Ghetto Jump

A Ghetto Jump is a technique in the Metroid Prime Trilogy that involves Samus moving up to a certain part of a ledge, look down, and then jump, giving her extra height and allowing her to reach areas normally inaccessible. Notable uses for the Ghetto Jump include getting a Missile Expansion in Metroid Prime early before fighting the Hive Mecha, skipping the battle with the first Elite Pirate and escaping from the battle with the Alpha Blogg in Metroid Prime 2: Echoes.