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The Landing Site is the small cave in which Samus Aran crash-lands her Gunship at the Temple Grounds of Aether because of the environmental storms of this world. It is the first room in Metroid Prime 2: Echoes and the demo on the Metroid Prime 2: Echoes Bonus Disc.

Description[]

The Landing Site is the first and last room seen in Metroid Prime 2: Echoes. The room's name is odd, considering it was not intended to be Samus' point of landing, nor does it seem optimised by the Luminoth for ships.

The room contains a variety of different height pillars, with glowing red crystals attached to them on differing sides. These were once apparently a means of energy conversion and distribution, but have since fallen in to disrepair due to lack of maintenance, and are now only decorative. However, one statue has a purple crystal, and will move from its position to serve as a platform to a higher area of the room, if hit by a shot of Light matter. The body of the Keybearer M-Dhe can be found here, on the ledge which connects to Service Access.

Also in the room is a form of gear design moulded into the floor, but this too has no other obvious purpose other than decoration. Originally, three Luminoth Webbing clusters block access to the next room on ground level, but once they have been removed by Samus, they do not return.

Npc echoes-1

Near the door.

At the end of the game, auto-repair functions on Samus's Gunship are complete, and she returns to the room to board the ship and leave Aether. Before she does so, she is seen removing her Varia Suit, and posing for a moment in her Zero Suit. This can only be seen if 75% of pickups are acquired.

The Landing Site's Dark Aether counterpart was the Defiled Shrine.

Connecting rooms[]

Inhabitants[]

Scans


Samus's Gunship

Metroid Prime 2: Echoes

Temporary scan

Starship: Hunter-Class Gunship
Vessel registered to Samus Aran.
Your ship has been damaged. Auto-repair function initiated. You can return to your ship to recharge energy, reload weapons, and save progress in the game.

Logbook entry

Your Hunter-class gunship is one of a kind, its distinct hull lines marking it to friend and foe alike. Custom built for you by the Federated Shipyards at Aliehs III, it contains a mobile energy recharge system and microfactories designed to produce ammunition. A sophisticated onboard computer stores mission data collected in the field for future reference.

! This is a rare creature/object. It may only be scanned in one or few encounters.

Temporary scan

Starship: Hunter-Class Gunship
Damaged vessel under repairs.
Auto-repair function initiated. Repairs in progress. Completion level at 23% / 57% / 86% and rising.

M-Dhe's Testament

Temporary scan

Luminoth Datapac translated.
(M-Dhe's Testament)
Data transferred to your Logbook for further review.

Logbook entry

That last hit breached my armor. The poison spreads. Though I have found the key, it is too late for me. Soon my light will fail. They know I am here. They will come to this site to plunder the key. My last stand shall be at the edge of the temple grounds. I only hope I have the strength to fight when they arrive.


Red eye statue

Temporary scan

Object scan complete.
Statue houses a power grid, motivator unit, and an energy-projection array.

All systems are offline, due to age or structural damage.

Temporary scan

Object scan complete.
Statue's motivator unit is functional, but requires power to operate. The Power Beam can't energize the statue. Seek an alternate energy source.

Temporary scan

Object scan complete.
Statue's motivator unit has burned out.
It will remain at its current position.

Luminoth Webbing

Metroid Prime 2: Echoes

Temporary scan

Object scan complete.
Object contains large quantity of acidic fluid.
Fluids may be used by indigenous bioforms for digestive purposes. Shell is vulnerable to weapon fire.

Metroid Prime 2: Echoes Bonus Disc

Logbook entry

Obstacle composed of tensile biomaterial. Conventional weapon fire will be insufficient to destroy obstacle.


Tutorials[]

"Return to your ship to save your game and recharge your energy."

"Press and hold GC L trigger/Wii - button to lock onto a target."

"Tap GC B button/Wii B Button to jump."

"Use the Beam to open doors."

Trivia[]

  • In the Bonus Disc, the statue that can be used to get to Service Access does not work, and M-Dhe is missing. Also, the Blue Door leading to Service Access remains locked.
  • In Echoes when first entering this room directly at the start of the game, fire is present on the Gunship and can harm Samus slowly, causing her to receive a Game Over. Also, M-Dhe's body is missing, as well as the Flying Ing Cache's outline (if the Dark Visor is obtained at the start of the game via hacking). This version of the room is immediately gone once the room is reloaded via a save or through entering a Door.
  • Within this room, it is possible to glitch the second and third Luminoth Webbing without destroying the center shell. Reloading the room this way will cause the webbing to return, potentially causing Samus to be stuck early on until she can access the Landing Site from the Service Access.

Gallery[]

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