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− | [[File:Spring-Bomb-Jump.gif|frame| |
+ | [[File:Spring-Bomb-Jump.gif|frame|Bomb Space Jump demonstration in ''[[Metroid Prime 3: Corruption]]'', using [[Spring Ball]].]] |
A '''Bomb Space Jump''' (also called the '''BSJ''') is a sequence-breaking technique in ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]''. First, the player must put [[Samus]]' back to the wall, [[Morph Ball]], then change the camera angle so the wall she put her back up against is no longer visible, jump using the [[Bomb Jump]] or [[Spring Ball]], unmorph in mid air and [[Space Jump]]. It is also possible to use the [[Screw Attack]] after the jumps to gain access to [[Secret World]]s or to [[Sequence break]]. |
A '''Bomb Space Jump''' (also called the '''BSJ''') is a sequence-breaking technique in ''[[Metroid Prime]]'', ''[[Metroid Prime 2: Echoes]]'', and ''[[Metroid Prime 3: Corruption]]''. First, the player must put [[Samus]]' back to the wall, [[Morph Ball]], then change the camera angle so the wall she put her back up against is no longer visible, jump using the [[Bomb Jump]] or [[Spring Ball]], unmorph in mid air and [[Space Jump]]. It is also possible to use the [[Screw Attack]] after the jumps to gain access to [[Secret World]]s or to [[Sequence break]]. |
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==External links== |
==External links== |
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− | + | Pages from [[Metroid2002.com]] on how to do a Bomb Space Jump: |
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− | [http://www.metroid2002.com/ |
+ | *[http://www.metroid2002.com/techniques_bsj.php ''Metroid Prime''] |
+ | *[http://www.metroid2002.com/echoes/techniques_bs_jump.php ''Metroid Prime 2''] |
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+ | *[http://www.metroid2002.com/corruption/techniques_bs_jump.php ''Metroid Prime 3'' with video demonstrations] |
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[[Category:Special Actions]] |
[[Category:Special Actions]] |
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[[Category:Glitches]] |
[[Category:Glitches]] |
Revision as of 17:04, 22 September 2012
This article is written from the Real Life point of view |
It has been suggested that this article or section be merged with Spring Ball.
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A Bomb Space Jump (also called the BSJ) is a sequence-breaking technique in Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. First, the player must put Samus' back to the wall, Morph Ball, then change the camera angle so the wall she put her back up against is no longer visible, jump using the Bomb Jump or Spring Ball, unmorph in mid air and Space Jump. It is also possible to use the Screw Attack after the jumps to gain access to Secret Worlds or to Sequence break.
This technique was removed in the Trilogy re-release of Corruption.
External links
Pages from Metroid2002.com on how to do a Bomb Space Jump: