Command Station

Command Station is one of the main rooms in Pirate Command, on the Pirate Homeworld. It appears in Metroid Prime 3: Corruption.

Description
This room is notably the location from which the Defense System is generated and controlled, accross the rest of the facilities on the Homeworld. It is a fairly tall room, with a central collumn that spans from the floor to the ceiling. This collumn is the main part of the Shield Generator. The only apparent method of ascent here is via many platforms postitioned on the wall and the central collumn that lead up the room. These platforms allow personell to interact with the various levels of the Generator. There are three sections positioned at the bottom, and middle parts of the collumn. These sections are hollow and each contain three energy cores. These cores providr power to a trio of revolving shields around a Bomb Slot at the room's top. A layer of Phazite protects each of these sections. The Phazite itself is protected by an additional layer of metal, although these can be retracted by use of a terminal at the top of the room (opposite the Bomb Slot). The Phazite panels serve a double purpose; they prevent access to the energy cores and seal them inside, and also allow Pirates to access them remotley using high-frequency beams for calibration and repairs.

The ground floor of the Station is primarily composed of machinery and wires dedicated to the maintenance and operation of the Shield Generator. Various terminals and displays show the status and functionality of the Generator, and allow personell to interact with the unit. A shield at the back of the room seals an entrance to a series of tunnels beneath the room's transparent floor panels. Two blue-tinted, transparent shafts run along the walls of this room, supposedly for maintenence. They contian small elevators in their vertical sections. An organic mass appears to have been cultivated by the Space Pirates near the back of the room to block an alcove containing a door.

Role
Samus first travels here through the ventilation tunnels. She moves through the transparent shafts, and is seemingly ignored by the Pirate Troopers who inhabit the room. Any attempt to enter this room via Defense Access later is prohibited; a Phazite door senses her approach and slams shut over the connecting door to the Station.

Samus is later given the objective of disengaging the Homeworld's defensive shield, so that the Federation Fleet may attack the planet. Samus is now in posession of the Nova Beam, so is able to remove the Phazite door blocking the door and enter. Samus uses the platforms to reach the room's top, and using her X-Ray Visor, activates the first step in the Shield's removal. With the three Phazite panels on the central collumn revealed, Samus destroys the contained energy cores in each, although she is thwarted by a large Commando squad that was alerted to her actions. Samus eventually destroys all the cores. This allows her access to the "turn off switch" at the top of the room. Samus can use her Morph Ball to enter this device and finally pull the plug on the Defense Shield, allowing the Federation to commence their assault.

This room is also returned to when Samus is on her mission to deliver the Command Codes to the Leviathan Battleship. The organic mass in this room blocks entry to the Transit Station that leads to the Leviathan warp portal. Samus must use her Hyper Grapple to overload and remove the mass.

Connecting Rooms

 * Flux Control (via Morph Ball tunnel)
 * Defense Access (via Green Door)

First time only

 * 3 Pirate Troopers
 * "Jolly Roger" Drone

Next visit

 * Assault Shield Trooper

During shield removal

 * ∞ Pirate Commandos

Items

 * Missile Expansion: Behind an energy shield at the back of the room. The Missile Expansion itslef can be acquired the first time Samus enters the room in the tunnels, howver the shield covering it can only be disengaged by draining the energy from the nearby terminal with the Grapple Voltage, preventing early access to the room.

Scans

 * Terminal: "Terminal is supplying power to a nearby energy shield. Drain the device to deactivate the shield."
 * Phazon growth: "Organic mass appears resistant to normal attacks but probably could be overloaded with Phazon energy."
 * Defense system generator: ''"Defense system generator offline. Energy cores have been destroyed. Defense system is down.
 * Defense shield (visible from window): "Defense shield is offline. Pirate complex is now vulnerable to the Federation's attack."