Upward Throw

An Upward Throw (下投げ), commonly abbreviated as u-throw, is a throwing attack in the Super Smash Bros. series, used by every character. It is performed by pressing up on the control stick after using a Grab on an opponent. Most Upward Throws consist of two hits: the first damages the enemy while held in place, while the other throws them into the air.

Upward Throws originated in Super Smash Bros. Melee and have appeared in every installment since. They do not exist in the original Super Smash Bros., which only had Forward and Backward Throws.

Samus and Dark Samus lift their opponents up with their Grapple Beam, zapping them before throwing them upwards. The attack deals 7% base damage in Melee. In Super Smash Bros. Brawl, Samus's attack has five hits dealing 1%, with the finishing move dealing 4%, 9% total. In Super Smash Bros. Ultimate, Samus's Upward Throw has a new animation, where Samus blasts her opponent upward with her Arm Cannon instead of the Grapple Beam. It deals more damage and can KO at high percentages.

Zero Suit Samus flips into the air and kicks the opponent. It is her most powerful throw in terms of knockback, and is her only throw that can reliably KO an opponent in Sudden Death mode. The attack deals 2% and then 8% for a total of 10%.

Ridley sets his opponent overhead and stabs them with his tail.