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Matt Manchester.png

Recreation of original Metroid sprite with NES cartridges done prior to his employment at Retro Studios. Later donated to the company, where it now resides.[1] It appears in a GameSpot tour video.

Matt Manchester is an environment artist who works for Retro Studios. He designed environments in Metroid Prime 3: Corruption, and is now designing Metroid Prime 4.[2]

Work at Retro Studios[]

Manchester, as a college student, would drive to his local Wal-Mart to play the in-store demo of Metroid Prime on Nintendo GameCube.[3] In July 2005, Manchester moved to Austin, Texas to work for Retro Studios.

Works of his in Metroid Prime 3: Corruption include Substations East and West, Gateway Hall, G.F.S. Theseus, North and South Jungle Halls, Fiery Airdock, Imperial Hall, Gel Processing Site, Main Lift, Main Docking Access, Powerworks, Concourse Ventilation, Main Docking Bay, Maintenance Shafts AU, CC, GP, OB and TR, Save Station B, Metroid Processing, Creche Transit, Phazon Quarry, Defense Access, and all Dioramas but the one depicting Meta Ridley. Some room features created by him include the celestial clocks, Zebetite-like tubes, Korba, ceremonial armor, and several backstories for features in rooms such as Metroid Processing and Imperial Hall. Some of these made it into the game, while most of it was scrapped.

Manchester implemented a Metroid larva in Donkey Kong Country: Tropical Freeze, in the underwater portion of level 4-3, Amiss Abyss. It was discovered four years after the game was first released, and he was happy to see it had finally been found.[4][5][6]

Super Metroid was a favorite game of his growing up.[7]

Gallery[]

Corruption renders[]

External links[]

References[]

  1. ^ http://webcache.googleusercontent.com/search?q=cache:uGD87H5sF1MJ:www.modelforge.com/MiscMetroid.html+http://www.modelforge.com&cd=2&hl=en&ct=clnk&gl=us&client=firefox-a (dead link)
  2. ^ Manchester, Matt (oracrest). "That's me." [in response to a meme about a Retro employee working on the game] 6 April 2021 1:00 p.m. Tweet. https://twitter.com/oracrest/status/1379479184234446857
  3. ^ Manchester, Matt (oracrest). "Aww, thank you! I also love Prime. In college, we used to drive out to the local Wal-Mart to play through the GameCube demo, again. It was an honor to work on 3. I poured all my love of #Metroid into it." 11 July 2021 7:29 p.m. Tweet. https://twitter.com/oracrest/status/1414366143788240897
  4. ^ Manchester, Matt (oracrest). "Congrats on finding my easter egg, Shane. I was hoping for as long as possible to find it, and even open to it never being found. But 4 years is a good run I think." 3 Aug 2018 12:20 p.m. Tweet. https://twitter.com/oracrest/status/1025401019340148737
  5. ^ Manchester, Matt (oracrest). "Thanks @Kotaku Metroid’s a cool dude, and deserves to be found." 3 Aug 2018 4:04 p.m. Tweet. https://twitter.com/oracrest/status/1025457498516541443
  6. ^ Manchester, Matt (oracrest). "I hid a Metroid in Donkey Kong Tropical Freeze, and as best as I can tell it took 4 years and a switch release before it was discovered. https://kotaku.com/four-years-later-players-found-a-metroid-hidden-in-don-1828087121" 5 Apr 2021 1:55 p.m. Tweet. https://twitter.com/oracrest/status/1379130672762216456
  7. ^ Manchester, Matt (oracrest). "Nice. Super Metroid was the big one for me growing up. It's a titan of environmental/gameplay driven narrative." 29 January 2021 11:28 a.m. Tweet. https://twitter.com/oracrest/status/1355191142523039755
  8. ^ Manchester, Matt (oracrest). "Do you like my #Metroid Wacom pen holder?" 24 August 2021 1:26 p.m. Tweet. https://twitter.com/oracrest/status/1430220068160524289
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