This article is written from the Real Life point of view |
Capture is a multiplayer mode in Metroid Prime Hunters. It is a "capture-the-flag" style game, which involves the playing Hunters conquering opponent territory to steal their Octoliths, and taking them back to their own territory. The winner is the team who wins the specified amount of points. The player's team must have their Octolith on their base and capture the opponent team's Octolith to score a point.
Official data[]
Metroid Prime Hunters manual[]
- CAPTURE
- "Attack enemy territory and steal their Octoliths, then bring them back to your own territory. The team who receives the specified amount of points first wins. You can set the number of Octoliths required to win, the Time Limit, Team Play, and Auto Reset, which returns the Octolith to base when the carrying Hunter is defeated."
Nintendo Power March 2006[]
"Split into teams and raid your enemies' base, then return with their Octolith. In order to earn a point, your Octolith must also be at your home base. Collect as many enemy Octoliths as you can while protecting your own." [1]
Metroid Game Modes | |
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Difficulty modes | Easy/Rookie/Casual/Normal Mode • Veteran Mode • Hard Mode • Hypermode • Time Attack Mode Fusion Mode • Dread Mode |
Multiplayer Modes | Metroid Prime 2: Echoes Multiplayer • Multiplayer Mode Deathmatch Mode • Bounty Mode • Bounty • Capture • Defender • Nodes Prime Hunter • Survival • Blast Ball • Rival Radar • Wireless Mission • Challenge Practice • Local Play • Versus • Tourney |
Story Modes | Multi Mission • Single Mission • Adventure Mode (Melee) • Adventure Mode (Metroid Prime Hunters) • Campaign Adventure Mode: The Subspace Emissary • Assault Mission • World of Light |
Miscellaneous | Adult and Child Modes • Attract mode • Boss Rush • Combat Sim • Dual Mode Morph Ball • Movies • Progressive Scan Mode • Regulator • Shooting Range Sleep Mode • Stylus Mode • Survivor • Theater Mode Classic Mode • Event Match |