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! This is a rare creature/object. It may only be scanned in one or few encounters.


Ice Shriekbats are Shriekbats adapted to live in the Phendrana Drifts on Tallon IV and in the icy world of Excelcion.

Description[]

Ice Shriekbats have a thick shell of icy armor, but are otherwise identical to their brethren. They attack in the same manner as regular Shriekbats, by dive-bombing anything that enters their territory and explode on impact, releasing high amounts of thermal energy.

On Tallon IV, they are only found on the dark ceilings in the buildings in Ice Ruins West. They disappear permanently once Samus acquires the Thermal Visor, in every version of the game except the Japanese and PAL GameCube versions.[1]

Official data[]

Logbook entry[]

ShriekbatScan - RemasteredShriekbatScan
RemasteredOriginal

Ice Shriekbat

Metroid Prime

Temporary scan

Morphology: Ice Shriekbat
Ice-encased ceiling-dweller.

Logbook entry

Like standard Shriekbats, these creatures are easily spotted with Thermal Imaging. They roost on cave ceilings, subsisting on insects, reptiles and small mammals. Fiercely territorial, they will dive-bomb anything that wanders near.

[Remastered][Original]

Biohazard Containment[]

Ice Shriekbat scanpic - RemasteredIce Shriekbat scanpic
RemasteredOriginal

Specimen Holding

Temporary scan

Morphology: Ice Shriekbat
Info >> Native of Tallon IV


[Remastered][Original]

Metroid Prime and Metroid Fusion: Prima's Official Strategy Guide[]

Ice Shriekbat
Found In: Phendrana Drifts
Recommended Weapon: Power Beam
"Ice Shriekbats are the frosty versions of Shriekbats. Found only in Phendrana Drifts, treat them like you would Shriekbats. Destroy them quickly or simply step out of the way once they are in the air. To enter them into your Log Book, you must scan them the first chance you get; after you fight Thardus, they will not reappear."

Metroid Prime: The Official Nintendo Player's Guide[]

ICE SHRIEKBAT
"You won't have much time to scan the Ice Shriekbat. It lives only in the Ice Ruins West, and will vanish entirely by the time you claim the Spider Ball. When you leap from the stalactite to the roof, look toward the far wall to find four Ice Shriekbats. They live only in Ice Ruins West, but can also scan them in the Pirate Ship at the beginning of the game."

Metroid Prime Official Strategy Guide[]

ICE SHRIEKBAT
MORPHOLOGY
"The Ice Shriekbat is an ice-encased ceiling dweller. Like standard Shriekbats, these creatures are easily spotted with Thermal Imaging. They roost on cave ceilings, existing on a diet of insects, reptiles, and small mammals. Fiercely territorial, they dive-bomb anything that wanders near."
COMBAT TIPS
"Ice Shriekbats are similar to the Shriekbats found in the ruins, except they are made of ice. Use the Power Beam to take them out, and remember that early detection of them is critical because they will attack in suicide runs."

Development notes[]

Zoo Metaree model transparent (front)

In an early demo of Metroid Prime, an Ice Shriekbat could be found in the Biohazard Containment of the Frigate Orpheon, named Hard Shelled Metaree.[2] The Ice Shriekbat originally being a Metaree coincides with concept art suggesting that the Shriekbats were originally planned to be Skrees. Judging by the early demo name, it is possible the "Hard Shelled Metaree" may have been planned as a more durable or armored type of Shriekbat/Skree, similar to other armored creatures encountered on Tallon IV. This also reflects how a Metaree is an armored Skree. The Hard Shelled Metaree's design differs considerably from the finalized Ice Shriekbat, although its Biohazard Containment model and scan image remain unchanged in the original release of Metroid Prime; both the model and scan image are fixed in Metroid Prime Remastered.

In the final Gamecube version, their internal name is listed as Metaree ALPHA, sharing its internal name with normal Shriekbats. Alpha is a recurring term used for a number of various species throughout the series.

Gallery[]

References[]


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