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The Interactive Multi-Game Demo Discs, known as the Monthly Nintendo Store Demo Discs (月刊任天堂店頭デモ用 Gekkan Nintendo Tentou Demo Discs ) in Japan, were Nintendo GameCube kiosk discs used in stores to promote upcoming games from 2001 to 2006. These disks contained various trailers and demos for the Game Boy Advance, Nintendo GameCube, and later Nintendo DS. The contents of each disk depend on both the release date and region of the disk. Some disks contained Metroid related promotional material, notably a variant of the demo found on the Metroid Prime 2: Echoes Bonus Disc, as well as an entirely unique demo for Metroid Prime.
Discs with Metroid promotional material[]
Interactive Multi Game Demo Disc Version 6[]
Interactive Multi Game Demo Disc August 2002, also known as Interactive Multi Game Demo Disc Version 6 and Interactive Multi Game Demo Disc v6, contained playable demos and trailers for Super Mario Sunshine and Star Fox Adventures, as well as a trailer for Metroid Prime. The latter can be viewed here.
The disk's serial number is DL-DOL-G94E-USA
Trailer[]
The trailer's clips depict an early version of the Energy Meter and "Energy Low" on-screen warning, as well as the Meter as it appears in the final game. It also shows the Ice Beam freezing a Space Pirate with the ice spread all over the floor, Samus fighting Flaahgra with the Wave Beam, which she does not have at that point in the finished game (she also has all other Beams and Visors), and an early version of the Thermal Visor, which only gives Samus and enemies (Beetles in the footage) heat signatures. When Samus scans a Sheegoth, the words "This is a Sheegoth" can be barely read if the trailer is paused, and placeholder scan images depicting a Parasite are used. The trailer ends with a clip of Samus being killed by the Parasite Queen. The Chozo Ruins theme plays during the trailer, over in-game dialogue and music.
Gallery[]
Interactive Multi Game Demo Disc Version 7[]
Interactive Multi Game Demo Disc Version 7, also known as Interactive Multi Game Demo Disc v7, contained playable demos and trailers for Metroid Prime and Super Mario Sunshine, as well as trailers for Star Fox Adventures, Mario Party 4, Animal Crossing, and James Bond 007: Nightfire. It also included an ESRB ratings commercial featuring professional baseball shortstop and businessman Derek Jeter.
The disk's serial number is DL-DOL-D93E-USA.
Trailer[]
A punk rock version of the Brinstar theme plays throughout the trailer, which is not featured in Prime. This trailer is much more action-oriented than the previous one, with gameplay clips primarily consisting of combat and playing to the beat of the music. The font used in Logbook entries and scans is different from the final version of the game.
The trailer can be viewed here.
Gallery[]
Interactive Multi Game Demo Disc Version 8[]
Interactive Multi Game Demo Disc Version 8, also known as Interactive Multi Game Demo Disc v8, contained the same trailers and demos for Metroid Prime and Super Mario Sunshine, as well as the Star Fox Adventures, Mario Party 4, and James Bond 007: Nightfire trailers, and Jeter's commercial. It adds a new trailer for Resident Evil Zero.
Interactive Multi Game Demo Disc Version 14[]
Interactive Multi Game Demo Disc Version 14, also known as Interactive Multi Game Demo Disc v14, contained a trailer for Metroid: Zero Mission, which can be viewed here. It starts with Samus's text monologue from the beginning of the game, and features a sequence of gameplay clips set to the Zero Mission remix of Brinstar's theme. It ends with Samus confronting Ridley. Notably, his room has a different background than in the final release.
The trailer recurred on Demo Disc 15 (also 2003).
Gallery[]
Interactive Multi Game Demo Disc Version 19[]
Interactive Multi Game Demo Disc Version 19, also known as Interactive Multi Game Demo Disc v19, contained a demo and trailer for Metroid Prime 2: Echoes, which can be viewed here. It intersplices a sequence of gameplay and cutscene clips with a render of Samus for the game, the camera panning across it in stages before ultimately zooming out. The game's title theme plays during the trailer.
The trailer returned on Discs 20 to 22 (also 2004), those from 21 onward additionally featuring a promotional trailer for the Nintendo DS with early footage of Metroid Prime Hunters.
Gallery[]
Interactive Multi Game Demo Disc Version 34[]
Interactive Multi Game Demo Disc Version 14, also known as Interactive Multi Game Demo Disc v14, contained a trailer for Metroid Prime Hunters, which can be viewed here. It combines gameplay clips and pre-rendered cutscenes with on-screen yellow text against a red background with a spinning crystalline formation. The text highlights the in-game mystery of the Alimbic Cluster, the six new Bounty Hunters, the more than twenty multiplayer arenas and seven gameplay modes, and the game's compatibility with Nintendo Wi-Fi Connection.
Gallery[]
Other discs[]
Interactive Multi Game Demo Disc 30 (2005) featured a trailer for the Nintendo DS with brief gameplay from Hunters. This can be viewed here. Disc 31 featured another DS trailer with gameplay from Metroid Prime Pinball, viewable here.
Metroid Prime Playable Demo[]
The demo was present on the Version 7 and 8 disks. It provides the player with ten minutes of gameplay aboard the Frigate Orpheon, roughly enough time to reach and defeat the Parasite Queen, then escape the ship. When the time expires, the demo ends abruptly. The demo features an early version of the game's logo, introductory text announcing the proximity of the Orpheon to Tallon IV, and on-screen tutorial text font. The introduction cutscene can be skipped, scanning is slower, and the HUD features the name of the equipped visor above the Energy Meter, with "ENERGY" to the right. Scanning the Parasite Queen brings up scan images that include a sprite of Draygon from Super Metroid. Unlike in the main game, the demo does not pause when the scan is being read. Meta Ridley does not appear in Biotech Research Area 2, and the cutscene does not take place, allowing Samus to Grapple across the floor uninterrupted.
Samus does not lose her abilities in Connection Elevator to Deck Alpha either; that cutscene is replaced with one of Samus standing in a combative pose (pictured) on the elevator as it ascends. Notably, Samus has only one effort sound that is not used in the final game, but is present in Metroid Prime Pinball. It may have been a placeholder.
The demo can be viewed here.
References[]
- ^ a b c KIWI TALKZ - #105 - Mike Wikan Interview (Metroid Prime Trilogy, Game Design, Crunch, Booz Allen Hamilton etc.) September 6, 2021. Retrieved June 11, 2022.