The subject of this article is not named in-game.
The current title is from a guide or other published source.
The Five-Bomb Drop[1] is a technique in Super Metroid and Metroid: Other M.[2] While charging her Arm Cannon, Samus Aran can enter her Morph Ball form to store her charge. Once in this form, she can hold her charge by tilting the control stick towards the ground, but she must hold the Charge Beam energy like she would if she were in her normal form. If she does not maintain the "Charge Beam" in her Morph Ball form, the Morph Ball charge itself will be canceled.
When the charge is released, either five seconds after morphing or by releasing the control stick, five Bombs are shot upwards into the air in a fan-like fashion. These bombs are affected by gravity, unlike the floating, stationary Bombs she normally lays. The longer the charge is held, the farther the Bombs are shot. The semi-random fashion of these bombs make them useful, however, for clearing Bomb Blocks faster than normal.
Official Data[]
Super Metroid Nintendo Player's Guide[]
- CHARGE BEAM ATTACKS
- "Morphing while the Charge Beam is activated causes you to drop five Bombs. Spin Jumping and hitting an enemy while the Charge Beam is activated resembles the Screw Attack."
Trivia[]
- For reasons unknown, the Five-Bomb Drop attack is unavailable in Metroid Fusion, Metroid: Zero Mission, Metroid: Samus Returns, Metroid Dread, and all existing Metroid Prime games. In all mentioned games outside the Prime series, if Samus goes into Morph Ball as she is charging a shot, she will simply release it as she morphs.
- One of the Bomb Guardian's attacks in Metroid Prime 2: Echoes pays homage to the Five-Bomb Drop.
- Throughout the Super Smash Bros. series of games, all Morph Ball Bombs are affected by gravity, similar to how these Bombs work.
- The Cross Bomb explodes with 5 blasts in 4 directions, similar to the Five-Bomb Drop.
References[]
- ^ Super Metroid Nintendo Player's Guide
- ^ Casamassina, Matt; Harris, Craig. "Metroid: Other M Hands-on Impressions", page 2. IGN, 2010-02-24. Archived from the original on 2014-04-30. "[...]if you charge your beam completely and then switch to morph ball, Samus will automatically lay four or five bombs circling her perimeter, which is a great way to quickly dispose of enemies."
Special Actions | |
---|---|
Suit | Moon Walk • Spin Jump Attack • Wall Jump • Spin Jump • Crystal Flash • Shinespark • SenseMove Counter Attack • Search View • Strafe/Dash • Slide (Slide Jump) • Parkour |
Arm Cannon | Special Charge Beam Attacks • Headshot • Lock-on • Welding • Overblast • Lethal Strike • Concentration Precision Aiming • Free Aim • Melee Counter |
Morph Ball | Bomb Jump • Bomb-Trick • Five-Bomb Drop • Turbo Bomb • Ball Spark • Boost Jump • Boost Charge Spider Boost • Tower Jump |
See also | Super Smash Bros. moves • Glitches • Sequence Breaking |