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High Ground is a room on the planet Alinos. It appears in Metroid Prime Hunters.

Description[]

High Ground has four main sections: the underground tunnels, the main floor, the 2nd floor, and the top floor. The entrance is in the underground tunnels. High Ground is also the first place where Samus meets Spire. She initially cannot fight Spire properly due to him being perched on a much higher platform, so she chases him through the Elder Passage and back to a higher part of High Ground where they can battle on equal footing. Upon defeating Spire, a force field will block the only underground holes leaving the portal to be the only access point to High Ground until the first Octolith is taken. The Pursuit theme plays during this encounter with Spire and continues into the Elder Passage, but is replaced with Spire's main battle theme when they return to High Ground for a proper battle.

This room seems to serve as a sort of cemetery for Alimbics, as both the Battle and Science Sarcophagi and Interment Chamber are found in it.

Connecting rooms[]

Inhabitants[]

Items[]

Missile Expansion
Next to the shaft directly below the entrance to Alimbic Gardens.
Binary Subscripture
After chasing Spire back into High Ground, Samus must defeat him in order to obtain the Shield Key. The artifact is next to the Purple Force Field blocking the way to Combat Hall.

Scans[]

Thermal Regulator
"TRANSDUCES VOLCANIC HEAT INTO USABLE ENERGY."
Flow Regulator
"THIS STATION CONTROLS THE FLOW OF LAVA TRIBUTARIES."
Magma Vent
"RELIEVES PRESSURE BUILDUP FROM THE UNSTABLE PLANETARY CORE."
Alimbic Scripture
"THIS LANGUAGE CANNOT BE TRANSLATED."
Interment Chamber
"ALIMBIC WARRIORS OF VALOR ARE HERE LAID TO REST, THAT THEIR SPIRITS MAY RETURN TO THE PLANETARY CORE."
Battle Sarcophagus
"THIS TOMB CONTAINS THE REMAINS OF ALIMBIC GENERAL ALMIIAK, WHO LED THE ALIMBIC PEOPLE TO VICTORY IN THE TETRA BORDER WARS TWO THOUSAND YEARS AGO. HE LATER FORMED THE ALIMBIC ORDER OF ELDERS."
Science Sarcophagus
"THIS TOMB CONTAINS THE REMAINS OF THE GREAT ARCTHERUS, WHOSE DISCOVERY OF NEUROGENESIS MARKED THE ADVENT OF THE MODERN ALIMBIC ERA, A TIME OF UNPRECEDENTED PEACE AND PROSPERITY."
History 02
"WE OVERCOME OUR HARSH GENESIS THROUGH INTELLECT AND RESOLVE. THE ALIMBIC MIND IS BOUNDY BY A WILL OF IRON."
Alimbic Prophecy 06
"TENDRILS OF BLUE SMOKE SHALL WEAVE THE GEOMETRY OF VIOLET CRYSTAL."

Multiplayer[]

High Ground (Level)

The level's courtyard area.

High Ground (Level) 2

The tunnels below the level.

The High Ground is a playable arena in the Hunters multiplayer mode. The stage gives Bounty Hunters, particularly Trace, plenty of areas to jump to and practice their sniping skills with the Imperialist. The main entrance to the underground room that would be accessible in the single player mode is sealed off by a Crash Pillar statue. The tight corridors prove favorable to Trace's Triskelion, who can use it to quickly take out opponents.

Gallery[]

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