Draygon's chamber

The lair of Draygon (as named in a Gamepro strategy guide) is the room in which Draygon, a Space Pirate commander, is fought in Super Metroid.

Description
The room is completely submerged in water, and as such requires the Gravity Suit for unrestricted movement. The lair is made primarily of green mechanical material, with a sandy floor. The background is totally black, owing to how deep into Maridia the room is. It starts off as a ledge connecting to a pipe-filled room in Maridia. The entrance to the lair is guarded by a Gadora. Immediately upon entry, Vs. Ridley begins playing and a swarm of four Evirs encircles the room, each disappearing one by one, mysteriously. They cause no damage to Samus. After this, Draygon appears, commencing the battle.

Mounted on both walls are a group of four Wall Cannons, with two on each wall. The highest on the left wall is opened already and actively producing electricity. The covers on the other three can be destroyed with Missiles or Super Missiles. If not destroyed, the Cannons will fire projectiles at Samus that will hamper her efforts to kill Draygon.

There are what appear to be dried husks of Scisers in the sand floor, which may have been sustenance for Draygon.

Of particular curiosity is the presence of floating cube-like objects at the top of the room. Their purpose is unknown.

Role
Samus, in her quest to save the baby, finds that the Tourian base is guarded by four Golden Statues, which deactivate when their corresponding Space Pirate boss is killed. Samus, having killed Kraid in Brinstar and Phantoon in the Wrecked Ship, ventures deep into Maridia to target Draygon. Her travels lead her to this room, where she fights the crustacean. An otherwise difficult battle can be ended rather quickly if Samus exploits the Wall Cannons. Allowing herself to be grabbed by Draygon will give her an opportunity to grapple one of the exposed Wall Cannons and slowly but surely kill Draygon with the conducted electricity (she will take severe damage herself). Draygon's corpse will then explode and sink into the sand. A swarm of six Evirs will bury the body and disappear into the sand. Energy Capsules and Missile Ammo will appear, and the doors will unlock.

With Draygon killed, Energy Capsules and Missile Ammo will appear and the doors will unlock. The next room on the bottom floor becomes accessible, and Samus will find the Space Jump in here. This allows her to escape the room (a well-timed Wall Jump can also do the trick), and hunt down the kidnapper of the baby and the final Pirate commander, Ridley.

Inhabitants

 * Scisers (dead)
 * Wall Cannons
 * Evirs
 * Draygon


 * lair of Draygon
 * Named in Gamepro's barebones guide
 * Pic on USB
 * Samus enters on a ledge that drops down into the room and immediately upon entry Vs. Ridley plays
 * Submerged completely in water, black bg
 * Floating cubes, purpose unknown
 * Wall Cannons make their only appearance here; two on each wall; the highest on the left wall is opened
 * Using Missiles Samus can destroy the covers on the other two, all Cannons spit projectiles at her
 * Evirs swarm the ground and disappear, then Draygon shows up and the fight commences
 * Samus can exploit the Cannons to kill Draygon quickly using her Grapple Beam
 * After Draygon's death the Evirs bury its body in the sand
 * Dead and dried Scisers on the ground; may have been food for the Evirs
 * Next chamber has Space Jump in Chozo Statue hands
 * Rooms, Maridia, Boss Rooms