User blog comment:Freezeblade7997/My opinion on the Metroid Fandom as of now.../@comment-4677076-20170501160541

Art style and Samus battle aside, I can't really say I hated Federation Force as a game. The problem with it really came from its timing; had it been released on the heels of another mainline game, it wouldn't be getting nearly the amount of hate it has. But considering we've been waiting 7 years for a quality mainline game after the offensively bad Other M... yeah, I'd be lying if I said I wasn't disappointed too. But I'm not mad.

What I am mad about, though, is how Nintendo decided to shoot down AM2R, which - while legal - is possibly the worst move they could have made regarding the game, and possibly the biggest "screw-you" they've ever given to us - especially considering the amount of effort and love that was put into the project by so many loyal fans.

Never mind the blatant disregard for their fans, let's just appreciate how they could have shot the project down at any point during its ten-year development. But no - they waited until it was fully completed, and on Metroid's 30th anniversary no less. If that isn't a dick move, I don't know what is. And before you say "what else could they have done?", let me remind you how Sega handled a Sonic game by hiring its creator. Meanwhile, the traditionally-innovative Nintendo is actively stifling creativity. (guess it's true that Sega does what Nintendon't.)

So no, Nintendo doesn't deserve the hate it got for Federation Force... but they definitely deserve to be lambasted for how they mishandled AM2R.