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Krocuss are small, heavily-shielded mollusks native to the Torvus Bog on Aether in Metroid Prime 2: Echoes. While foraging, they leave trails of weak acid behind them, much as snails leave mucus trails when moving around. They also absorb toxins from the air (presumably in lieu of oxygen) through a set of gills on their backs at regular intervals, and it is when the creatures spread out their armor plating to expose the gills to the air that they can be damaged with an assault of weapons fire. Krocuss appear in only one room: Grove Access.

A Krocuss has a rather simple pattern of roaming around a set path. After some time, they remain idle and open their backsides to expose their gills as they look toward their surroundings. Any weapon can eliminate a Krocuss, but only very few can pierce the creature's thick hide and damage the creature directly.

  • When the gills are exposed, any weapon can damage its backside. A Dark Beam blast will freeze the foe, which may cause it to move while frozen if struck by repeated blasts. A Light Beam shot will cause it to ignite on fire and eventually burn up.
  • While protected, it can be damaged by the Boost Ball, though its sturdy body may also damage Samus via contact damage. Powerful weapons like Power Bombs, the Screw Attack, and all Charge Combos except for the Super Missile will eliminate a protected Krocuss with ease.

A Krocuss possesses 60 units of health (on Hard Mode/Hypermode). It will emit a cry each time it is damaged. Their contact damage delivers 15-16 units of damage to Samus (on Hard Mode/Hypermode, with the Varia Suit) and can cause a somewhat strong knockback effect to Samus.

Official data[]

Logbook entry[]

Krocuss

Metroid Prime 2: Echoes

Temporary scan
Morphology: Krocuss
Toxin-eating forager.
Heavily armored; attack when it exposes its gills to damage it.
Logbook entry
The Krocuss thrives on toxins it extracts from its surroundings. It secretes an acidic trail in its wake as it roams in search of nourishment. The durable mollusk can be damaged when it exposes its toxin-absorbing gills; few weapons can penetrate the creature's shell.

Development notes[]

An unused Logbook entry exists for the Krocuss within the Metroid Prime 2: Echoes Bonus Disc. Its entry is identical to the final game, with the exception of an additional sentence later removed. The last sentence raises the possibility of the creature possessing a damaging toxin upon death, similarly to a Preed. This sentence was removed in the final game (alongside this possibly unused tactic), though its death animation still remains, which resembles what is stated. The removed sentence is as follows:

  • "A dying Krocuss is not a pleasant thing; it releases a cloud of toxic vapor as it expires."

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