Junction A is a room aboard the abandoned flagship G.F.S. Valhalla. It appears in Metroid Prime 3: Corruption.
Description[]
This room is a long corridor, which connects three rooms together. Apart from a few panels that have been damaged and twisted, and a portion of the archway near the Door leading to Aurora Access, the room is in fairly good condition. This room has a flat floor in the middle, and two slanting floors at the north and south ends. A square blast shield covering blocks access to a hallway behind the glass window, which leads to shielded off doors at each end of the hall. The only form of life occupying Junction A are three Phaz-Ings. The room also houses four corpses: Two of them are the brittle husks of a Federation Marine and a Space Pirate, both lying near the Green Door. Another Marine lies draped over a window, while a third is slumped against a group of canisters, his visor shattered.
This room's Olympus counterpart appears to be Flag Bridge Access. It too has similar doors that Samus is unable to bypass or reach. Interestingly, the shieldless doors are still able to deflect weapon fire, indicating they are locked in a similar manner as a Blast Shield.
Connecting rooms[]
- Aurora Access (via Green Door)
- Munitions Locker (via Blue Door)
- Port Observation Deck (via Blue Door)
Inhabitants[]
- Phazon Leeches
- Liquid Phazon (inside crates)
- 3 Phaz-Ing (after a certain item is obtained).
Scans[]
- Federation Marine body
- "Trooper was impaled on an energy scythe before being thrown into canisters."
- Federation Marine body (2)
- "Energy burns on trooper's armor indicate he was flung by an explosion into the window."
- Federation Marine body (3)
- "Scans detect life-support systems of subject's suit malfunctioned. Trooper suffocated to death."
- Space Pirate body
- "Subject appears to have been attacked from behind. All life energy was siphoned."
- Security Door
- "Security door has been blown out from its position. Phazon-based explosives are likely the cause."
Development notes[]
The room's internal name is 0h_abandoned_bridgeaccess, named after its G.F.S. Olympus counterpart h09_gfship_bridgeaccess (Flag Bridge Access) which has a similar layout and location on the ship. The keyword abandoned indicates the G.F.S. Valhalla, and the alphabetic prefix 0h indicates that this is the eighth of 11 junction rooms on the G.F.S. Valhalla.
Trivia[]
- One of the trooper corpses in the room seems to have had his visor smashed open during combat, revealing part of his eye and face in a similar manner to Captain A.C. Exeter in Metroid Prime 2: Echoes. He is the only Marine in the game to be found this way; all other trooper bodies have intact, but offline visors.
- Although it is very difficult to see the model up close in the game, it has some notable details: The trooper's mouth and nose can actually be seen to be leaking blood. Additionally, the face appears to be identical to that of a Male Fleet Trooper, with the same undersuit being worn.
Gallery[]
G.F.S. Valhalla Rooms in Metroid Prime 3: Corruption | |
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G.F.S. Valhalla | Docking Bay 5 • Hangar A Access • Repair Bay • Stairwell • Weapons Cache • Security Station Security Access • MedLab Alpha • Auxiliary Lift • Port Observation Deck • Xenoresearch Lab Ventilation Shaft • Junction A • Munitions Locker • Aurora Access • Aurora Chamber Control Room Access • Control Room |