Invisibility, or Cloak is a power-up in the multiplayer modes of Metroid Prime 2: Echoes and Metroid Prime Hunters. When collected, it renders the user nearly undetectable for a short period of time.
In Echoes, the power-up is exclusive to a Randomizer and obtaining it renders the player completely invisible to opponents. The one who obtained the power-up can see themselves as a transparent blue tint at all times under the normal spectrum. When using the Boost Ball, their invisible ball glows white though this is not displayed on the opponents' screen(s). While invisible, they are not displayed on the HUD. The invisibility effect can be countered by using the Dark Visor.
In Hunters, the Cloak appears as a purple round object with a white Star Ship or helmet looking symbol in the center. A player obtaining this item renders their body highly transparent in both standard and Alt-Form, making them difficult to target by enemies. While cloaked, players will still be visible on the radar. Trace is able to cloak himself without a power-up when he has the Imperialist equipped or is in his Triskelion form, but only if he is stationary.
Other forms of cloaking and invisibility[]
Certain enemies in the Metroid series, such as Reptilicus, Dark Samus and Shadow Pirates, are able to cloak themselves as a combat tactic. The Omega Pirate wears an advance type of Pirate cloaking gear known as a Chameleon Manta, which renders it completely immune to damage while unseen. Chozo Ghosts bear a natural form of invisibility due to their bodies being made up of spectral energy.
In the Metroid Prime Hunters: The Official Nintendo Player's Guide, Sylux is erroneously stated to have a Cloak with the Imperialist equipped.
In Metroid Prime 2: Echoes, many enemies and objects that claim to be under a different time-space are actually invisible and can be seen with the Dark Visor, a variation of the X-Ray Visor used from Prime. This is noted by some enemies like Dark Pirate Commandos and (to an extent) Kralee, who can still be fired on under the normal visor spectrum and can be heard but not "seen" by the Echo Visor during their time-space warping. In the Bonus Disc, the former enemy's ability was originally referred to as a "shadow cloak", intended for normal Pirate Commandos.
Gandrayda utilizes a personal cloaking field during her battle with Samus in Metroid Prime 3: Corruption. It is also believed she has used this cloaking field often during her stealth operations within her time as a Bounty Hunter. When invisible, she will be unable to enter Hypermode as long as the field remains active. Unused scan text reveals that Gandrayda originally would have had a Reptilicus-G form that would have rendered herself invisible. Instead, she renders herself invisible during her base form.
Samus Aran's Gunship is implied in a Space Pirate scan in Metroid Prime to have a cloaking device, as they were unable to locate it. Her spaceship is merely covered with camouflage in Metroid: Zebes Invasion Order.
In Metroid Prime: Federation Force, the Pirates managed to apply cloaking technology on the scale of their Doomseye mothership, allowing them to keep it entirely hidden from the Galactic Federation. The Doomseye becomes visible once the Federation Force has destroyed the three Transfer Devices scattered in the Bermuda System, but a Force Field still protects it from outside attack.
In Metroid Dread, Corpius remains invisible using the Phantom Cloak Aeion ability. Samus later acquires the Phantom Cloak from Corpius' remains, allowing her to turn herself invisible to any enemy, including the E.M.M.I., at the cost of Aeion. Energy is used to fuel it instead if her Aeion is depleted. Samus still takes damage if she is touched by an enemy with the Phantom Cloak active.
Official Data[]
Metroid Prime Hunters manual[]
- Cloak
- "Turns your character invisible for a limited time."
Trivia[]
- In Metroid Prime 2: Echoes, it is possible to hack the invisibility power-up onto Samus in singleplayer. Enemies still attack Samus however, likely since the applied power-up is a visual meant for other players and enemies were never intended to identify this power-up. Invisibility will not be seen in cutscenes. Oddly when using the Dark Visor, Samus's Arm Cannon appears slightly off. The front ring on the tip of the cannon appears more visible, slightly clipping through the cannon itself.