shinespark accross. it the room on the other side there is a missle expansion. also if you bomb the wall on the left side of the room you will find a hidden area. in this room you need to destroy some bricks and shinespark up. when you reach the to you will see a energy tank. To get this go back to the bottom. gain up a shinespark wall jump to get so that you are under the area where you can go straight up with your shinespark. and you can clamin the energy tank. As far as i can think that is all the sequence breaks I can think of for Metroid Fusion.