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Ballspark

Samus using the Ballspark.

The Ballspark is a technique in Metroid Zero Mission that combines the Morph Ball and the Speed Booster. When Samus has stored a charge for a Shinespark, she can morph into a ball, jump while still in Morph Ball form, and then propel herself in one of five directions. [1] This, of course, requires the Ball Jump function of the High Jump Boots. As with all other variations of the Speed Booster, Samus can destroy Speed Booster Blocks with this technique. Also, if Samus Ballsparks horizontally into a slope, she will begin rolling at high speeds; at this point, she can store a Speed Booster charge in preparation for using another Ballspark.

The Ballspark is required to gain access to certain Power-ups. Samus can also obtain her first Super Missiles much earlier than usual via a complicated series of Ballsparks.

Template:Techniques

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