SenseMove



SenseMove  is an evasive maneuver that utilizes the jetpack on the back of Samus' Power Suit. It allows her to immediately move out of the way of any oncoming attack, melee or projectile, and immediately follow up with a charged shot.

Details
A SenseMove is performed by pressing any direction on the d-pad before an attack makes contact with Samus. It can also be performed while in Search View by aiming off-screen when the edges of her visor shine green.

After performing a successful SenseMove while holding (1), Samus' charge meter will instantly max out. Because of this, SenseMove becomes the most important ability of her's. Not only does it allow her to completely avoid taking any damage, and giving her the potential to never get hit throughout the entire game, but also allows for the maximum damage on every single counter-attack.

SenseMove can be spammed indefinitely, as well as the fully charged shot counter-attacks that come with it.

metroid.com

 * Sense Move: "Samus is always just a hop, flip, and a jump away with mastery of the Sense Move. A quick dash before contact with enemy attacks sends Samus out of harm's way in an instant."