Wikitroid
Wikitroid
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Wikitroid
Harvester

An outside view of the Harvester

The Harvester is a multiplayer stage in Metroid Prime Hunters. It is set on an artificial structure high in the sky of an unknown planet. It is unlocked after playing 12 multiplayer games.

Layout[]

Harvester inside multiplayer

The inside part of Harvester, playing as Kanden in left-handed mode

This is a map with two parallel sides (one orange and one green), a middle section, and three levels. It holds every Affinity Weapon in the game. The Imperialist is located between the two spawn points on the same side next to an Ultra Energy Capsule (replenishes 100 energy) and two UA units. The Volt Driver is located on the second level in the middle area for each side. The Battlehammer and Shock Coil spawn on the first level of the orange side, leaving the Magmaul and Judicator on the green side. Two Missile Ammo units spawn on the second level exactly on the border of the sides. Below the Missiles are two more UA units. There are Jump Pads that can be used to reach the second floor, and a single Jump Pad that normally takes the hunter to the Imperialist that can also be used to get to the third floor by jumping on one of the platforms. A Cloak spawns at the top.

Development notes[]

This map appears to be an altered version of the Assault Cradle, a map in the demo Metroid Prime Hunters: First Hunt. Both resemble SkyTown, Elysia as an artificial structure floating over a planet, though First Hunt was released three years before Metroid Prime 3: Corruption.

Music[]

The music playing in the Harvester is also present in Arcterra-located multiplayer stages.

Trivia[]

  • If looking at the arms extending from the map, it is possible to walk on a ledge using Sylux's alternate Bomb Jump via the Lockjaw's Electric Bombs. Starting from the third floor at the very left or right of the map, Sylux must rapidly fire to slowly drift down and possibly land on extents from the arms.

Gallery[]

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