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Wikitroid

Cargo Freight Lift to Deck Gamma is a room in the Frigate Orpheon at the start of Metroid Prime. The room consists of an incline elevator with a platform at the top and bottom. At the top, an Interface Module must be scanned to open the door to the elevator, and at the bottom, scanning another interface Module activates a Ball Clamp in the center of the room. By rolling into this in Morph Ball, Samus can open the industrial door at the bottom of the shaft proceeding to reactor core access.

During the escape from the frigate, Samus passes over the top of the elevator's roof between Subventilation Shaft Section B and Main Ventilation Shaft Section A. The latter's entrance is sealed off initially by a ventilation cap, which explodes when Samus approaches it. Big doors seal off these entrances after Samus passes through them. After the Frigate crashed, the doors are still there, but powerless. They cannot be reactivated. What's strange is that Main Ventilation Shaft Section A is next to this room, but the various sections of the Main Ventilation Shaft were moved up on top of the Reactor Core after the crash. It is unknown why this is.

The room survived when the Frigate Orpheon crashed into the Tallon Overworld. Like the rest of the crashed frigate, the room has become flooded. The elevator has crashed into the bottom of the shaft and is inoperable, and because it is inoperable, there are now platforms floating throughout the shaft that Samus can use to reach the top. If Samus arrives here without the Gravity Suit, a display warns "Power Suit augmentation required to advance", as the water's gravity prevents her from making any further progress into the crashed frigate and is forced to turn back. Aqua Reapers attempt to block the way. When Samus reaches the top, there is an explosion, and a dead Space Pirate falls into the water. If Samus manages to shoot the highest Power Conduit from below, before triggering the explosion, the camera's panning will reveal the Pirate to be dead on a platform (which is what explodes). Though most of the room is flooded, the top is not. The door to Deck Beta Transit Hall lost power, and must be powered by three Power Conduits. The first conduit is next to the elevator door slot. The second is on the side of a wall directly above the elevator. The third is to the left of the powerless door.

This is the last room to play the general theme of the Orpheon.

Connecting rooms[]

Cargo Freight Lift to Deck Gamma door open Morph Ball Dolphin HD

The bottom of the lift shaft

After crash[]

2 Aqua Reapers
Dead Space Pirate
"Morphology: Space Pirate
Sentient aggressor species well trained in weapon and melee combat. Space Pirates wield Galvanic Accelerator Cannons and forearm-mounted Scythes in combat. This species seeks to become the dominant force in the galaxy, and their technology may help them realize this goal. Ruthless and amoral, the Pirates care little for the cost of their ambition. Only the results matter, and they take these very seriously."

Items[]

Energy Tank
After the frigate crashed, the elevator itself crashed into the bottom of the room. It holds an Energy Tank that can be accessed by shooting the door of the crashed elevator with a Missile or Charge Beam.

Data[]

Logbook entries[]


AutoDefenseTurretScan1 - RemasteredAutoDefenseTurretScan1
AutoDefenseTurretScan2 - RemasteredAutoDefenseTurretScan2
RemasteredOriginal

Auto Turret

Logbook entry

Subject >> Auto Defense Turret
Use Missiles to break outer casing.


[Remastered][Original]

Parasite scanpic - RemasteredParasite scanpic
RemasteredOriginal

Parasite

Logbook entry

Morphology: Parasite
Interstellar vermin. Travel in swarms.

Indigenous to Tallon IV, a single Parasite is harmless to larger life-forms. However, they tend to travel in large groups, swarming over potential prey. Such swarms can be dangerous.


! This is a rare creature/object. It may only be scanned in one or few encounters.

 
[Remastered][Original]


Scans[]


First visit

Freight lift

Temporary scan

Access to Deck Gamma approved.
Please step into the hologram.

Temporary scan

Platform active.

Pirate stomach and intestine scanpic - RemasteredPirate stomach and intestine scanpic
Pirate schematics scanpic - RemasteredPirate schematics scanpic
RemasteredOriginal

Space Pirate

Temporary scan

Morphology: Space Pirate
Status >> Death caused by severe lacerations to the abdomen.

Pirate arm cannon scanpic - RemasteredPirate arm cannon scanpic
Pirate schematics scanpic - RemasteredPirate schematics scanpic
RemasteredOriginal
Temporary scan

Morphology: Space Pirate
Status >> Minimal injuries assessed.

Use caution. Maximum firepower recommended.

Pirate organ scanpic - RemasteredPirate organ scanpic
Pirate scanpic - RemasteredPirate scanpic
RemasteredOriginal
Temporary scan

Morphology: Space Pirate
Status >> Death caused by removal of internal organs.


[Remastered][Original]

Clamp door control

Temporary scan

This device does not seem to be functional. There must be something nearby that will turn it on.

Temporary scan

Door lock enabled.
Please insert metallic sphere to open door.

Temporary scan

It looks like a spherical shape would fit into this clamp.

Doors

Temporary scan

Entrance to Deck Beta Transit Hall

Temporary scan

This door is tightly sealed and does not appear to be receiving power.

Temporary scan

Energy now flows through a series of locking mechanisms on the door's surface.

An active power line trails away to an open clamp on the floor.

After crash

Crashed elevator
"An Energy Tank lies within this crashed lift. A concussive blast should destroy the lift's door panel."
Powerless door
"This door has no power.
Three nearby Power Conduits must be energized for it to open. Blasts of electrical energy will energize the conduits. The conduits radiate some heat that is invisible in the normal spectrum."


Unused[]

Unused scans in this room have been found through datamining of Metroid Prime Remastered.

Pre-crash:

Temporary scan

An access code is required to enter Deck Gamma. Please see a deck commander to receive a temporary code.

Temporary scan

This platform does not seem to be functional. There must be something nearby that will turn it on.

Post-crash:

Temporary scan

This piece of debris is structurally sound enough to be used as a platform.

Trivia[]

  • Cargo Freight Lift to Deck Gamma is known internally as 06_intro_freight_lifts before the crash and 06_under_intro_freight after the crash.
  • In the post-crash version of the room, a Super Missile and the Ice Spreader can also be used to destroy the elevator door. This is unnecessary however, as a single charge shot from any Beam weapon will suffice.
  • In the Soundtrack Gallery of Metroid Prime Remastered, a heavily tinted image of this room after the crash is used to represent the Crashed Ship theme.

Gallery[]

In-Orbit[]

Post-crash[]

Rooms in Metroid Prime
Frigate Orpheon Exterior Docking HangarMain Docking BayAir LockDeck Alpha Access HallEmergency Evacuation AreaDeck Alpha Umbilical HallMap FacilityConnection Elevator to Deck BetaDeck Beta Conduit HallBiotech Research Area 1Deck Beta Security HallBiohazard ContainmentDeck Beta Transit HallCargo Freight Lift to Deck GammaReactor Core Entrance
Save StationReactor Core

Deck Gamma Monitor HallConnection Elevator to Deck BetaSubventilation Shaft Section ASubventilation Shaft Section BMain Ventilation Shaft Section AMain Ventilation Shaft Section BMain Ventilation Shaft Section CMain Ventilation Shaft Section DMain Ventilation Shaft Section EMain Ventilation Shaft Section FBiotech Research Area 2Connection Elevator to Deck AlphaDeck Alpha Mech Shaft

Tallon Overworld Landing SiteCanyon CavernTallon CanyonTransport Tunnel ATransport to Chozo Ruins WestRoot TunnelRoot CaveArbor ChamberTransport Tunnel BTransport to Magmoor Caverns EastGullyAlcoveWaterfall Cavern

Temple HallTemple Security StationTemple LobbyArtifact Temple


Frigate Crash SiteOvergrown CavernTransport Tunnel CTransport to Chozo Ruins EastFrigate Access TunnelMain Ventilation Shaft Section CMain Ventilation Shaft Section BMain Ventilation Shaft Section AReactor CoreReactor AccessSave StationCargo Freight Lift to Deck GammaDeck Beta Transit HallBiohazard ContainmentDeck Beta Security HallBiotech Research Area 1Deck Beta Conduit HallConnection Elevator to Deck BetaHydro Access Tunnel


Great Tree HallGreat Tree ChamberTransport to Chozo Ruins SouthTransport Tunnel DTransport Tunnel ETransport to Phazon Mines EastLife Grove TunnelLife Grove

Chozo Ruins Transport to Tallon Overworld NorthRuins EntranceMain PlazaNursery AccessEyon TunnelRuined NurserySave Station 1North AtriumRuined GalleryMap StationTotem AccessHive TotemTransport Access NorthTransport to Magmoor Caverns NorthVault AccessVaultPlaza AccessRuined Shrine AccessRuined ShrineTower of Light AccessTower of LightTower ChamberRuined Fountain AccessRuined FountainMeditation FountainMagma PoolTraining Chamber AccessTraining ChamberPiston TunnelArboretum AccessSunchamber LobbySunchamber AccessSunchamberSun Tower AccessSun Tower

ArboretumGathering Hall AccessGathering HallSave Station 2Watery Hall AccessWatery HallDynamo AccessDynamoEast AtriumEnergy Core AccessEnergy CoreBurn Dome AccessBurn DomeWest Furnace Access


FurnaceEast Furnace AccessCrossway Access WestCrosswayCrossway Access SouthElder Hall AccessHall of the EldersElder ChamberReflecting Pool AccessReflecting PoolAntechamberSave Station 3Transport to Tallon Overworld EastTransport Access SouthTransport to Tallon Overworld South

Magmoor Caverns Transport to Chozo Ruins NorthBurning TrailSave Station Magmoor ALake TunnelLava LakePit TunnelTriclops PitStorage CavernMonitor TunnelMonitor StationTransport Tunnel ATransport to Phendrana Drifts NorthWarrior ShrineShore TunnelFiery ShoresTransport Tunnel BTransport to Tallon Overworld West

Twin Fires TunnelTwin FiresNorth Core TunnelGeothermal CorePlasma ProcessingSouth Core TunnelMagmoor WorkstationWorkstation TunnelTransport Tunnel CTransport to Phendrana Drifts SouthSave Station Magmoor BTransport to Phazon Mines West

Phendrana Drifts Transport to Magmoor Caverns WestShoreline EntrancePhendrana ShorelinesSave Station BIce Ruins AccessIce Ruins EastPlaza WalkwayRuins EntrywayIce Ruins WestCanyon EntrywayPhendrana CanyonTemple EntrywayChozo Ice TempleChapel TunnelChapel of the Elders

Courtyard EntrywayRuined CourtyardSave Station ASpecimen StorageResearch EntranceMap StationHydra Lab EntrywayResearch Lab HydraObservatory AccessObservatorySave Station DWest Tower EntranceWest TowerControl TowerEast TowerAether Lab EntrywayResearch Lab AetherResearch Core AccessResearch CoreQuarantine AccessNorth Quarantine TunnelQuarantine CaveQuarantine MonitorSouth Quarantine TunnelTransport to Magmoor Caverns South


Transport AccessFrozen PikePike AccessFrost Cave AccessFrost CaveSave Station CUpper Edge TunnelPhendrana's EdgeStorage CaveSecurity CaveLower Edge TunnelHunter CaveLake TunnelGravity ChamberChamber AccessHunter Cave Access

Phazon Mines Transport to Tallon Overworld SouthQuarry AccessMain QuarrySave Station Mines ASecurity Access AMine Security StationSecurity Access BStorage Depot AElite ResearchResearch AccessOre ProcessingElevator Access AElevator AStorage Depot BWaste Disposal

Elite Control AccessElite ControlMaintenance TunnelVentilation ShaftControl RoomOmega ResearchMap Station MinesDynamo AccessCentral DynamoSave Station Mines BQuarantine Access AMetroid Quarantine AElevator Access BElevator B


Fungal Hall AccessFungal Hall APhazon Mining TunnelFungal Hall BMissile Station MinesQuarantine Access BMetroid Quarantine BSave Station Mines CElite Quarters AccessElite QuartersProcessing Center AccessPhazon Processing CenterTransport AccessTransport to Magmoor Caverns South

Impact Crater Crater Entry PointCrater Tunnel APhazon CoreCrater Missile StationCrater Tunnel BPhazon Infusion ChamberSubchamber OneSubchamber TwoSubchamber ThreeSubchamber FourSubchamber FiveMetroid Prime Lair
Unused Engine RoomReactor Room
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