Spire

Not much is known about Spire, a rock-cored Bounty Hunter who appears in Metroid Prime Hunters. His alt form is the Dialanche.

Biography
Spire is the last of his kind, the Diamonts, an extremely strong race composed of silicone-based organic rock. He wearily searches for the fate and location of the rest of his people, if any. When Spire hears of a source of ultimate power in the Alimbic System, he is drawn by the possiblity of information about his lost race.

Gameplay
His Affinity Weapon is the Magmaul, a powerful weapon that fires cohesive (that means sticky, like napalm) exploding lava. When charged, the Magmaul, in addition to causing powerful initial impact and explosive damage, gives an effect over time what ultimately amounts to 30 extra damage to anything within it's blast radius. (Including the user- use caution). In the Nintendo Wi-Fi Connection there is often a noticeable lag, so to improve accuracy it is useful to shoot the Magmaul ahead of enemies, causing them to run into your line of fire. Also Spire is can walk trough fields of lava without recieving any damage.

Spire's alternate form is the Dialanche, in which he turns into what resembles a large, rolling volcanic rock. The Dialanche attacks by throwing out and rotating it's sides (revealing a spiky yellow core) around itself rapidly. This is a very effective close-range attack, as it attacks a full 360 degrees around itself while rapidly dealing damage. The power of each hit is not notable, but at it's rate and the fact that a single attack can hit twice (with each extending half of the Dialanche), it makes more than up for this at close range. The Dialanche maneuvers like a boulder, it's movement at high speed is a little bouncy and rough, but it gains momentum quickly and handles with ease. It's top speed is a bit faster than that of the Stinglarva, though it can be outrun by a boosting Morph Ball, the Vhoscythe, and the Lockjaw. It can also be sort of artificially outrun by the Triskeleton's rapid lunge attack. It is the only alternate form capable of sticking to walls. However, when stuck to a wall it climbs slowly, has a tendency to often fall off, and will automatically detach from the wall when attacking. This can be used as an effective ambush tactic. Unfortunately, it cannot climb a vertical wall and then on top of it, it must drop to a platform below. Because of this, it's usefulness in reaching items is rather limited.