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Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.
Melee Charge Shot

The Melee Charge Shot is a variant of the Charge Shot neutral move used by Samus in Super Smash Bros. for Nintendo 3DS and Wii U. It is unlockable at random.

While the normal and Dense Charge Shots are projectile attacks, the Melee Charge Shot transforms the move into a close-quarters melee attack, and turns the blue energy ball fired from the Arm Cannon into a triangular green blast, akin to a shotgun. This means that the attack cannot be reflected or absorbed like the other Charge Shot variants. The Melee Charge Shot deals 5% damage when the blast is uncharged, and 20% fully charged. The Melee Charge Shot also charges much more quickly than a regular Charge Shot. Similar to Mewtwo's Shadow Ball, depending on the force of the blast, Samus will slide backwards.

Official dataEdit

DescriptionEdit

"A point-blank Charge Shot that isn't a projectile. Charging expands its range."

Prima Official Game GuideEdit

Damage 5~18%
Release a shot immediately in front of you. The longer you charge it up, the wider the attack is. Note this version can hit multiple opponents; however, it can’t reflect or absorb.

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