Magmoor are predatory creatures. They hide and wait under lava, and only become detectable when they rise out to attack their prey with powerful blasts of fire. Though intimidating, they are actually very easy to defeat, as a Charge Shot or Missile will cause them to flinch. It then waits a moment before attacking again. If frozen by a uncharged Ice Beam shot, only the head will be frozen. If a charged Ice Beam is then fired at it the ice will get thicker. Magmoors are vulnerable to the Plasma Beam despite their fiery complex.
Humorously, Samus can fire a Missile to release a large Stalactite from the ceiling, and it may fall on a Magmoor (which often emerge under one), killing it instantly. These Magmoors will no longer respawn.
Official data[edit | edit source]
Logbook entry[edit | edit source]
Fire-breathing serpent that dwells in lava.
Magmoors prefer extreme heat zones, and are susceptible to frigid attack forms. Sightless, they navigate the lava currents using their sonar receptors. Magmoors have a keen sense of smell, enabling them to pinpoint targets with startling accuracy.
Official website[edit | edit source]
"Magmoors prefer extreme heat zones, and are susceptible to frigid attack forms. Sightless, they navigate the lava currents using their sonar receptors. Magmoors have a keen sense of smell, enabling them to pinpoint targets with startling accuracy."
The Magmoor is a fire-breathing serpent with a spiked back and pronounced jaws.
Trivia[edit | edit source]
- Magmoors bear a striking resemblance to Magdollites from Super Metroid, mainly due to their similar combat tactics.
- Magmoors appear in both scenes which display in Metroid Prime and New Play Control! Metroid Prime that appear if the game's menu screen is left idle after a certain amount of time.
- A Magmoor's fire breath can open a Blue Door.
- Magmoors bear a resemblance to the sprites of the boss Barba from an earlier Nintendo game, Zelda II: The Adventures of Link.
- The word "Magmoor" is likely a portmanteau of "magma" and "moor."
- In the Gamecube version the second Magmoor can be lured into "jumping" by jumping close enough for it to emerge but not close enough for it to start to attack, however in Trilogy as with other Magmoors when in detection range but not attacking range it will merely roar before retreating into the lava.
- Magmoors also appear to have a similar appearance to Serris, being multi-eyed serpents with teeth, but their attack patterns and environment differ greatly.