Wikitroid
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Wikitroid
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Metroid II baby crystals

The baby carving out a wall of crystals for Samus in Metroid II.

Crystals[1] are a mysterious rock observed on SR388. They appear at the end of Metroid II: Return of Samus and in various areas throughout the remake, Metroid: Samus Returns. The crystals are impervious to Samus's Beam, Missile and Bomb weapons and form walls and ceilings to impede her progress. Only the baby that imprints onto Samus after hatching can destroy them; when approached, it will automatically, seemingly eat the crystals and allow its "mother" to continue on to her Gunship. It makes a squeaking noise when it eats the crystals.

Samus Returns Crystals

Samus Returns

In Samus Returns, the crystals appear elsewhere on SR388, and cannot be removed until near the end of the game. As the game does not end immediately after the Queen Metroid battle, Samus and the baby can use Teleport Stations to travel throughout SR388. There are crystal formations present in all areas of the game. In this version, the crystals resemble pieces of rock stuck together, and the baby breaks them apart one by one. If some crystals are slightly off-screen, Samus can use Free Aim to point at them, and the baby will immediately move to break them up.

Expansions blocked by Crystals

References


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