Wikitroid
Wikitroid
(Cleanup, poorly written (me when was like 16 probably))
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The '''Main Docking Bay''' is a large circular room in [[SkyTown]], [[Elysia]]. It is the first place [[Samus]] lands on Elysia, and, like most of SkyTown is highly decorative. A statue of a [[Chozo]] head is built over the Docking Bay's main entrance.
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The '''Main Docking Bay''' is a large circular room in [[SkyTown]], [[Elysia]]. It is the first place [[Samus]] lands on Elysia and like most of SkyTown is highly decorative. A statue of a [[Chozo]] head is built overlooking the Docking Bay's main entrance.
   
As with much of SkyTown, the Main Docking Bay is exposed to the sky, and has no roof. Ships and other vessels are mainly docked here, and so the area has [[Landing Beacon]]s. The landing pad itself is built in to the circular design of the room. A [[Chozo Artifact]] symbol is present on the landing pad. Several canisters and [[Fuel Pod]]s are situated out of the way of the landing pad, presumably for refueling docked ships. A ramp under the statue leads up through a corridor to an observation area, with a large green window pane that overlooks the landing pad from under the statue.
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As with much of SkyTown, the Main Docking Bay is exposed to the sky. Ships and other vessels are mainly docked here, and so the area has [[Landing Beacon]]s. A [[Chozo Artifact]] symbol is present on the landing pad. Several canisters and [[Fuel Pod]]s are situated out of the way of the landing pad, presumably for refueling docked ships. A ramp under the statue leads up through a corridor to an observation area, with a large green window pane that overlooks the landing pad from under the statue.
   
 
==Role==
 
==Role==
 
[[File:Elysia landing 2.png|thumb|Samus lands at the Bay]]
 
[[File:Elysia landing 2.png|thumb|Samus lands at the Bay]]
The Docking Bay appears three times in cutscenes regarding the game's plot. The first is the intitial landing sequence where [[Samus]] docks her [[Gunship]] here (and any other time Samus pilots her ship to land in this location). The second is when Samus returns after receiving warning messages from her ship of an unknown entity damaging the hull of her ship. The attacker is revealed to be [[Ghor]], and he is fought here. Samus' ship is thrown at a bust of the Chozo Ou-Qua, destroying the jaw and causing it to block Samus' escape. Fuel Gel from Samus' ship is spilt on the centre of the Docking Bay, and Samus must avoid it or freeze it over with her [[Ice Missile]]s. The Fuel Pods at the sides of the room can be destroyed by Ghor's ramming attack.
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[[Samus]] docks her [[Gunship]] here at [[Aurora Unit 242]]'s command, after destroying the [[Leviathan]] on [[Bryyo]]. Samus travels on from this location to explore the rest of the facility. Samus returns after receiving warning messages from her ship of an unknown entity damaging the hull of her ship. The attacker is revealed to be [[Ghor]], who has been corrupted by Dark Samus' Phazon. Ghor throws Samus's ship at Chozo head statue, destroying the jaw and blocking Samus's escape. Fuel Gel from Samus's ship is spilled on the center of the Docking Bay, and Samus must avoid it or freeze it with her [[Ice Missile]]s. The Fuel Pods at the sides of the room can be destroyed by Ghor's ramming attack.
 
[[File:Ghor.png|thumb|Samus battles the rogue Ghor]]
 
[[File:Ghor.png|thumb|Samus battles the rogue Ghor]]
After defeating Ghor, Samus receives the [[Plasma Beam]] here, and this allows her to melt the statue jaw that blocks the way in order for her to exit. On her exiting of the room, Samus notices that the collision with the statue's beak has smashed the green window pane. Inside a hole in the window is a [[Missile Expansion]].
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After defeating Ghor, he leaves behind [[Plasma Beam]]. This allows Samus to melt the statue's debris that blocks the exit. On leaving the room, Samus notices that the collision with the statue's beak has smashed the green window pane. Inside a hole in the window is a [[Missile Expansion]].
   
The third and final plot appearance comes at the end of the game, (only if Samus collected 75 - 100% of items) and shows Samus reminiscing over the events that she has been through. At the end of her flashback, Samus removes her [[Varia Suit]] and flies away in her ship to fight another day. She does not notice a [[Mysterious spacecraft|mysterious ship]] following her.
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If 75 - 100% of items are collected by the end of the game, a cut scene shows a helmet-less Samus reminiscing in the Main Docking Bay. At the end of the flashback, Samus removes her [[Varia Suit]] and flies away in her ship, followed by a [[Mysterious spacecraft|mysterious ship]].
   
 
==Connecting rooms==
 
==Connecting rooms==
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==Gallery==
 
==Gallery==
 
<gallery columns="4">
 
<gallery columns="4">
File:Main Landing Site Elysia 2.jpg|[[Matt Manchester]] render, eye-level view.
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File:Main Landing Site Elysia 2.jpg|[[Matt Manchester]] render, eye-level view
File:Main Landing Site Elysia right.jpg|Matt Manchester render, overhead view right.
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File:Main Landing Site Elysia right.jpg|Matt Manchester render, overhead view right
File:Main Landing Site Elysia left.jpg|Matt Manchester render, overhead view left.
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File:Main Landing Site Elysia left.jpg|Matt Manchester render, overhead view left
 
File:Elysia_landing_4.png|Entrance into stairwell
 
File:Elysia_landing_4.png|Entrance into stairwell
Nathan Purkeypile render Elysia Main Docking Bay.jpg|[[Nathan Purkeypile]] render, corridor interior.
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Nathan Purkeypile render Elysia Main Docking Bay.jpg|[[Nathan Purkeypile]] render, corridor interior
Nathan Purkeypile render Elysia Main Docking Bay 2.jpg|Nathan Purkeypile render, pipes in corridor.
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Nathan Purkeypile render Elysia Main Docking Bay 2.jpg|Nathan Purkeypile render, pipes in corridor
Nathan Purkeypile render Elysia Main Docking Bay 3.jpg|Nathan Purkeypile render, decorative lights.
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Nathan Purkeypile render Elysia Main Docking Bay 3.jpg|Nathan Purkeypile render, decorative lights
 
File:Elysia_landing_5.png|Door to [[Main Docking Access]]
 
File:Elysia_landing_5.png|Door to [[Main Docking Access]]
File:Ben_Sprout_wireframe_render_elysia_main_docking_bay.gif|[[Ben Sprout]] wireframe render, [[Ou-Qua]].
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File:Ben_Sprout_wireframe_render_elysia_main_docking_bay.gif|[[Ben Sprout]] wireframe render, [[Ou-Qua]]
File:Samus-no helmet.png|Samus reflects in the Main Docking Bay.
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File:Samus-no helmet.png|Samus reflects in the Main Docking Bay
 
</gallery>
 
</gallery>
   
 
{{Elysia rooms}}
 
{{Elysia rooms}}
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{{Boss Rooms}}
 
[[Category:Rooms]]
 
[[Category:Rooms]]
 
[[Category:Rooms containing Missile Expansion(s) in Metroid Prime 3]]
 
[[Category:Rooms containing Missile Expansion(s) in Metroid Prime 3]]
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[[Category:Matt Manchester]]
 
[[Category:Matt Manchester]]
 
[[Category:Ben Sprout]]
 
[[Category:Ben Sprout]]
 
{{Boss Rooms}}
 

Revision as of 00:22, 1 March 2015


The Main Docking Bay is a large circular room in SkyTown, Elysia. It is the first place Samus lands on Elysia and like most of SkyTown is highly decorative. A statue of a Chozo head is built overlooking the Docking Bay's main entrance.

As with much of SkyTown, the Main Docking Bay is exposed to the sky. Ships and other vessels are mainly docked here, and so the area has Landing Beacons. A Chozo Artifact symbol is present on the landing pad. Several canisters and Fuel Pods are situated out of the way of the landing pad, presumably for refueling docked ships. A ramp under the statue leads up through a corridor to an observation area, with a large green window pane that overlooks the landing pad from under the statue.

Role

Elysia landing 2

Samus lands at the Bay

Samus docks her Gunship here at Aurora Unit 242's command, after destroying the Leviathan on Bryyo. Samus travels on from this location to explore the rest of the facility. Samus returns after receiving warning messages from her ship of an unknown entity damaging the hull of her ship. The attacker is revealed to be Ghor, who has been corrupted by Dark Samus' Phazon. Ghor throws Samus's ship at Chozo head statue, destroying the jaw and blocking Samus's escape. Fuel Gel from Samus's ship is spilled on the center of the Docking Bay, and Samus must avoid it or freeze it with her Ice Missiles. The Fuel Pods at the sides of the room can be destroyed by Ghor's ramming attack.

Ghor

Samus battles the rogue Ghor

After defeating Ghor, he leaves behind Plasma Beam. This allows Samus to melt the statue's debris that blocks the exit. On leaving the room, Samus notices that the collision with the statue's beak has smashed the green window pane. Inside a hole in the window is a Missile Expansion.

If 75 - 100% of items are collected by the end of the game, a cut scene shows a helmet-less Samus reminiscing in the Main Docking Bay. At the end of the flashback, Samus removes her Varia Suit and flies away in her ship, followed by a mysterious ship.

Connecting rooms

Inhabitants

Chozo Statue Head

A Chozo bust of Ou-Qua, a key architect in the creation of SkyTown, by Ben Sprout.

Items

Plasma Beam
Obtained after defeating Ghor.
Missile Expansion
Can be obtained after acquiring the Plasma Beam. A portion of the glass on the top floor of the balcony area is smashed. Behind a broken panel lies the Expansion. The panel can be melted with the Plasma Beam.

Scans

Fuel pods
"Fuel pod at max capacity. Contents are safely contained but ignitable by strong impacts."
Bust
"GF Database accessed. File ST-413
Chozo bust represents Ou-Qua, a key architect in SkyTown's creation."
Jaw
"Structural integrity at minimum. Severe winds have deteriorated all support structures over time."
Creators
"I am Elysian, descendant of both the Chozo and the First. I am facing the last moments of my life and transferring my memory to the data pod. In a way, our chronicle begins nearly 1500 years ago. That was when our noble creators, the Chozo, began to build that which would become our home. A place of exploration and knowledge, floating in the clouds of planet Elysia, a fitting home for its great Chozo builders. They built many linked, hovering pods; in time they formed a net in the skies across the globe, instruments peering out in all directions, studying the cosmos. We did not exist then, only the Chozo walked these hallowed halls. To the distant stars they looked, and a great many things they discovered - including that which would later spell grim disaster for all."
Plasma Beam
"Plasma Beam"
Gunship
"Gunship has been damaged. Unable to fly in its current state. Autorepair functions initiated."
Metal
"Scans detect the alloys within this metal are vulnerable to heat. High-temp shots could melt it."
Collapsed jaw
"Structural analysis complete. Interior alloy appears to be highly susceptible to extreme heat."

Trivia

  • This room is very similar to the Artifact Temple in Metroid Prime - which is also the last room seen in that game. The window, U-shaped corridor, statues, circular design, open-topped layout, destructible obstructions, link to the Chozo Artifacts, and having a boss battle are all key similarities.

Gallery