The Combat Visor provides Samus with all the mentioned features to the left.

The Heads-Up Display (HUD) of Samus Aran's Visors acts much like any HUD in video gaming, providing her with features that help her progress safely in the environment she is exploring. It can be customized to lessen or remove visor and helmet opacity completely, leaving Samus with nothing on her HUD.

The HUD provides Samus with a Radar, a Targeting Reticule, Charge Meter, energy gauge, Missile count, Threat Assessment, boss life meter, obtained Visors and Beams (in the Wii versions of the Prime Series, only the ones in current use are displayed). The HUD can be upgraded, at the cost of or addition of certain features, or even alteration.

The HUD throughout the series has four blue lights at the top. In Metroid Prime 3: Corruption and the Wii versions of Metroid Prime 2: Echoes, they indicate the Wii Remote's battery life. If two lights remain, they become yellow, and red if one.

In Corruption, Samus's Gunship contains a switch that, when scanned, says: "Switch primes the ship's weapon systems and activates the combat-targeting HUD."

Each of the seven playable characters in Metroid Prime: Hunters has their own unique Heads-Up Display. They can be seen in the gallery below. Additionally, the Federation Force of Metroid Prime: Federation Force have their own HUDs, used with their Mech suits. These feature an Energy Meter, Hover Gauge and points bonuses when earned.


Metroid Prime Trilogy[]

Metroid Prime: Hunters[]