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[[File:NPC%21_MP_Screen_11.png|thumb|300px|The [[Combat Visor]] provides Samus with all the mentioned features to the left.]]
 
[[File:NPC%21_MP_Screen_11.png|thumb|300px|The [[Combat Visor]] provides Samus with all the mentioned features to the left.]]
   
The '''Heads-Up Display''' ('''HUD''') of [[Samus Aran]]'s [[Visors]] acts much like any [[Wikipedia:HUD (gaming)|HUD]] in video gaming, providing her with features that help her progress safely in the environment she is exploring. It can be customized to lessen or remove visor and helmet opacity completely, leaving Samus with nothing on her HUD. The HUD provides Samus with a [[Radar]], a [[Targeting Reticule]], [[Charge Meter]], [[energy]] gauge, [[Missile]] count, [[Threat Assessment]], [[boss]] life meter, obtained Visors and [[Beam]]s (in the [[Wii]] versions of the [[Prime Series|''Prime'' Series]], only the ones in current use are displayed). The HUD can be upgraded, at the cost of or addition of certain features, or even alteration.
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The '''Heads-Up Display''' ('''HUD''') of [[Samus Aran]]'s [[Visors]] acts much like any [[Wikipedia:HUD (video gaming)|HUD]] in video gaming, providing her with features that help her progress safely in the environment she is exploring. It can be customized to lessen or remove visor and helmet opacity completely, leaving Samus with nothing on her HUD. The HUD provides Samus with a [[Radar]], a [[Targeting Reticule]], [[Charge Meter]], [[energy]] gauge, [[Missile]] count, [[Threat Assessment]], [[boss]] life meter, obtained Visors and [[Beam]]s (in the [[Wii]] versions of the [[Prime Series|''Prime'' Series]], only the ones in current use are displayed). The HUD can be upgraded, at the cost of or addition of certain features, or even alteration.
   
In ''[[Metroid Prime 3: Corruption]]'', Samus' [[Gunship]] contains a [[switch]] that, when scanned, says: ''"Switch primes the ship's weapon systems and activates the combat-targeting HUD."''
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In ''[[Metroid Prime 3: Corruption]]'', Samus's [[Gunship]] contains a [[switch]] that, when scanned, says: ''"Switch primes the ship's weapon systems and activates the combat-targeting HUD."''
   
Each of the seven [[Bounty Hunter|playable characters]] in [[Metroid Prime: Hunters|''Metroid Prime: Hunters'']] has their own unique Heads-Up Display. They can be seen in the gallery below.
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Each of the seven [[Bounty Hunter|playable characters]] in ''[[Metroid Prime: Hunters]]'' has their own unique Heads-Up Display. They can be seen in the gallery below. Additionally, the [[Federation Force]] of ''[[Metroid Prime: Federation Force]]'' have their own HUDs, used with their [[Mech]] suits. These feature an [[Energy Meter]], [[Hover Gauge]] and [[points bonus]]es when earned.
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==Trivia==
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*The HUD throughout the series has four blue lights at the top. In the [[Wii]] versions of the games, they indicate the [[Wii Remote]]'s battery life. If two lights remain, they become yellow, and [[Low battery warning|red if one]]. This was introduced in ''[[Metroid Prime 3: Corruption]]''.
   
 
==Gallery==
 
==Gallery==
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<gallery>
==''Metroid Prime Trilogy''
 
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MPFF Troopers.png|''[[Metroid Prime: Federation Force]]''
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</gallery>
 
===''Metroid Prime Trilogy''===
 
<gallery>
 
<gallery>
 
File:Phendrana_Drifts_Screenshot_(145).png|At certain points in the [[Prime series|''Prime'' series]], Samus's reflection could be seen in her Visor, seen here in ''[[Metroid Prime]]''.
 
File:Phendrana_Drifts_Screenshot_(145).png|At certain points in the [[Prime series|''Prime'' series]], Samus's reflection could be seen in her Visor, seen here in ''[[Metroid Prime]]''.
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File:Echo_Visor.jpg|[[Echo Visor]]
 
File:Echo_Visor.jpg|[[Echo Visor]]
 
File:Command_Visor.jpg|[[Command Visor]]
 
File:Command_Visor.jpg|[[Command Visor]]
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File:Morph Ball glitch.png|In ''Prime'', if Samus morphs at the right second before dying, the Radar, Visor and Beam Select will be in third-person mode.
 
</gallery>
 
</gallery>
 
===''Metroid Prime: Hunters''===
 
===''Metroid Prime: Hunters''===
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{{HUD}}
 
{{HUD}}
{{Ship Items}}
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{{Gunship Features}}
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[[ru:Встроенный дисплей шлема]]
 
[[Category:HUD| ]]
 
[[Category:HUD| ]]
[[Category:Ship Items]]
 

Revision as of 01:41, 10 December 2018

NPC! MP Screen 11

The Combat Visor provides Samus with all the mentioned features to the left.

The Heads-Up Display (HUD) of Samus Aran's Visors acts much like any HUD in video gaming, providing her with features that help her progress safely in the environment she is exploring. It can be customized to lessen or remove visor and helmet opacity completely, leaving Samus with nothing on her HUD. The HUD provides Samus with a Radar, a Targeting Reticule, Charge Meter, energy gauge, Missile count, Threat Assessment, boss life meter, obtained Visors and Beams (in the Wii versions of the Prime Series, only the ones in current use are displayed). The HUD can be upgraded, at the cost of or addition of certain features, or even alteration.

In Metroid Prime 3: Corruption, Samus's Gunship contains a switch that, when scanned, says: "Switch primes the ship's weapon systems and activates the combat-targeting HUD."

Each of the seven playable characters in Metroid Prime: Hunters has their own unique Heads-Up Display. They can be seen in the gallery below. Additionally, the Federation Force of Metroid Prime: Federation Force have their own HUDs, used with their Mech suits. These feature an Energy Meter, Hover Gauge and points bonuses when earned.

Trivia

  • The HUD throughout the series has four blue lights at the top. In the Wii versions of the games, they indicate the Wii Remote's battery life. If two lights remain, they become yellow, and red if one. This was introduced in Metroid Prime 3: Corruption.

Gallery

Metroid Prime Trilogy

Metroid Prime: Hunters