Wikitroid
Wikitroid
No edit summary
Tag: rte-source
(21 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{Infobox Creature
 
{{Infobox Creature
 
|name =Gunzoo
 
|name =Gunzoo
|image =[[File:Gunzoo artwork.JPG]]
+
|image =MSR Gunzoo artwork.png
|caption =Official artwork of a Gunzoo.
+
|caption =Official artwork of a Gunzoo in ''Samus Returns''.
|games =''[[Metroid II: Return of Samus]]''
+
|games =''[[Metroid II: Return of Samus]]''<br />''[[Metroid: Samus Returns]]''
  +
|location =[[Area 3]] (''Samus Returns'')<!--video proof: https://youtu.be/Bhn8r-9mBQs?t=24m6s--><br />[[Area 5]]<br />[[Area 7]] (''Samus Returns'')<br />[[Area 8]] (''Samus Returns'')
|location =
 
|homeworld =Only observed on [[SR388]]
+
|homeworld =[[SR388]]
|attacks =Lasers, Flame Balls
+
|attacks =Incendiary shells (''Return of Samus'')<br />Lasers (''Samus Returns'')
 
}}
 
}}
   
  +
'''Gunzoos''' are mechanical defense drones found on [[SR388]].
'''Gunzoos''' are mechanical defense mechanisms in ''[[Metroid II: Return of Samus]]'' that attack any intruder near it. Gunzoos are equipped with two automatic weapons aimed forward, and have the ability to levitate. When they fire, a backward piece of armor blows back, very similarly to a modern automatic weapon ejecting ammunition shells. They fire incendiary shells that deal a moderate amount of damage, which cause small explosions on environment surfaces. These robots do take a lot to destroy with normal beam weapons, but the [[Plasma Beam]] makes short work of them.
 
  +
==Description==
  +
===''[[Metroid II: Return of Samus]]''===
  +
In ''[[Metroid II: Return of Samus]]'', two Gunzoos can be found patrolling [[Water-filled room (Area 5 middle level)|a single room]] in the [[Area 5|Phase 7]] ruins. Gunzoos have the ability to levitate, and they alternate between moving horizontally and vertically. Gunzoos are equipped with two forward-facing weapons and a third weapon aimed at a downward angle. Their projectiles cause small explosions upon impacting the walls or floors of the ruins. When they fire their forward weapons, their back armor is slightly ejected backward before snapping back into place, resembling a [[Wikipedia:Blowback (firearms)|blowback]] system; this does not occur when Gunzoos fire their downward weapons.
   
  +
Gunzoos are heavily armored, taking a lot of firepower to destroy with the [[Power Beam]], [[Ice Beam]], or [[Wave Beam]]. The [[Spazer Beam|Spazer Laser Beam]] can make short work of a Gunzoo, and two [[missile]]s will also destroy it. The most effective means of battling a Gunzoo are the [[Screw Attack]] or [[Plasma Beam]], since either weapon can defeat this robot in just one hit. When destroyed, Gunzoos frequently drop large [[Energy Capsule]]s, making them useful for quickly replenishing Samus's energy.
==Manual==
 
  +
''"This multi-gunned robot fires at anything that moves."''
 
  +
===''[[Metroid: Samus Returns]]''===
  +
In the remake ''[[Metroid: Samus Returns]]'', Gunzoos have been redesigned to behave more similarly to [[Autom]]s. Each Gunzoo is confined to moving along a single green laser rail, which stretches across the room either horizontally or vertically. When Samus enters a Gunzoo's vicinity, it activates a red laser beam in a straight line tangental to the rail, and the Gunzoo moves from one end of the rail to the other. The Gunzoo can also rotate to change which direction the laser is facing.
  +
  +
==Official data==
  +
===''Metroid II'' manual===
 
:''"This multi-gunned robot fires at anything that moves."''
  +
  +
===''[[Metroid: Samus Returns Official Guide]]''===
  +
:;Inhabitants & Eco System of SR388 (p. 20)
  +
::'''GUNZOO'''
  +
::''"Gunzoos function more as obstacles than as threats. Their movement is confined to a single laser rail while they persistently fire a laser in their target’s general direction. A Gunzoo can change the trajectory of its laser in one of two directions, depending on the angle of its rail. Overall, they don’t present a great threat and can be easily avoided if you keep moving when you see one."''
  +
  +
:;Walkthrough (p. 143)
  +
::'''GUNZOO'''
  +
::''"The Gunzoo is another member of the [[Chozo security system]]. This robotic enemy only moves along the green rail it’s mounted to, so pay close attention to the rail to figure out where you can go to avoid them. A Gunzoo’s laser is its primary method of attack, which it fires in a straight line in an attempt to drag it over or under you and deal damage. Gunzoos are easy to avoid if you don’t stand still while near them. They’re also destructible, but you’re better off avoiding them whenever possible."''
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
Gunzoo artwork.JPG|''Return of Samus'' artwork
Gunzoo.jpg|Gunzoo as it appears in ''[[Metroid II]]''.
+
Gunzoo.jpg|Gunzoo sprite from ''Return of Samus''
  +
M2 Phase 7 Gunzoo.png|A Gunzoo in Phase 7
  +
Metroid2dxb.jpg|A Gunzoo in the April 1998 issue of Germany's Club Nintendo magazine
  +
MSR Area 8 Gunzoo.png|A Gunzoo in Area 8
  +
MSR Artbook Autrack Gunzoo Autoad and Shirk.jpg|''[[Metroid: Samus Returns Artbook]]''
 
</gallery>
 
</gallery>
  +
{{Chozo}}
 
 
{{Robot}}
 
{{Robot}}
 
[[es:Gunzoo]]
 
[[es:Gunzoo]]
Line 25: Line 48:
 
[[Category:Robots]]
 
[[Category:Robots]]
 
[[Category:Rogue]]
 
[[Category:Rogue]]
  +
[[Category:Chozo technology]]
  +
[[Category:Area 3]]
  +
[[Category:Area 5]]
  +
[[Category:Area 7]]
  +
[[Category:Area 8]]

Revision as of 23:15, 11 February 2019

Gunzoos are mechanical defense drones found on SR388.

Description

Metroid II: Return of Samus

In Metroid II: Return of Samus, two Gunzoos can be found patrolling a single room in the Phase 7 ruins. Gunzoos have the ability to levitate, and they alternate between moving horizontally and vertically. Gunzoos are equipped with two forward-facing weapons and a third weapon aimed at a downward angle. Their projectiles cause small explosions upon impacting the walls or floors of the ruins. When they fire their forward weapons, their back armor is slightly ejected backward before snapping back into place, resembling a blowback system; this does not occur when Gunzoos fire their downward weapons.

Gunzoos are heavily armored, taking a lot of firepower to destroy with the Power Beam, Ice Beam, or Wave Beam. The Spazer Laser Beam can make short work of a Gunzoo, and two missiles will also destroy it. The most effective means of battling a Gunzoo are the Screw Attack or Plasma Beam, since either weapon can defeat this robot in just one hit. When destroyed, Gunzoos frequently drop large Energy Capsules, making them useful for quickly replenishing Samus's energy.

Metroid: Samus Returns

In the remake Metroid: Samus Returns, Gunzoos have been redesigned to behave more similarly to Automs. Each Gunzoo is confined to moving along a single green laser rail, which stretches across the room either horizontally or vertically. When Samus enters a Gunzoo's vicinity, it activates a red laser beam in a straight line tangental to the rail, and the Gunzoo moves from one end of the rail to the other. The Gunzoo can also rotate to change which direction the laser is facing.

Official data

Metroid II manual

"This multi-gunned robot fires at anything that moves."

Metroid: Samus Returns Official Guide

Inhabitants & Eco System of SR388 (p. 20)
GUNZOO
"Gunzoos function more as obstacles than as threats. Their movement is confined to a single laser rail while they persistently fire a laser in their target’s general direction. A Gunzoo can change the trajectory of its laser in one of two directions, depending on the angle of its rail. Overall, they don’t present a great threat and can be easily avoided if you keep moving when you see one."
Walkthrough (p. 143)
GUNZOO
"The Gunzoo is another member of the Chozo security system. This robotic enemy only moves along the green rail it’s mounted to, so pay close attention to the rail to figure out where you can go to avoid them. A Gunzoo’s laser is its primary method of attack, which it fires in a straight line in an attempt to drag it over or under you and deal damage. Gunzoos are easy to avoid if you don’t stand still while near them. They’re also destructible, but you’re better off avoiding them whenever possible."

Gallery