Samus using a Half Pipe in Ancient Courtyard.
A Half-pipe is, as suggested, a half of a pipe that has been sealed almost seamlessly. They appear throughout the Prime trilogy and can be climbed by using the Boost Ball.
The technique is a simple one: to "climb" the half-pipe, Samus must simply boost toward one side, then as she returns to the center of the half-pipe, she must boost again in the opposing direction. The idea is to gain momentum, which will launch Samus above the half-pipe, to a ledge or to any Morph Ball mechanism that will lead to further exploration. The half-pipe appears in all Prime games except for Metroid Prime Hunters (although Samus still has the Boost Ball in the game) and Metroid Prime: Federation Force, and one is detected by Samus's Gunship once she has acquired the Boost Ball. It is often grafted into the landscape as a decoration, or as an actual pipe half. It appears mostly in areas of lush flora and fauna, or other decorative rooms on planets. Kinetic Locks on SkyTown, Elysia are similar.
Official data[]
Scans (Metroid Prime)[]
- Ruined Shrine Half-pipe
- "Stonework in sample region has been refined to atypical smoothness."
- Tallon Canyon Lichen
- "The stone surface this lichen grows on appears too smooth to be natural."
- Phendrana's Edge Chomper Fish
- "This fish appears to be frozen under a sheet of extremely smooth ice."
Scans (Metroid Prime 2: Echoes)[]
- Gathering Hall Half-pipe cover
- "Structural analysis complete.
- Floor covering is composed of transparent Denzium. Attacks from the local creatures have weakened it considerably."
- Gathering Hall Half-pipe grate
- "Structural analysis complete.
Grate contains Denzium. Exposure to the polluted waters of the bog have weakened its structure."
On-screen tutorial (Echoes)[]
"Use the Boost Ball to gain momentum on a half-pipe."
Steambot Barracks[]
"Vertical traversal unit requires a kinetic charge to activate. Unit is currently offline."
Logbook entry (Metroid Prime 3: Corruption)[]
Half-pipe
Structure identified: Half-pipe
Boost inside this structure to gain momentum to reach high areas.
Half-pipes are U-shaped channels with incredibly smooth surfaces that Samus can boost along. Charge the Boost while descending in a half-pipe and then release the Boost as you ascend the opposite side. This will allow you access to areas that are too high to reach otherwise.






