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“ | You must proceed this way-I have unlocked the gate. | „ |
—Quiet Robe |
The "blue gate shaft" is a room in Burenia. It appears in Metroid Dread.
Description[]
This room is located in the center of Burenia, and features a large gate leading to the top of the research site. It was most likely used for observation of the natural life at sea. It is divided in half by both the gate, and a narrow passage above a lower floor. Samus first enters the room from the lower floor, which features an observation window. Through this window, it is possible to see multiple Fish, Seaslugs and Amoeba swimming around. A rounded platform on the floor extends into the background, with three short staircases leading up to it. On the platform is a pair of mysterious devices with yellow lights, which might be control devices. To the right of the platform is a group of four cylindrical canisters with unknown contents. Another device exists left of the platform and appears to have a small monitor. There are two breaches in the ceiling, through which thin streams of water pour indefinitely. These leaks are apparently not enough to flood the room, as it remains unaffected for the duration of Dread.
Above the lower floor is a small ledge, upon which another monitor device and group of canisters is placed. The ledge gives way to a narrow passage Samus can roll through with her Morph Ball, leading to the upper floor. Immediately outside the passage is a fallen wall panel with exposed and sparking circuitry. The background wall here rounds out in the center of the room and is lined with seventeen portholes. Above these are five windows and six thinner streams of water, which appear to be the source for the streams below. To the left is an exit with an overhead light that sparks, despite functioning.
The namesake gate is present directly above this walkway, and is impenetrable. It resembles a factory press with red lights when it is closed, and blue when opened. Two pistons connect it to the wall behind. After Samus encounters Quiet Robe in Ferenia, he remotely unlocks the gate for her, causing it to lift and allowing her access to upper Burenia. Once lifted, it is possible to access two small shafts on either side of the gate. Both feature staircases connecting to a background walkway that stretches the circumference of the room. A higher walkway above has a guardrail. The following rooms lead to Drogyga, the boss of Burenia, and the elevator to the next area, Ghavoran.
Connecting rooms[]
- Network Station B (via Power Beam Door)
- Map Station (via Power Beam Door)
- "Forking shaft" (via Power Beam Door)
- "Transport to Ghavoran" (via tunnel, obstructed by Grapple Beam Block)
Inhabitants[]
Enemies killed here will respawn if Samus goes to another part of the room and returns.
Items[]
- Missile Tank
- In an alcove on the top left corner of the large gate. Can only be accessed after Quiet Robe unlocks the gate.
Glitch[]
“ | The route Quiet Robe opened is in Burenia. Return there immediately. | „ |
—ADAM |
In the initial release of the game, a glitch was present in this room that resulted in players being softlocked.[1] If Samus is killed when fighting the first Robot Chozo Soldier in Ferenia, the game is reloaded, and Samus speaks with ADAM in a nearby Network Station instead of fighting the robot again, ADAM will act as though the soldier was destroyed. However, the gate will remain locked, preventing Samus from continuing her mission even if she does destroy the robot as she is supposed to.[2][3] The Mission Log does not reflect that Quiet Robe has been encountered either.[4] This glitch was fixed in the first update for Dread.[5]
Gallery[]
References[]
- ^ Faulkner, Jason. "Metroid Dread Softlock: Is it possible to have to start the game over?" (Article), GameRevolution, Evolve Media Holdings, LLC, October 10, 2021. Retrieved on July 4, 2022.
- ^ Entropy | DancesWithPoodles | Sinistaru @ Home (XCadril). "Soft locks do exist in #MetroidDread . Tread carefully." 10 October 2021 1:05 a.m. Tweet. https://twitter.com/XCadril/status/1447065767472676866
- ^ Trock, Daniel. "Can You Softlock in Metroid Dread?" (Article), Gamer Journalist, GAMURS Group Pty Ltd., October 12, 2021. Retrieved on July 4, 2022.
- ^ Entropy | DancesWithPoodles | Sinistaru @ Home (XCadril). "Found another issue with the softlocked file. Take a look at the events in two files. One that was able to progress, one that wasn't able to progress. The "Encountered Quiet Robe" event is COMPLETELY missing." 11 October 2021 8:19 p.m. Tweet. https://twitter.com/XCadril/status/1447718519924215811
- ^ u/Xcadril on Reddit