File:Metroid Dread Game Informer 264.jpg

Summary
Photo that my friend sent me of his game informer magazine. Issue #264 April 2015.

''"Metroid Dread Return to flat form

Style: 1-Player Shooter [8-player Online] Publisher: Nintendo Developer: Nintendo Release: Should've Been The Early '90s ESRB: E10+

Samus' legions of dedicated fans have long cried for her beloved series to return to its 2D roots. Well, Nintendo has heard our demands and has finally delivered -- technically.

The company seems unwilling to abandon the formula established in the 3D Metroid Prime games, so Samus' return to the planet SR388 has been completely built within id Software's 23-year-old Wolfenstein engine. This FPS comes complete with a smattering of pixelated, two-dimensional enemies that appear to have been imported straight from Super Metroid. This gives everything a 2D vibe without reverting to the side-scrolling exploration that you know and adore.

If you like Doom, Wolfenstein, and terrible misunderstandings of a fanbase's desires, you can have a good time with Metroid Dread. I, however, like none of those things. >> Dark Clark

5

Wii U &bull; 3DS

>> Concept Give fans a new 2D Metroid

>> Graphics All the enemies are all faced to the side, and that doesn't change even when you strafe circles around them

>> Sound The boot-up menu tells me my Wii U's soundcard is outdated and gives a number for id Software's disconnected customer support line

>> Playability It's more fun when you unlock god mode and unlimited ammo by typing in "JUSTIN BAILEY"

>> Entertainment Still better than Other M

>> Replay Value Seriously. Other M was so bad"''