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[[File:LeRoy_Strauss.png|thumb|300px]] |
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− | '''LeRoy Strauss''' was an environment artist at [[Retro Studios]]. He created many rooms for ''[[Metroid Prime]]''. His creations include [[Phendrana Shorelines]], [[Reactor Core (Frigate Orpheon)|Reactor Core]], [[Main Quarry]] and the [[ |
+ | '''LeRoy Strauss''' was an environment artist at [[Retro Studios]]. He created many rooms for ''[[Metroid Prime]]''. His creations include [[Phendrana Shorelines]], [[Reactor Core (Frigate Orpheon)|Reactor Core]], [[Main Quarry]] and the [[Artifact Temple]]. |
After ''Prime'', Strauss began working on the sequel, ''[[Metroid Prime 2: Echoes]]''. He modelled and skinned the new [[Samus Aran]] model, [[Dark Samus]], the [[Federation Marine]]s and the [[Luminoth]], but he left Retro for Edge of Reality before the game's completion. He remains there today. [http://www.n-sider.com/personnelview.php?personnelid=1094] |
After ''Prime'', Strauss began working on the sequel, ''[[Metroid Prime 2: Echoes]]''. He modelled and skinned the new [[Samus Aran]] model, [[Dark Samus]], the [[Federation Marine]]s and the [[Luminoth]], but he left Retro for Edge of Reality before the game's completion. He remains there today. [http://www.n-sider.com/personnelview.php?personnelid=1094] |
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[[Category:LeRoy Strauss]] |
[[Category:LeRoy Strauss]] |
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[[Category:Retro Studios employees]] |
[[Category:Retro Studios employees]] |
Revision as of 22:48, 20 April 2013
This article is written from the Real Life point of view |
LeRoy Strauss was an environment artist at Retro Studios. He created many rooms for Metroid Prime. His creations include Phendrana Shorelines, Reactor Core, Main Quarry and the Artifact Temple.
After Prime, Strauss began working on the sequel, Metroid Prime 2: Echoes. He modelled and skinned the new Samus Aran model, Dark Samus, the Federation Marines and the Luminoth, but he left Retro for Edge of Reality before the game's completion. He remains there today. [1]