Marc Brassard

Marc Brassard is a game level artist. He worked at Next Level Games from 2009-2017 as the lead environment artist on Captain America: Super Soldier, Luigi's Mansion: Dark Moon and most recently, Metroid Prime: Federation Force and Blast Ball. For the latter, he was a technical environment artist, responsible for supervising the art team, performance improvements and world layout "proofing" to accommodate both streaming and memory management.

Brassard is currently working for Ubisoft Quebec. Brassard has also worked at Microids, Liquid Entertainment and Threewave Software, among other companies.