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(Added infobox (still needs images for larger sections of the room...); no yous also.)
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|area =
 
|area =
 
|notable features = [[Portal]]s, [[Glyph Pattern]], [[Wall Scroll]], [[Jump Pad]]
 
|notable features = [[Portal]]s, [[Glyph Pattern]], [[Wall Scroll]], [[Jump Pad]]
|significance = Location of a [[Attameter Artifact]], an [[Energy Tank]] and [[Magmaul]]. Access to [[Alinos Gateway]] (via Portals), [[Processor Core]] and [[Alinos Perch]]
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|significance = Location of a [[Attameter Artifact]], an [[Energy Tank]] and [[Magmaul]]. Access to [[Alinos Gateway]] (via Portal), [[Processor Core]] and [[Alinos Perch]]
 
|enemies/wildlife = [[Fire Spawn]], [[Guardian]]s/[[Bounty Hunter]]s, [[Shriekbat]]s, [[Petrasyl]]s
 
|enemies/wildlife = [[Fire Spawn]], [[Guardian]]s/[[Bounty Hunter]]s, [[Shriekbat]]s, [[Petrasyl]]s
 
}}
 
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Revision as of 21:57, 21 April 2012

Lyle Deceased
"Looks like a pile of rags..."

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The Council Chamber is an area within Alinos that Samus encounters during the events of Metroid Prime Hunters. It is accessed through the Alinos Perch. It also features as a Large Map in the multiplayer mode. The Fire Spawn boss creature resides in the main area of the Council Chamber, and after its defeat, she gains the Magmaul. This area also contains a portal to the ship and the entrance to the Processor Core as well a Jump Pad and a Jump Pad Switch.

The only creatures besides the Fire Spawn that resides here are Shriekbats and Petrasyls. The Council Chamber contains very large amounts of lava, and also contains an Alimbic Artifact, which is necessary to open the Boss Portal within the Processor Core to the Cretaphid v3 and the sixth Octolith. Samus can scan several Alimbic Lores, objects such as Alimbic Scripture and Glyph Pattern, and the area itself is also a handy save point, providing a two-way portal to her Gunship.

Logbook entry

Template:Infobox Logbook

Trivia

  • The circular section of this room containing the doorway to the Processor Core appears to be open to the sky. However, the section of the Alinos Perch located directly above that area contains no such opening, with a pit of sand where the skylight should be. It is possible that the "sky" is merely a sophisticated image projected onto the Council Chamber cielling for aesthetic value.