The Jump Boots are an ability in Metroid Prime Hunters and Metroid Prime Hunters: First Hunt. They allow Samus to jump both on the ground and, if Samus has not already jumped, to jump in midair. In other words, if Samus falls off a cliff, then she may jump once before hitting the ground. This ability can be used to Samus' advantage because fall damage is present in Hunters.
Samus possesses a similar ability in Metroid. If she rolls off of an edge as a Morph Ball and Up is pressed on the control pad, she will be in a standing position and can jump in mid-air.
Another similar ability is present in Metroid II: Return of Samus, where if Samus is hit by an enemy, she can jump much higher than normal.
Logbook entry
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References
Boots |
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High Jump Boots | Space Jump | Speed Booster Jump Boots | Space Jump Boots | Jet Boots | Spin Boost |
Power Suit movement systems | |
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Thrusters | Screw Attack • Gravity Boost • Speed Booster • SenseMove |
Boots | High Jump Boots • Space Jump • Jump Boots • Space Jump Boots • Spin Boost |
Morph Ball | Spring Ball • Spider Ball • Boost Ball |
Arm Cannon | Grapple Beam • Spider Magnet |