Ingsmasher

The Ingsmashers were combat robots designed by the Luminoth for literally smashing Ing in battle.

Having gone rogue after being seemingly left without maintenance for an undetermined time, these Ingsmashers will attack anything detected by them without mercy, including their Luminoth creators. Despite this, however, they are still extremely protective of their home, Sanctuary Fortress. They can adjust their shield-orbs to protect against a variety of beam weapons. Opposite-polarity beams will do damage; when an Ingsmasher's shield glows purple, Samus must use the Light Beam, and when it glows white, Samus must use the Dark Beam. Ingsmashers have Missile Launchers for long range attacks and they can also pound their orbs into the ground, sending out shockwaves.

The fights against the Ingmashers are extremely similar to the Elite Pirates of Metroid Prime; they have similar body shapes, similar weapons, and they also only spawn from their dormancy once, and will never reappear once they are defeated. They can be instantly destroyed with Power Bombs even with their shields activated.

Ingsmashers were initially used by the Luminoth for both heavy security (protecting areas of key importance, such as the entrance to the Sanctuary Fortress) and combat support. For some reason, Ing rarely possess these powerful mechanoids, but some Dark Ingsmashers do patrol the Ing Hive and act identically to their light counterparts.



Trivia

 * In actuality, the Ingsmasher uses recycled artificial intelligence from the Elite Pirates of Metroid Prime. Several similarities between the creatures exist, including similar body structure, similar battling techniques and similar behavior. However, the two creatures have no relationship to each other within the Metroid timeline.


 * The Ingsmasher's Missile launcher can be scanned separately, similarly to the Elite Pirates' Plasma Artillery Cannons.