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List of rooms in Metroid Prime 2: Echoes
Sky Temple GroundsDark Agon WastesDark Torvus BogIng HiveSky Temple

Gloom Vista[]

Main article: Gloom Vista
Gloom Vista

Gloom Vista is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It is a relatively small room on the edge of a cliff. There is a Portal generator close to the edge.

The Aetherian version of this room is the Meditation Vista.

Items and logbook entries

• None

Connecting rooms

Meditation Vista (Light Portal)
Polluted Mire (Blue Door)

Polluted Mire[]

Main article: Polluted Mire
Polluted Mire

The Polluted Mire is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. This room has a large tree in the middle surrounded by a moat of Dark Water. There are several platforms on its branches that Samus Aran can jump on to ascend the room. Ingsphere Caches inhabit the moat. This is also the first room in which Samus encounters Hunter Ing.

The Aether version of this room is Torvus Grove.

Items and logbook entries

• None

Connecting rooms

Gloom Vista (Blue Door)
Dark Falls (Purple Hatch)

Dark Falls[]

Main article: Dark Falls
Dark Falls DTB-MP2

Dark Falls is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. When Samus first enters Dark Falls, she will be in a small hallway with a Light Beacon in it. Then it opens up into a larger area. To the left is a small poisonous pond with two Ingsphere Caches in it and a Save Station generating a Safe Zone on a tiny island. To the right is a passageway leading above and around the pond to another Light Beacon and a door.

The Aether version of this room is Grove Access.

Items and logbook entries

• None

Connecting rooms

Polluted Mire (Purple Hatch)
Dark Forgotten Bridge (Blue Door)

Dark Forgotten Bridge[]

Main article: Dark Forgotten Bridge
Dark Forgotten Bridge

The Dark Forgotten Bridge is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. Dark Forgotten Bridge's main feature is the bridge in the middle of the room. The ground is a wet marsh of Dark Water. This room is where the Dark Sentinel Crystals, Phlogus and Ingsphere Caches can be scanned first. Platforms lead up to a ledge containing a Bomb Slot that when activated, moves the bridge and the one in its Light Aether counterpart, Forgotten Bridge. The bridge no longer connects to the Bomb Slot's area, but several mushroom-like platforms allow Samus to reach the Light Portal back to Aether. There is also a Spinner in the room that has 50% of its atoms on Aether.

Items and logbook entries

• None

Connecting rooms

Dark Falls (Blue Door)
Dark Arena Tunnel (White Hatch)
Forgotten Bridge (Light Portal)
Brooding Ground (Green Hatch)
Putrid Alcove (Yellow Hatch)

Dark Arena Tunnel[]

Main article: Dark Arena Tunnel
Dark Arena Tunnel

The Dark Arena Tunnel is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. When Samus first enters the room, she finds herself in a small chamber with a hole in the wall. A small tunnel can be accessed by entering the hole in Morph Ball mode. There are Pit Blocks in said tunnel that will crumble when she rolls over them. Below is a small pit that makes the tunnel head left, to the exit. Samus can use a Bomb to destroy the blocks, but she will not be able to get back to the Dark Forgotten Bridge unless she gains the Boost Ball or dies. At the other end of the tunnel is an opening to another small chamber with a door.

The Light Aether version of this room is Plaza Access.

Items and logbook entries

• None

Connecting rooms

Dark Forgotten Bridge (White Hatch)
Dark Torvus Arena (Blue Door)

Dark Torvus Arena[]

Main article: Dark Torvus Arena
Torvus Chamber Dolphin HD

The Dark Torvus Arena is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. When Samus first enters the room, she finds herself in a small chamber with a hole in the wall. A small tunnel can be accessed by entering the hole in Morph Ball mode. There are Pit Blocks in said tunnel that will crumble when she rolls over them. Below is a small pit that makes the tunnel head left, to the exit. Samus can use a Bomb to destroy the blocks, but she will not be able to get back to the Dark Forgotten Bridge unless she gains the Boost Ball or dies. At the other end of the tunnel is an opening to another small chamber with a door.

The Light Aether version of this room is Plaza Access.

Items and logbook entries

Boost Ball
Dark Torvus Temple Key 1

Connecting rooms

Dark Arena Tunnel (White Hatch)

Brooding Ground[]

Main article: Brooding Ground
Brooding Ground DTB-MP2

The Brooding Ground is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. This room is separated in half, with each half identical to the other. Each side has a pond of Dark Water, a Liftvine Crystal, two Dark Preeds, and a Morph Ball tunnel. In order to safely traverse, the Dark Preeds must be destroyed and the Liftvine Crystals activated to reach the tunnel.

The Aetherian version of this room is Abandoned Worksite.

Items and logbook entries

• None

Connecting rooms

Venomous Pond (Blue Door)
Dark Forgotten Bridge (Blue Door)

Putrid Alcove[]

Main article: Putrid Alcove
Dark Phlogus

The Putrid Alcove is a room in the Dark Torvus Bog on Dark Aether. It appears in Metroid Prime 2: Echoes. The room cannot be entered until Samus has the Power Bombs as the room is blocked from both exits by Yellow Hatches. As for the room itself, the Putrid Alcove has a pool of Dark Water in its center (likely the origin for its name), with a Dark Phlogus in it. To one side of the pool is a wall made of Denzium that conceals a Power Bomb Expansion behind it. The room contains five Ingsphere Caches.

Its Light Aetherian equivalent is Ruined Alcove.

Items and logbook entries

Power Bomb Expansion

Connecting rooms

Dark Forgotten Bridge (Yellow Hatch)
Poisoned Bog (Yellow Hatch)

Poisoned Bog[]

Main article: Poisoned Bog
Poisoned Bog

The Poisoned Bog is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. There is little to note about this room. Like most of the Dark Torvus Bog, it is open to the sky. A mushroom-like platform stands out from the Dark Water, carrying a Light Beacon. Two entrances to the Poisoned Bog require the use of strong force to enter from the outside. The Aether counterpart of the Poisoned Bog is the Torvus Lagoon.

Items and logbook entries

Key of S-Dly

Connecting rooms

Putrid Alcove (Yellow Hatch)
Portal Chamber (Blue Door)
Cache A (Multi-Lock Blast Shield)

Cache A[]

Main article: Cache A
Beam Ammo Expansion Torvus

Cache A is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. Samus must have the Seeker Missile Launcher to open the door outside, as it is a Multi-Lock Blast Shield.

The Aetherian version of this room is Save Station A.

Items and logbook entries

Beam Ammo Expansion

Connecting rooms

Poisoned Bog (Blue Door)

Portal Chamber[]

Portal Chamber Dark Torvus

The Portal Chamber is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. This room is almost identical to its light counterpart, except that it lacks an expansion and it has a way out of the central section through a lift off to the side. It also has several Ingsphere Caches and Dark Water instead of regular water.

The Aetherian version of this room is Portal Chamber.

Items and logbook entries

• None

Connecting rooms

Poisoned Bog (Blue Door)
Venomous Pond (Purple Hatch)
Portal Chamber (Light Portal)

Venomous Pond[]

Main article: Venomous Pond
Liftvine Crystal

The Venomous Pond is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. This room contains one of the three Dark Temple Keys, but it is guarded by a Hunter Ing. This is also a room that connects with other important rooms in the area.

The Aetherian version of this room is Great Bridge.

Items and logbook entries

Dark Torvus Temple Key 3

Connecting rooms

Save Station 1 (Red Hatch)
Brooding Ground (Blue Door)
Portal Chamber (Purple Hatch)
Dark Torvus Temple Access (White Hatch)

Save Station 1[]

Save Station 1 DTB

Save Station 1 is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. Several Ingsphere Caches surround the Save Station, allowing Samus to refill both energy and ammo.

The Aetherian version of this room is Torvus Map Station.

Items and logbook entries

Dark Torvus Temple Key 3

Connecting rooms

Venomous Pond (Blue Door)

Dark Torvus Temple Access[]

Dark Torvus Temple Access

Dark Torvus Temple Access is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. This room serves as the entrance to the Dark Torvus Temple. Samus must simply roll through the Morph Ball tunnel to the other side for clearance.

The Aetherian version of this room is Temple Access.

Items and logbook entries

• None

Connecting rooms

Venomous Pond (White Hatch)
Dark Torvus Temple (White Hatch)

Dark Torvus Temple[]

Main article: Dark Torvus Temple
Dark Torvus Temple Dolphin HD

The Dark Torvus Temple is a room in the in Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. To enter the temple, Samus requires three Dark Temple Keys. When inserted, the Dark Water and the central platform rise. In this temple, Samus will have to face off against the Chykka. Its three forms are Chykka Larva, Chykka, and Dark Chykka. She will also face Dark Shredders and Chyklings.

When Chykka is defeated, the water level recedes, and several platforms that can only be seen with the Dark Visor appear.

The Aether equivalent of this room is the Torvus Temple.

Items and logbook entries

Dark Visor

Connecting rooms

Dark Controller Access (Blue Door)
Cache B (Green Hatch)
Dark Torvus Temple Access (White Hatch)
Ammo Station (Blue Door)

Dark Controller Access[]

Dark Controller Access Dark Torvus Bog

Dark Controller Access is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It serves as a security station linking the Dark Torvus Temple with the Dark Torvus Energy Controller. To move between the two rooms, Samus must use a Bomb Slot in a Corrupted Temple Security Station.

The Aether counterpart of this room is Controller Access.

Items and logbook entries

• None

Connecting rooms

Dark Torvus Temple (Blue Door)
Dark Torvus Energy Controller (Blue Door)

Dark Torvus Energy Controller[]

MP2 Samus enters Dark Torvus Energy Controller

The Dark Torvus Energy Controller is the Dark counterpart of Torvus Energy Controller. It is located in the Dark Torvus area. The Ing stole the energy and stored it in this device until Samus stole the energy back and returned it to the Light Aether device.

Items and logbook entries

• None

Connecting rooms

Dark Controller Access (Blue Door)

Cache B[]

Main article: Cache B
Cache B Energy Tank

Cache B is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. The room simply serves as a place for an Energy Tank.

The Aetherian version of this room is Underground Transport.

Items and logbook entries

Energy Tank

Connecting rooms

Dark Torvus Temple (Blue Door)

Ammo Station[]

Ammo Station

Ammo Station is the location of one of the few Ammo Stations in Metroid Prime 2: Echoes, as well as the only one in the Dark Torvus Bog. Its light world equivalent is Transport to Agon Wastes.

Items and logbook entries

• None

Connecting rooms

Dark Torvus Temple (Blue Door)

Crypt[]

Main article: Crypt
Crypt

The Crypt is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. There is a Portal in the room. A cannon firing a laser at a wall in a state of transdimensional flux can be rotated with a Spinner to activate a device back in the Gathering Hall on Aether. An indestructible shield energized by Light energy blocks access to Undertransit One, however if this room is entered from said area, the shield can be disabled which will also activate a few platforms leading towards the upper chambers of this room. The room also features several Ingsphere Caches and a flooded half-pipe in the middle with a bridge going over it.

The Aether version of this room is Gathering Hall.

Items and logbook entries

• None

Connecting rooms

Crypt Tunnel (White Hatch)
Undertransit One (Blue Door)
Gathering Hall (Light Portal)

Crypt Tunnel[]

Main article: Crypt Tunnel
Crypt Tunnel

The Crypt Tunnel is a room in the Dark Torvus Bog, explored in Metroid Prime 2: Echoes. It simply serves as a connection between Crypt and Undertemple Shaft. The only threat are some Darkling Tentacles.

The Aether version of this room is Gathering Access.

Items and logbook entries

• None

Connecting rooms

Crypt (White Hatch)
Undertemple Shaft (White Hatch)

Undertransit One[]

Main article: Undertransit One
Undertransit One DTB-MP2

Undertransit One is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It serves as a transportation tunnel between Crypt and the Sacrificial Chamber. Like all underwater transit rooms in both Light and Dark Torvus, the room features a section that can be traversed with the Morph Ball. Two gears that do not run have an opening in the middle small enough for the Morph Ball to go through.

The Aetherian version of this room is the Transit Tunnel West.

Items and logbook entries

Missile Expansion

Connecting rooms

Crypt (Blue Door)
Sacrificial Chamber (White Hatch)

Sacrificial Chamber[]

Main article: Sacrificial Chamber
Grapple guardian

The Sacrificial Chamber is a room in the Dark Torvus Bog, appearing within Metroid Prime 2: Echoes. It is a large room containing two elevations initially. A large portion of the room has metal fencing placement relocated from its Light world counterpart, with the former room having its Luminoth structure greatly demolished inside a small central alcove. This demolished statue blocks access to an unknown room where an elevator hall would normally be at in the Light World. Two electro-magnetic pillars line between the center of the room, with a small puddle of Dark Water in the direct center of the floor in-between.

This is the place where the Grapple Guardian is fought. After Samus recovers her stolen Grapple Beam from the fallen beast, the grated floor above lowers to ground level, removing the second elevation entirely save for the center Blue Door. As a result of lower elevation change, the Denzium grates housed on the sides of the room now cover the two ground exits, forcing Samus to escape the room through the remaining unblocked third door by using a Grapple Point. The grated floor also covers most of the dark water pond.

The Aetherian version of this room is the Training Chamber.

Items and logbook entries

Grapple Beam

Connecting rooms

Sacrificial Chamber Tunnel (Blue Door)
Undertransit One (White Hatch)
Undertransit Two (Purple Hatch)

Sacrificial Chamber Tunnel[]

Sacrificial Chamber Tunnel

The Sacrificial Chamber Tunnel is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It simply serves as a connection between Sacrificial Chamber and Undertemple Shaft. Half of the room is occupied by a large patch of a mutant strain of Venom Weed, and the other by Ingsphere Caches.

The Aetherian version of this room is Training Access.

Items and logbook entries

• None

Connecting rooms

Sacrificial Chamber Tunnel (Blue Door)
Undertemple Shaft (Blue Door)

Undertransit Two[]

Main article: Undertransit Two
Undertransit Two DTB-MP2

Undertransit Two is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. Like all transits in both light and dark Torvus, the room features a section traversable via the Morph Ball. This one features numerous pistons, some of which can be used as lifts while the rest will attempt to crush Samus.

The Aether version of this room is the Transit Tunnel East.

Items and logbook entries

• None

Connecting rooms

Dungeon (Blue Door)
Sacrificial Chamber (Purple Hatch)

Dungeon[]

Main article: Dungeon
Dungeon

The Dungeon is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It serves as an entry point to the underground part of Dark Torvus Bog. Two Dark Grenchlers patrol the floor. Underneath is a large section filled with dark water that hides a Sky Temple Key.

The Aetherian version of this room is Catacombs.

Items and logbook entries

Key of G-Sch

Connecting rooms

Undertransit Two (Blue Door)
Catacombs (Light Portal)

Undertemple Shaft[]

Main article: Undertemple Shaft
Undertemple Shaft

The Undertemple Shaft is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. A large metal section in the middle of the room features a Bomb Slot that is used to rotate the section to attach to any of three ledges. This is the method used to cross a chasm before the Grapple Beam is retrieved. A Luminoth body also exists in the chamber having died 1.86 decacyles ago due to exposure to heavy amounts of Nohadin gas, presumably from a Dark Preed.

The Aether version of this room is the Hydrodynamo Station. Unlike the light version, the dark version contains no water, and replaces the Central Flow Chamber with a Safe Zone.

Items and logbook entries

• None

Connecting rooms

Crypt Tunnel (White Hatch)
Sacrificial Chamber Tunnel (Blue Door)
Save Station 2 (Red Hatch)
Undertemple Access (Yellow Hatch)

Save Station 2[]

Save Station 2 DTB

Save Station 2 is a room in Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. From outside, Samus must use a Missile to destroy a Red Hatch over the door so she can access the station.

The Aetherian version of this room is Save Station B.

Items and logbook entries

• None

Connecting rooms

Undertemple Shaft (Blue Door)

Undertemple Access[]

Main article: Undertemple Access
Undertemple Access

Undertemple Access is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It is filled with Darkling Tentacles. Both doors have a Yellow Hatch covering them, preventing access to the areas beyond until Power Bombs are acquired.

The Aetherian version of this room is the Hydrodynamo Shaft.

Items and logbook entries

Dark Torvus Temple Key 2

Connecting rooms

Undertemple Shaft (Yellow Hatch)
Undertemple (Yellow Hatch)
Hydrodynamo Shaft (Light Portal)

Undertemple[]

Main article: Undertemple
Undertemple MP2

The Undertemple is a room in the Dark Torvus Bog. It appears in Metroid Prime 2: Echoes. It contains the Power Bomb Guardian. To access the room, Samus Aran must go up a Spider Ball Track in the room's light counterpart, the Main Hydrochamber, and enter a portal. Then, Samus will be at the top of a ledge with two Wall Jump Surfaces in front of it. Below, Samus can enter the main chamber with the Power Bomb Guardian. There are several Spider Ball Tracks and Bomb Slots on the walls; using one of the Bomb Slots causes damage to the Power Bomb Guardian. Once all of the Bomb Slots have been activated, part of the ceiling falls on the boss, killing it and allowing Samus to collect the Power Bomb upgrade it had been using. When Samus obtains the Screw Attack, she can use the Wall Jump Surfaces to obtain a Missile Expansion.

Items and logbook entries

Power Bomb
Missile Expansion

Connecting rooms

Main Hydrochamber (Light Portal)
Undertemple Access (Yellow Hatch)
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