Talk:Metroid: Samus Returns

Claiming multiple times that "the game features melee combat" and that it's "similar to Other M" seems like a bit of a stretch.

We know of a single melee move so far, and it's original. Yes, Samus had a dodge ability (Sensemove) in Other M, but it wasn't exactly like the counter in Samus Returns, which  looks to function more like an original move than anything else. Really, I'm getting no Other M vibes from anything in SR (which is a good thing), so I don't see the need for such heavy comparisons to it. I'd rather you brought up the feature in light of it being mostly new and original.

I also think the claim that Samus Returns "features melee combat" sounds a bit premature to say. I mean, a single counter move in and of itself doesn't even strike me as that indicative of a game "featuring melee combat". It's a defensive move that, so far as we know as of yet, cannot even kill on its own.

-Anonymous