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+ | {{cquotetxt|''We weren't able to increase the amount of memory we had for the game and we were not allowed to make major changes to the core engine - but we had freedom in terms of game structure. In a way, we were stuck; stuck between high walls and we had to think of a way out. This is the feeling we also put in the game. Maybe, you could blast a little hole in the wall? This might lead you to another room or corridor. This is how the basic structure of the game came about. ''|[[Yoshio Sakamoto]] on ''[[Metroid]]'' development.[http://uk.wii.ign.com/articles/111/1118713p1.html]|color=gray|size=300%}} |
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⚫ | Bomb Blocks are a type of |
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+ | [[File:Samus Returns Bomb Block.jpg|thumb|''[[Metroid: Samus Returns]]'']] |
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⚫ | '''Bomb Blocks''' are a type of destructible Block that is destroyed by [[Morph Ball]] [[Bomb]]s, the [[Paralyzer]], and [[Power Bomb]]s. They can also be broken by the [[Screw Attack]] and [[Speed Booster]] in some cases. They appear in ''[[Metroid Fusion]]'', ''[[Super Metroid]]'', and ''[[Metroid: Zero Mission]]'', though in ''Zero Mission'', a shot from the [[Power Beam]] will reveal them, while the [[Wave Beam]] and [[Plasma Beam]] can reveal clusters of such blocks. They are somewhat replaced in the [[Prime series|''Prime'' series]] by [[Sandstone]] and [[Talloric Alloy]], though since the material of these Bomb Blocks is not revealed, it is possible that they are made of one of these materials. |
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− | ==Official |
+ | ==Official data== |
− | ===Metroid Fusion |
+ | ===''Metroid Fusion'' manual=== |
− | + | ''"Only Bombs can destroy these special blocks."'' |
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⚫ | |||
⚫ | |||
+ | ==Gallery== |
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⚫ | |||
+ | <gallery captionalign="center"> |
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⚫ | |||
+ | Smbombblock.png|''Super Metroid'' |
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+ | Mfbombblock.png|''Metroid Fusion'' |
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+ | Mzmbombblock.png|''Metroid: Zero Mission'' |
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+ | </gallery> |
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+ | |||
+ | {{Blocks}} |
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[[Category:Blocks]] |
[[Category:Blocks]] |
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[[Category:Zebes]] |
[[Category:Zebes]] |
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+ | [[Category:SR388]] |
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[[Category:BSL]] |
[[Category:BSL]] |
Revision as of 09:42, 22 October 2018
“ | We weren't able to increase the amount of memory we had for the game and we were not allowed to make major changes to the core engine - but we had freedom in terms of game structure. In a way, we were stuck; stuck between high walls and we had to think of a way out. This is the feeling we also put in the game. Maybe, you could blast a little hole in the wall? This might lead you to another room or corridor. This is how the basic structure of the game came about. | „ |
—Yoshio Sakamoto on Metroid development.[1] |
Bomb Blocks are a type of destructible Block that is destroyed by Morph Ball Bombs, the Paralyzer, and Power Bombs. They can also be broken by the Screw Attack and Speed Booster in some cases. They appear in Metroid Fusion, Super Metroid, and Metroid: Zero Mission, though in Zero Mission, a shot from the Power Beam will reveal them, while the Wave Beam and Plasma Beam can reveal clusters of such blocks. They are somewhat replaced in the Prime series by Sandstone and Talloric Alloy, though since the material of these Bomb Blocks is not revealed, it is possible that they are made of one of these materials.
Official data
Metroid Fusion manual
"Only Bombs can destroy these special blocks."
Metroid Zero Mission manual
"Only Bombs can destroy these special blocks."
Gallery
Blocks | |
---|---|
Breakable Blocks | Bomb Block • Boost Block • Breakable Organic Block • Chozo Block • Fake Block • Missile Block • Pit Block • Power Bomb Block • Screw Attack Block • Super Missile Block |
Non-Breakable Blocks | Koma |
Miscellaneous | Block Shifting Glitch |