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[[File:LeRoy_Strauss.png|thumb|300px]]
 
[[File:LeRoy_Strauss.png|thumb|300px]]
   
'''LeRoy Strauss''' was an environment artist at [[Retro Studios]]. He created many rooms for ''[[Metroid Prime]]''. His creations include [[Phendrana Shorelines]], [[Reactor Core (Frigate Orpheon)|Reactor Core]], [[Main Quarry]] and the [[Artifact Temple]].
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'''LeRoy Strauss''' was an environment artist at [[Retro Studios]]. He created many rooms for ''[[Metroid Prime]]''. His creations include [[Phendrana Shorelines]], [[Reactor Core (Frigate Orpheon)|Reactor Core]], [[Main Quarry]] and the [[Artifact Temple]]. Strauss joined Retro before the company's infamous layoffs of half its workforce.
   
After ''Prime'', Strauss began working on the sequel, ''[[Metroid Prime 2: Echoes]]''. He modelled and skinned the new [[Samus Aran]] model, [[Dark Samus]], the [[Federation Marine]]s and the [[Luminoth]], but he left Retro for Edge of Reality before the game's completion. [http://www.n-sider.com/personnelview.php?personnelid=1094] As of 2017, he is working freelance.
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After ''Prime'', Strauss began working on the sequel, ''[[Metroid Prime 2: Echoes]]''. He modelled and skinned the new [[Samus Aran]] model, [[Dark Samus]], the [[Federation Marine]]s and the [[Luminoth]], but he left Retro for Edge of Reality before the game's completion. [http://www.n-sider.com/personnelview.php?personnelid=1094] There, he served as the lead character artist for ''[[Wikipedia:Cipher Complex|Cipher Complex]]'', and moved on to Vigil Games as an artist for ''[[Wikipedia:Darksiders|Darksiders]]'' and ''[[Wikipedia:Darksiders II|Darksiders II]]''. He is currently the lead character artist at Riot Games.
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[[File:LeRoy Strauss MP2 character samples.jpg|thumb|Character samples for ''Echoes''. Notably, they include a render of a [[Luminoth]] with its early darker color scheme, which is not known to exist elsewhere.]]
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Strauss gave an interview to Samus.co.uk while ''Echoes'' was in development.
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==Trivia==
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*One highlight of Strauss's time working at Retro was seeing people play ''Prime'' at E3 for the first time, and enjoying it.
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*Strauss played the original ''[[Metroid]]'' when it was first released, and took turns playing with his friends, passing the [[NES Controller|controller]] back and forth.
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*He is flattered at [[Sequence Breaking]] techniques, and jokingly suggested that such players join [[Nintendo]] as quality assurance testers.
   
 
==External links==
 
==External links==
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*[http://www.leroystrauss.com/ Portfolio website]
 
*[https://www.linkedin.com/in/lee-strauss-606b17 Strauss on LinkedIn]
 
*[https://www.linkedin.com/in/lee-strauss-606b17 Strauss on LinkedIn]
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*[http://www.mobygames.com/developer/sheet/view/developerId,74213/ Strauss on MobyGames]
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*[http://www.math.utoledo.edu/~dgajews/sw35/SCU_bak/interview.shtml Interview with Samus.co.uk]
   
 
[[ru:ЛеРой Страусс]]
 
[[ru:ЛеРой Страусс]]

Revision as of 07:49, 17 July 2018

This article is written from the Real Life point of view Globe


LeRoy Strauss

LeRoy Strauss was an environment artist at Retro Studios. He created many rooms for Metroid Prime. His creations include Phendrana Shorelines, Reactor Core, Main Quarry and the Artifact Temple. Strauss joined Retro before the company's infamous layoffs of half its workforce.

After Prime, Strauss began working on the sequel, Metroid Prime 2: Echoes. He modelled and skinned the new Samus Aran model, Dark Samus, the Federation Marines and the Luminoth, but he left Retro for Edge of Reality before the game's completion. [1] There, he served as the lead character artist for Cipher Complex, and moved on to Vigil Games as an artist for Darksiders and Darksiders II. He is currently the lead character artist at Riot Games.

LeRoy Strauss MP2 character samples

Character samples for Echoes. Notably, they include a render of a Luminoth with its early darker color scheme, which is not known to exist elsewhere.

Strauss gave an interview to Samus.co.uk while Echoes was in development.

Trivia

  • One highlight of Strauss's time working at Retro was seeing people play Prime at E3 for the first time, and enjoying it.
  • Strauss played the original Metroid when it was first released, and took turns playing with his friends, passing the controller back and forth.
  • He is flattered at Sequence Breaking techniques, and jokingly suggested that such players join Nintendo as quality assurance testers.

External links