Extreme heat



extreme heat (as referred to on the official Metroid Prime website and the Metroid: Other M Art Folio) is a common obstacle throughout many games in the Metroid series.

Role
Often, when Samus Aran enters a Lava-themed area, she will be consistently damaged when exploring most rooms in it. In most games, the damage is five Energy units per second, but Metroid: Other M is more forgiving in that only one unit of Energy is lost, because Samus will be forced to go through superheated Pyrosphereian areas until she gets to the top of the Crater Interior, where Adam will conveniently authorize her to use the Varia Suit.

In Metroid: Zero Mission, superheated rooms will be marked on the map in orange. When stepping into one of these such rooms, there will be an orange hue shadowing most of the screen. Barely any superheated areas are featured in Zero Mission ' s Norfair, but this changes in Super Metroid, as almost every room is hot. A mirage effect is usually used for superheated rooms in Super Metroid and Other M, but no effect is used for the Prime Magmoor Caverns at all.

The Varia Suit is only good for stopping damage from hot atmospheres, and is not capable of protecting Samus from actual Lava, or heat-based attacks. She will have to obtain the Gravity Suit in some games to solve the former issue.

Metroid, Metroid Prime Pinball and Metroid Prime Hunters, while all containing lava areas, do not feature extreme heat as an obstacle.

Trivia

 * Extreme heat is also sometimes referred to as heat or high temperatures.