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Wikitroid

A Kyratian[1] (カイラス星人 Kairas?)[2] is a large, amphibious-like humanoid entity featured in Metroid: Other M.

Description[]

This unpredictable bipedal Space Pirate-esque amphibian is often a tricky customer. The Kyratian is equipped with two plasma launcher turrets on its back, and packs a number of nasty melee attacks. It appears to be equipped with some form of armor (or is partially mechanical itself), with Electrical Discharge Coils on its back. It appears in Sector 2 / Cryosphere on the BOTTLE SHIP. Its mechanical attributes indicate that it may have been one of the Federation's Zebesian special-forces units. Kyratians are incredibly agile opponents, capable of leaping across entire rooms as well as kicking away projectiles with split-second timing.

Kyratian Charge Crop

A charged Kyratian

The creature attacks with kicks and spinning attacks, as well as electrical orbs similar to those fired by a Berserker Lord. Samus can Overblast it, but if she fails to fire it will perform a backflip kick to knock her off. It can also perform Overblasts of its own on Samus by standing on her shoulders and shocking her with its tentacles. Its cannons can be frozen with the Ice Beam, causing it to rely on charging itself up with golden electricity. Once that has occurred, it will use different attacks, such as jumping into the air and slamming into the ground and also charge up a large sphere of energy while hovering before throwing it towards Samus. While in this electrical state, mere contact with the Kyratian will cause damage; it can be forced out of this state, though, by aiming and firing at it with a Missile.

A simple Screw Attack can eliminate the Kyratian, even in its electrical state. It can also be knocked down with a point-black Charged Shot, allowing Samus to easily take it down with a Lethal Strike before it can get up. It can also deploy an orange energy field, completely protecting itself from energy weapons. In this state its plasma projectiles are injected with more damage.

Due to the electrical structures embedded within it, if a Kyratian falls into water, the equipment will short out and explode. In the second Kyratian battle, if Samus jumps underwater and stands very close to one of the fallen stalagmites, the Kyratian will attempt to jump after her, land in the water, and die.

Locations[]

Cryosphere[]

Main Sector[]

Official data[]

Metroid: Other M Premiere Edition[]

Mid-Level Enemies (p. 14)
Kyratians
"Kyratians are slippery beasts. These enemies, who usually travel in pairs, are quick to attack, but even quicker to anger. As they hop around, the Kyratians swing their tentacles around like fists. If they miss, they execute a slide tackle to get you off your feet. After taking some damage, however, they get angry and become nearly invulnerable to low-level attacks like your Beam. You can tell when they are angry--they are surrounded by a pink glow. Use missiles to put them away. As always, use SenseMove to dodge their attacks."

Nintendo Official Guidebook for Metroid Other M[]

MetroidFusion Fan
Warning: Fan Translation(s) Ahead

This article, section, or file contains text that is unofficially translated by Metroid fans. Some information (such as proper English names) may not be accurate. If an official translation becomes available, the fan translation(s) may be replaced.

"Specialized in electric attacks, when it is engulfed in electricity, beam attacks become ineffective. However, it can be injured by missiles. It can also move around very quickly."

Trivia[]

  • Under the cybernetics, the Kyratians' purple bodies bear a striking structural resemblance to the standard Space Pirates that appeared in the first Metroid Prime. In addition, their equipment and/or cybernetic implants are quite similar to that of the Pirate Aerotroopers seen in Metroid Prime 3: Corruption.
  • Oddly enough, there are two Kyratians that actually emerge from underneath the water in the Water Tank and stand on the shallow areas, but are unaffected by the liquid. It's possible that some Kyratians are better insulated than others, or that some can survive limited periods underwater.
  • The way that a Kyratian moves by jumping and the noises it makes are nearly identical to the Future Predator of the show Primeval.
  • The Kyratian's ability to generate and manipulate intense electrical fields is similar to that of another Cryosphere bioweapon, the Joulion. However, it is unknown if there is any connection between the species.
  • The Kyratian's Japanese name includes the kanji 星人, which is shared with enemies such as Zebesian, Ghalmanian, and Griptian. Similarly, their English names end with the -ian suffix. Since this name indicates that the Zebesian is an inhabitant of Zebes, this may imply that Kyratians are native to a (currently-unseen) planet named Kairas (カイラス?) or Kyras.

Gallery[]

References[]


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