Metroid-Samus

Metroid-Samus is one of two 9-Volt microgames in WarioWare: Twisted! based on the original Metroid. In each of the three difficulty stages, Samus Aran is standing, face-forward with her right arm rased, in a location resembling the starting platform on Brinstar, however the top and bottom are slightly cropped (at least one tile for each), the large blocky structures are missing, and the cieling is slightly different, with the two lowest hanging pieces missing.

In this game, her right arm is slightly enlarged, with the arm cannon aimed by tilting the game. When the first difficulty level begins, a red arrow with a circle at the base containing the letter "A" is above the arm cannon and alligns with it when the arm is turned. If the A button is pressed, Samus fires a blue laser resembling the Hyper Beam or Phazon Beam and the symbol dissappears (on the first difficulty level only).

The first level plays the intro fanfare and a Ripper slowly travels to the left side of the screen. The second level plays the Brinstar theme and has a blue Waver fly left across the top of the screen and will bounce from the left and then right sides, if allowed to. Both of these enemies must be killed in order to win the individual stage, and only require one hit to defeat. The final level plays the ending theme and has a Metroid attempting to attack Samus. In this stage, she must repel the Metroid from attaching itstelf to her in order to win.

Description
''[Metroid-Samus] CLEAR 15 Pts. Use the arm cannon to shoot all the enemies. (Tilt) Move arm A Shoot"''


 * Tilt symbol represented with a Game Boy Advance and two arrows around the top of it.