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Spring-Bomb-Jump

Bomb Space Jump demonstration in Metroid Prime 3: Corruption, using Spring Ball.

A Bomb Space Jump (also called the BSJ) is a sequence-breaking technique in Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. First, the player must put Samus' back to the wall, Morph Ball, then change the camera angle so the wall she put her back up against is no longer visible, jump using the Bomb Jump or Spring Ball, unmorph in midair and Space Jump. It is also possible to use the Screw Attack after the jumps to gain access to Secret Worlds or to Sequence break.

There is another variant of this trick known as a 3-BSJ (Triple Bomb Space Jump) It uses a triple, (Or double) bomb jump to gain more height with the jump, but otherwise, is the same.

These techniques was removed in the Trilogy re-release of Corruption.

In Metroid, this technique can also be used, by using a Double Bomb Jump in conjunction with the Midair Jump Glitch, to gain access to areas without the use of the High Jump Boots, or Ice Beam. This technique is made more versatile if Samus does have the High Jump Boots though.

External links

Pages from Metroid2002.com on how to do a Bomb Space Jump:

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