Wikitroid
Wikitroid
m (PeabodySam moved page Metroid (Species) to Metroid (species) over redirect: Consistency.)
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''This article is about the titular creatures known as Metroids. For other uses, see [[Metroid (Disambiguation)]].''
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:''This article is about the titular creatures known as Metroids. For other uses, see [[Metroid (Disambiguation)]].''
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{{Infobox Metroid
 
{{Infobox Metroid
 
|name=Metroid
 
|name=Metroid
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{{cquotetxt|''Metroids are not pets. Metroids are not for target practice.''|[[Space Pirate]] [[Space Pirate Logs|logs]] from ''[[Metroid Prime 2: Echoes]]''|color=gray|size=300%}}
 
{{cquotetxt|''Metroids are not pets. Metroids are not for target practice.''|[[Space Pirate]] [[Space Pirate Logs|logs]] from ''[[Metroid Prime 2: Echoes]]''|color=gray|size=300%}}
   
'''Metroids''' are the titular creatures of the [[Metroid (series)|''Metroid'' series]]. Originating from the planet [[SR388]], they first became known to the universe at large when [[Space Pirates]] stole a batch of specimens from a [[Galactic Federation]] [[Space Research Vessel Marina|research vessel]] and attempted to exploit them as [[Wikipedia:bioweapon|bioweapons]]. Since then, the species was spread out on numerous planets, endangering all life present due to the Metroids living off on the mysterious "[[Energy|life energy]]" of their prey.
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'''Metroids''' are the titular creatures of the [[Metroid (series)|''Metroid'' series]]. Originating from the planet [[SR388]], they first became known to the universe at large when [[Space Pirates]] stole a batch of specimens from a [[Galactic Federation]] [[Space Research Vessel Marina|research vessel]] and attempted to exploit them as [[Wikipedia:bioweapon|bioweapons]]. Since then, the species was spread out on numerous planets, endangering all life present due to the Metroids living off of the mysterious "[[Energy|life energy]]" of their prey.
   
The Metroids were long rumored to be created by an ancient race, though their motive for doing so remained a mystery to the rest of the universe. Eventually, it came to light that the [[Chozo]] were responsible for [[wikipedia:Genetic engineering|genetically engineering]] the species, in order to prevent the spread of the more dangerous [[X Parasite]]s. Appropriately, the word "Metroid" in the [[Chozo language]] roughly translates to "Ultimate Warrior".
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The Metroids were long rumored to be created by an ancient race, though their motive for doing so remained a mystery to the rest of the universe. Eventually, it came to light that the [[Chozo]] were responsible for [[wikipedia: Genetic engineering|genetically engineering]] the species, in order to prevent the spread of the more dangerous [[X Parasite]]s. Appropriately, the word "Metroid" in the [[Chozo language]] roughly translates to "Ultimate Warrior".
   
 
The species became extinct in the wild at the end of ''[[Super Metroid]]''; all subsequent Metroids in the [[timeline]] have been created in laboratories using the DNA of [[Baby|the last and now-deceased Metroid from SR388]].
 
The species became extinct in the wild at the end of ''[[Super Metroid]]''; all subsequent Metroids in the [[timeline]] have been created in laboratories using the DNA of [[Baby|the last and now-deceased Metroid from SR388]].
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The Metroids on SR388 possess a multitude of different body structures and sizes, a result of their complex life cycle that drastically alters their physiology as they grow. They begin life as jellyfish-like creatures before molting into a form akin to an arthropod's, until eventually reaching adulthood with the features of a theropod; various [[Metroid Husk|Metroid husks]] are discarded throughout the entire process.
 
The Metroids on SR388 possess a multitude of different body structures and sizes, a result of their complex life cycle that drastically alters their physiology as they grow. They begin life as jellyfish-like creatures before molting into a form akin to an arthropod's, until eventually reaching adulthood with the features of a theropod; various [[Metroid Husk|Metroid husks]] are discarded throughout the entire process.
   
Despite their various forms, there is a specific physical feature shared by all Metroids inhabiting SR388: the presence of a translucent membrane enclosing a red nucleus. This nucleus has numerous neuron-like connections extending from it which connect to the inner surface of the membrane. Its function is unknown, but it is of vital importance to the Metroid, as destroying the membrane kills the organism. Strangely, Metroids in the larval phase possess four nuclei within their membranes and are invulnerable to damage unless [[Ice Beam|frozen]], while those in the more advanced stages carry a single one and can be readily wounded without the need to freeze them first. This suggests that the defensive strength of a membrane is determined by the number of nuclei present inside. An even greater mystery of their biology is their capacity to perpetually float in midair, as seen in younger individuals, despite lacking any visible means of propulsion.
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Despite their various forms, there is a specific physical feature shared by all Metroids inhabiting SR388: the presence of a translucent, protective membrane enclosing a red nucleus. The nucleus has numerous neuron-like connections extending from it which connect to the inner surface of the membrane. Its function is unknown, but it is of vital importance to the Metroid, as destroying this structure kills the organism. An even greater mystery of their biology is their capacity to perpetually float in midair, as seen in younger individuals, despite lacking any visible means of propulsion.
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All Metroids on the planet are incapable of producing offspring with the exception of a single individual, the [[Queen Metroid|Queen]]. Her sole purpose is to increase the population of her species, and while this may insinuate that the Metroids follow a society devoted to their progenitor in a similar fashion to an [[Wikipedia: Ant|ant]] or [[Wikipedia: Bee|bee]] colony, it is seemingly not the case as older members of the species are found scattered across SR388 living independently in order to grow. In fact, only [[Metroid larva]]e are seen cohabiting in their birthing site. Interestingly, fully grown adults are located closer to their mother's home in comparison to all other non-larval forms.
   
All Metroids on the planet are sterile with the exception of a single individual whose sole purpose is to propagate the population of the species: the [[Queen Metroid|Queen]]. While this insinuates that the creatures follow a society devoted to their progenitor in a similar fashion to an [[Wikipedia:Ant|ant]] or [[Wikipedia:Bee|bee]] colony, it is actually not the case as older members of the species are found scattered across SR388 living independently in order to grow. In fact, only [[Metroid larva]]e are seen cohabiting in their birthing site. Interestingly, fully grown adults are found close to the Queen's location in comparison to other, non-larval forms, but still at a considerable distance to suggest an independent life style.
 
 
{{cquotetxt|''Metroids! This species of energy draining, unicellular aliens can be frozen, then shattered with a blast from one of my missiles, but when they are in their normal, pulsating state, they can absorb my attack. They're treacherous!''|color=gray|size=300%|- [[Samus Aran]], [[:File:SM Samus profile.png|Super Metroid's Samus Aran Profile]]}}
 
{{cquotetxt|''Metroids! This species of energy draining, unicellular aliens can be frozen, then shattered with a blast from one of my missiles, but when they are in their normal, pulsating state, they can absorb my attack. They're treacherous!''|color=gray|size=300%|- [[Samus Aran]], [[:File:SM Samus profile.png|Super Metroid's Samus Aran Profile]]}}
Metroids are highly aggressive creatures with no natural predators and are thus at the top of the food chain on SR388. They feed on life energy from their prey in a manner akin to the way a lamprey or leech drains a host organism's blood. Following a Metroid's attack however, the victim's blood and internal organs remain intact, yet lacks the energy necessary to sustain life.<ref>[[Wikipedia:bioweapon]] ''[[Metroid Prime]]'' [[Pirate Data]] "Metroid Morphology" from [[Phendrana Drifts]]</ref> It is unknown exactly how they extract this life energy or what, in fact, the latter consists of. Metroids can also feed on other forms of energy, such as those found within cyborgs, technology and radioactive substances ([[Mother Brain]], [[Samus Aran]]'s [[Power Suit]] and [[Phazon]], respectively).
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Metroids are highly aggressive creatures with no natural predators and are thus at the top of the food chain on SR388. They feed on life energy from their prey in a manner akin to the way a lamprey or leech drains a host organism's blood. Following a Metroid's attack, however, the victim's blood and internal organs remain intact, yet lacks the energy necessary to sustain life.<ref>[[Wikipedia:bioweapon]] ''[[Metroid Prime]]'' [[Pirate Data]] "Metroid Morphology" from [[Phendrana Drifts]]</ref> It is unknown exactly how they extract this life energy or what, in fact, the latter consists of - the Metroid's victim simply dies and is impossible to resuscitate. Metroids can also feed on other forms of energy, such as those found within cyborgs, technological equipment and radioactive substances ([[Mother Brain]], [[Samus Aran]]'s [[Power Suit]] and [[Phazon]], respectively).
   
The corpses of those killed by a Metroid are left with a dull, grey coloring as a result of their loss of life energy. Under unknown circumstances however, the bodies may turn light brown instead and remain "stuck" in whatever pose they took during the final moments of their lives, usually one that expresses struggle, agony and fear. An example is a body standing on its legs while its hands are clamped to its chest, a statue-like stance that is normally impossible for a corpse to take if killed by other means. These brown-colored remains are also in a state of such extreme fragility that a mere touch will cause them to crumble into an ash-like substance or disintegrate entirely.
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The corpses of those killed by a Metroid are usually left with a dull, grey coloring that indicates their loss of life energy. Under unknown circumstances, however, the bodies may instead turn light brown and remain "stuck" in whatever pose they took during the final moments of their lives, usually one that expresses struggle, agony, and fear. An example is a body standing on its legs while its hands are clamped to its chest, a statue-like stance that is normally impossible for a corpse to take if killed by other means. These brown-colored remains are also in a state of such extreme fragility that a mere touch will cause them to crumble into an ash-like substance or disintegrate entirely.
   
Metroids on SR388 produce a [[Metroid webs|strange substance akin to webs]] through unverified means. It is initially gelatinous, but in time forms into durable structures that serve as homes for the species. Metroids brought to planet [[Phaaze]] are capable of creating organic structures as well, though these are vastly different when compared to their natural counterparts'.
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Metroids on SR388 produce a [[Metroid webs|strange substance akin to webs]] through unverified means. It is initially gelatinous, but in time forms into durable structures that serve as homes for the species. Metroids brought to planet [[Phaaze]] are capable of creating [[Exposed membrane|organic structures as well]], though these are vastly different when compared to their natural counterparts'.
   
 
==Vulnerability==
 
==Vulnerability==
It has been stated in various media and in-game sources, in particular ''[[Metroid Fusion]]'', that the Metroids' major weakness is cold temperatures. A single projectile from a cold-based weapon such as the [[Ice Beam]] is sufficient to encase young Metroids entirely in ice. As they mature beyond their larval form, the creatures start developing tissue and exoskeletons that prevents them from being frozen, though they can be wounded with the Ice Beam regardless of their body armor. Merely placing Metroids in a cold environment is enough to either make them sluggish or cause them physical harm.
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It has been established in various media and in-game sources, in particular ''[[Metroid Fusion]]'', that the Metroids' major weakness is cold temperatures; merely placing them in a sub-zero environment is enough to either make them sluggish or cause them physical harm. A single projectile from a cold-based weapon such as the [[Ice Beam]] is sufficient to encase young Metroids in ice and only then can they be killed with concussive weaponry. Individuals that have matured beyond their larval form cannot be entirely frozen due to their developed tissue and exoskeletons, but can still be wounded with the Ice Beam if their mouths or their main weak-point, the translucent membranes, are targeted. Strangely, the membranes of older Metroids can be damaged with Missiles without freezing them, contrary to younger members of the species; this discrepancy may be tied to the fact that larvae carry more nuclei than later forms. Regardless, if Samus were to run out of ammo for her other weapons, the Ice Beam consistently remains her best option to survive a Metroid encounter. Aside from this, [[Dark Beam|darkness-derived energy weapons]] seem to possess cold properties which makes them just as effective.
   
Their homeworld of SR388 seemingly does not possess any naturally-occurring, sub-zero climate, thus the species is capable of roaming every corner of the planet virtually unchallenged; some can be seen completely submerged in [[water]] while others have even made their homes within areas of [[Extreme heat|extreme heat]] filled with [[lava]]. Though the Chozo laboratory in [[Area 7]] of the planet features rooms with ice and snow, the artificial origin of the area strongly implies they are the result of temperature-controlled technology built by the bird-like race. Due to this lab being the very place where Metroids came into existence, it can be assumed that their weakness to the cold was intentionally implemented by their creators.
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Their homeworld of SR388 seemingly does not possess any naturally-occurring, sub-zero climate, thus the species is capable of roaming every corner of the planet virtually unchallenged; some can be seen completely submerged in [[water]] while others have even made their homes within areas of [[Extreme heat|extreme heat]] filled with [[lava]]. Though the Chozo laboratory in [[Area 7]] of the planet features rooms covered with ice and snow, the artificial origin of the area strongly implies they are the result of temperature-controlled technology built by the bird-like race. Due to this lab being the very place where Metroids came into existence, it can be assumed that their weakness to the cold was intentionally implemented by their creators.
   
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Aside from their weakness to cold, the [[Beam Burst]] which uses SR388's mysterious [[Aeion]] energy can harm Metroids that have grown past their larval form. [[Metroid Fusion|Several]] [[Metroid: Other M|entries]] in the series have also demonstrated that massive explosions capable of annihilating entire areas can destroy the creatures, but their high damage output makes them unconventional and inconvenient as they can cause unwanted casualties. Another highly dangerous method to killing them requires an individual to be swallowed alive by a sufficiently large Metroid to bypass the translucent membrane's protection, followed by detonating a few Bombs directly on the nucleus; to date, only Samus Aran has accomplished this and exclusively on Queen Metroids.
The only exceptions to the cold-related weaknesses of Metroids were the [[Big Metroid]], [[Fission Metroid]]s (excluding the white variant), [[Metroid Prime (creature)|Metroid Prime]] (briefly adopting the Ice Beam technology aside), and the [[Unfreezable Metroid]]s, which were the result of either mutations or genetic engineering.
 
 
Aside from their weakness to cold, it is also implied that larger explosions will destroy them, which was how Adam Malkovich managed to destroy the Unfreezable Metroids aboard the BOTTLE SHIP, and also how Samus managed to get rid of the clones in the [[Restricted Laboratory]].
 
   
 
==Purpose==
 
==Purpose==
 
[[File:MSR_Chozo_Memory_06.png|thumb|250px|Several [[Metroid larva]]e attacking the X Parasites of SR388.]]
 
[[File:MSR_Chozo_Memory_06.png|thumb|250px|Several [[Metroid larva]]e attacking the X Parasites of SR388.]]
The Metroids were designed with the intention of predating upon the X Parasites, the original apex predators of SR388. Due to the reproductive capabilities of any individual X and its extreme lethal potential, it is likely the Chozo intended to render the former's rampant population extinct in order to preserve the planet's wildlife and secure the safety of their own civilization. As such, the Metroids are immune to the X's infection, allowing them to feed directly on the parasites' pure gelatinous forms. In addition, Metroids can acquire more strength and new abilities as they molt, such as generating electricity as well as launching acid and plasma-based projectiles, which are undoubtedly used against X Parasite hosts and their mimicries. Indeed, the Metroids were successful in lowering the population of their prey to the point that [[Samus Aran]] was able to safely explore SR388 without encountering a single X.
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The Metroids were designed with the intention of preying upon the X Parasites, the original apex predators of SR388. Due to the reproductive capabilities of any individual X and its extreme lethal potential, it is likely the Chozo intended to render the former's rampant population extinct in order to preserve the planet's wildlife and secure the safety of their own civilization. As such, the Metroids are immune to the X's infection, allowing them to feed directly on the parasites' pure gelatinous forms. In addition, Metroids can acquire more strength and new abilities as they molt, such as generating electricity as well as launching acid and plasma-based projectiles, which are undoubtedly used against X Parasite hosts and their mimicries. Indeed, the Metroids were successful in lowering the population of their prey to the point that [[Samus Aran]] was able to safely explore SR388 without encountering a single X [[Metroid II|during her first visit]].
   
 
Metroids have no trouble feeding on other lifeforms with the subsequent rarity of their main food source. Although they immediately established themselves as the new apex predators of SR388, the natural fauna and flora have greater chances of survival and better opportunities to flourish without the constant threat of the more dangerous X Parasites.
 
Metroids have no trouble feeding on other lifeforms with the subsequent rarity of their main food source. Although they immediately established themselves as the new apex predators of SR388, the natural fauna and flora have greater chances of survival and better opportunities to flourish without the constant threat of the more dangerous X Parasites.
   
 
==Impact on the Chozo==
 
==Impact on the Chozo==
[[File:MSR Chozo Memory 08.png|right|300px|The Metroids have metamorphosed and are now attacking their creators, the Chozo.]]
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[[File: MSR Chozo Memory 08.png|right|300px|The Metroids have metamorphosed and are now attacking their creators, the Chozo.]]
 
The [[Chozo Memories]] in ''Metroid: Samus Returns'' reveal that the Metroids were at least partially responsible for the destruction of the Chozo civilization on SR388. As the once-tame artificial lifeforms molted beyond their larval stage, they began to attack their creators and caused untold casualties. The impact was likely aggravated by the fact that Metroids were kept fairly close to the Chozo populace, akin to domesticated pets.
 
The [[Chozo Memories]] in ''Metroid: Samus Returns'' reveal that the Metroids were at least partially responsible for the destruction of the Chozo civilization on SR388. As the once-tame artificial lifeforms molted beyond their larval stage, they began to attack their creators and caused untold casualties. The impact was likely aggravated by the fact that Metroids were kept fairly close to the Chozo populace, akin to domesticated pets.
 
[[File:MSR Chozo Memory 09.png|right|300px|The Chozo are flooding a cavern with [[purple liquid]] to keep the Metroids underground.]]
 
[[File:MSR Chozo Memory 09.png|right|300px|The Chozo are flooding a cavern with [[purple liquid]] to keep the Metroids underground.]]
Having lost their control, the planet's Chozo overseers were forced to create the [[Chozo Seal]]s that controlled the flow of the hazardous [[purple liquid]] throughout the cave systems, as seen in Memory 09. Upon releasing the substance on their own cities and flooding portions of the planet (bringing their civilization to a definitive end), the majority of the Metroids were successfully kept at bay underground, yet the Chozo could not stop their creations from thriving and propagating within their sealed homes. The few Chozo survivors left to an unknown destination, but not before the overseers were executed on the planet's [[surface]] by another faction of their race for unclarified reasons.
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Having lost their control, the planet's Chozo overseers were forced to create the [[Chozo Seal]]s that controlled the flow of the hazardous [[purple liquid]] throughout the cave systems, as seen in Memory 09. Upon releasing the substance on their own cities and flooding portions of the planet (bringing their civilization to a definitive end), the majority of the Metroids were successfully kept at bay underground, yet the Chozo could not stop their creations from thriving and propagating within their sealed homes. The few Chozo survivors left to an unknown destination, but not before the overseers were executed on the planet's [[surface]] by another faction of their race for unclarified reasons.
   
 
Some Metroid larvae remained on the planet's surface, where they were eventually discovered by [[Planet Reclamation Division|offworld visitors]].
 
Some Metroid larvae remained on the planet's surface, where they were eventually discovered by [[Planet Reclamation Division|offworld visitors]].
   
 
==Life Cycle on SR388==
 
==Life Cycle on SR388==
The first encounter between the Galactic Federation and the Metroid species consisted of a horde of Metroid larvae attacking the crew of a research vessel visiting SR388. This incident prevented adequate data to be collected on the planet's ecosystem and consequently, it was believed for some time that the Metroid larva was the only form of the entire species.
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The first encounter between the Galactic Federation and the Metroid species consisted of a horde of Metroid larvae attacking the crew of a research vessel visiting SR388. This incident prevented adequate data from being collected on the planet's ecosystem and consequently, it was believed for some time that the Metroid larva was the only form of the entire species.
   
 
Supporting this belief was the fact that Metroids cannot metamorphose into their advanced stages seen in ''[[Metroid II: Return of Samus]]'', '' [[Metroid: Samus Returns]]'' and ''[[Metroid Fusion]]'' unless they are exposed to SR388's atmosphere, environmental stimuli, and possibly [[Aeion]] energy,<ref>''"Scans indicate that this hostile environment has produced a new mutation in the Metroid genome: the ability to evolve into progressively larger, and more deadly forms."'' -- [[SR388 Data File]] [https://www.youtube.com/watch?v=xSulT9g3hCQ]</ref> the latter of which is implied by the [[Chozo Memories]]. It was only during Samus' [[SR-388 incident|mission]] to exterminate the species on their homeworld that the full life cycle was finally observed.
 
Supporting this belief was the fact that Metroids cannot metamorphose into their advanced stages seen in ''[[Metroid II: Return of Samus]]'', '' [[Metroid: Samus Returns]]'' and ''[[Metroid Fusion]]'' unless they are exposed to SR388's atmosphere, environmental stimuli, and possibly [[Aeion]] energy,<ref>''"Scans indicate that this hostile environment has produced a new mutation in the Metroid genome: the ability to evolve into progressively larger, and more deadly forms."'' -- [[SR388 Data File]] [https://www.youtube.com/watch?v=xSulT9g3hCQ]</ref> the latter of which is implied by the [[Chozo Memories]]. It was only during Samus' [[SR-388 incident|mission]] to exterminate the species on their homeworld that the full life cycle was finally observed.
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The infant has a simple body shape similar to a jellyfish. Perpetually floating in the air, the organism appears and behaves relatively docile, though it is known to be highly unpredictable at times and can attack without warning.
 
The infant has a simple body shape similar to a jellyfish. Perpetually floating in the air, the organism appears and behaves relatively docile, though it is known to be highly unpredictable at times and can attack without warning.
 
==='''[[Metroid larva]]'''===
 
==='''[[Metroid larva]]'''===
A larva's physiology is mostly identical to an Infant's, however its size has grown exponentially. Commonly seen as the face of the entire species, as it is the form most often encountered in the ''Metroid ''series. It is also the initial form given to the species by their Chozo creators. Seemingly unique to this stage and the previous Infant form are their responsiveness to [[Beta-Ray|Beta-Rays]], which cause them to split and multiply within 24 hours. The larva and Infant stages can be grouped up together as the larval phase of a Metroid's life cycle.
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A larva's physiology is mostly identical to an Infant's, however, its size has grown exponentially. Commonly seen as the face of the entire species, as it is the form most often encountered in the ''Metroid ''series. It is also the initial form given to the species by their Chozo creators. Seemingly unique to this stage and the previous Infant form are their responsiveness to [[Beta-Ray]]s, which cause them to split and multiply within 24 hours. The larva and Infant stages can be grouped up together as the larval phase of a Metroid's life cycle.
 
==='''[[Alpha Metroid]]'''===
 
==='''[[Alpha Metroid]]'''===
 
The Metroid is now visually akin to an arthropod, though its insect-like legs have not reached their full length and size, thus preventing their use for ground locomotion. It can discharge electricity as an offensive and defensive measure. Starting at this stage, the Metroid can no longer be entirely frozen in ice, but can nevertheless be wounded with the Ice Beam.
 
The Metroid is now visually akin to an arthropod, though its insect-like legs have not reached their full length and size, thus preventing their use for ground locomotion. It can discharge electricity as an offensive and defensive measure. Starting at this stage, the Metroid can no longer be entirely frozen in ice, but can nevertheless be wounded with the Ice Beam.
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This stage is an expansion to the prior form. The four legs have fully developed, allowing it to walk along the ground while still maintaining its ability to fly. Its mastery over electricity has augmented as well. The Gamma and Alpha stages can be categorized as a Metroid's pupal phase.
 
This stage is an expansion to the prior form. The four legs have fully developed, allowing it to walk along the ground while still maintaining its ability to fly. Its mastery over electricity has augmented as well. The Gamma and Alpha stages can be categorized as a Metroid's pupal phase.
 
==='''[[Zeta Metroid]]'''===
 
==='''[[Zeta Metroid]]'''===
The Metroid's body drastically transforms for a second time, and at this point shares many traits with that of a quadrupedal, theropod dinosaur. The Zeta Metroid can produce a variety of fire and plasma-based projectiles. It can no longer fly, but possesses the highest level of agility in the entire Metroid life cycle.
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The Metroid's body drastically transforms for a second time, and at this point shares many traits with that of a quadrupedal, theropod dinosaur. The Zeta Metroid can produce a variety of fire and plasma-based projectiles. It can no longer fly but possesses the highest level of agility in the entire Metroid life cycle.
 
==='''[[Omega Metroid]]'''===
 
==='''[[Omega Metroid]]'''===
 
The final and most powerful form of a standard Metroid. Now standing in a bipedal posture, the Omega Metroid sacrifices the mobility of the previous stage for increased size and strength, as well as gaining new attacks such as launching focused beams of fire. The Omegas and Zetas are together the adult phase of the species.
 
The final and most powerful form of a standard Metroid. Now standing in a bipedal posture, the Omega Metroid sacrifices the mobility of the previous stage for increased size and strength, as well as gaining new attacks such as launching focused beams of fire. The Omegas and Zetas are together the adult phase of the species.
 
===Evolved Metroids===
 
===Evolved Metroids===
In addition to the stages covered above, unknown circumstances can trigger the development of a rare, "evolved" variation of the Alpha, Gamma, Zeta and Omega Metroids. The variants can be differentiated from the common counterparts by their orange pigmentation, an additional pair of eyes and the green coating on their backs resembling moss or fur with green veins spreading out on the edges. Their attacks are slightly altered and inflict more damage as well, thus making these evolved Metroids more powerful than the standard type. These variants are exclusive to ''Metroid: Samus Returns'' and are therefore not seen outside of SR388, including [[SRX|the planet's artificial replica]].
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In addition to the stages covered above, unknown circumstances can trigger the development of a rare, "evolved" variation of the Alpha, Gamma, Zeta, and Omega Metroids. The variants can be differentiated from the common counterparts by their orange pigmentation, an additional pair of eyes and the green coating on their backs resembling moss or fur with green veins spreading out on the edges. Their attacks are slightly altered and inflict more damage as well, thus making these evolved Metroids more powerful than the standard type. These variants are exclusive to ''Metroid: Samus Returns'' and are therefore not seen outside of SR388, including [[SRX|the planet's artificial replica]].
 
==='''[[Queen Metroid]]'''===
 
==='''[[Queen Metroid]]'''===
The only form capable of laying Metroid Eggs. Only Metroids with specific genes can become Queens, however it is unknown if they follow the same life cycle listed above. A Queen is quadrupedal and is the largest Metroid on SR388, surpassing the size and strength of even Omega Metroids, including their "evolved" variant.
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The only form capable of laying Metroid Eggs. Only Metroids with specific genes can become Queens, however, it is unknown if they follow the same life cycle listed above. A Queen is quadrupedal and is the largest Metroid on SR388, surpassing the size and strength of even Omega Metroids, including their "evolved" variant.
   
 
==Unnatural Metroid strains==
 
==Unnatural Metroid strains==
Throughout the years of extensive research and experiments by Space Pirates, it was discovered that Larva Metroids are not only highly adaptive to<nowiki> </nowiki>planets outside of SR388, their biology is easily influenced by radiations as well.<ref>[[Space Pirate Data]]: ''Observations on Metroids native to different planets display subtle variations in biological processes. [[Pirate Homeworld|Our Homeworld]]'s atmosphere has resulted in various unique physiological mutations.''</ref> As a result, the larvae are far more promising and exploitable as bioweapons than the later stages in the species' life cycle. This led to the creation of many unnatural Metroid breeds, and while there are some that turned out weaker than their original counterpart, many others became powerful aberrations. Interesting to note is that most of these unnatural strains were discovered long before the SR388 life cycle itself became known by the [[Galactic Federation]].
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Throughout the years of extensive research and experiments by Space Pirates, it was discovered that Larva Metroids are not only highly adaptive to<nowiki> </nowiki>planets outside of SR388, their biology is easily influenced by radiations as well.<ref>[[Space Pirate Data]]: ''Observations on Metroids native to different planets display subtle variations in biological processes. [[Pirate Homeworld|Our Homeworld]]'s atmosphere has resulted in various unique physiological mutations.''</ref> As a result, the larvae are far more promising and exploitable as bioweapons than the later stages in the species' life cycle. This led to the creation of many unnatural Metroid breeds, and while there are some that turned out weaker than their original counterpart, many others became powerful aberrations. Their vulnerabilities vary greatly, though the cold remains somewhat prevalent. Interesting to note is that most of these unnatural strains were discovered long before the SR388 life cycle itself became known by the [[Galactic Federation]].
   
 
The list below covers every single breed of Metroid in the entire series outside of the original SR388 strain.
 
The list below covers every single breed of Metroid in the entire series outside of the original SR388 strain.
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An artificial strain created by Space Pirates. Intended to be used as organic portable batteries, they can also quickly grow into Tallon Metroids. Their cocoons are an artificial creation as well, used to sustain and carry large stocks of these infants.
 
An artificial strain created by Space Pirates. Intended to be used as organic portable batteries, they can also quickly grow into Tallon Metroids. Their cocoons are an artificial creation as well, used to sustain and carry large stocks of these infants.
 
==='''[[Dark Tallon Metroid]]'''===
 
==='''[[Dark Tallon Metroid]]'''===
A Tallon Metroid whose body is invaded and controlled by an [[Ing]].
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A Tallon Metroid whose body is invaded and controlled by an [[Ing]], rendering it more powerful and dangerous.
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==='''[[Phazon Metroid]]'''===
 
==='''[[Phazon Metroid]]'''===
 
The result of a Tallon Metroid heavily exposed to energized [[Phazon]]. This strain possesses a great number of unique abilities.
 
The result of a Tallon Metroid heavily exposed to energized [[Phazon]]. This strain possesses a great number of unique abilities.
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A mutated Infant Metroid born from an egg infused with Phazon. Miniroids can grow into Phazon Metroids.
 
A mutated Infant Metroid born from an egg infused with Phazon. Miniroids can grow into Phazon Metroids.
 
==='''[[Hopping Metroid]]'''===
 
==='''[[Hopping Metroid]]'''===
Another Phazon-induced Metroid that has acquired a physiology akin to a Gamma Metroid's.
+
Another Phazon-induced Metroid that has acquired physiology akin to a Gamma Metroid's.
 
==='''[[Metroid Hatcher]]'''===
 
==='''[[Metroid Hatcher]]'''===
 
A tentacled, armored mutant, also exposed to Phazon. It is also capable of reproduction.
 
A tentacled, armored mutant, also exposed to Phazon. It is also capable of reproduction.
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=== '''[[Samus Aran]] ([[Fusion Suit]])''' ===
 
=== '''[[Samus Aran]] ([[Fusion Suit]])''' ===
 
The heroine of the series became a Metroid hybrid on a genetic level after being injected with an [[Vaccine "Metroid"|experimental vaccine]]. The altered properties and appearance of her suit are partially the result of her DNA having combined with a Metroid's. After absorbing the [[SA-X]] at the end of ''[[Metroid Fusion]]'', her genetic condition was restored to its previous human-Chozo hybrid state.
 
The heroine of the series became a Metroid hybrid on a genetic level after being injected with an [[Vaccine "Metroid"|experimental vaccine]]. The altered properties and appearance of her suit are partially the result of her DNA having combined with a Metroid's. After absorbing the [[SA-X]] at the end of ''[[Metroid Fusion]]'', her genetic condition was restored to its previous human-Chozo hybrid state.
==='''Additional strains'''===
+
==='''Additional variants'''===
 
There are a few Metroid breeds which possess very little difference from the strain they originate from.
 
There are a few Metroid breeds which possess very little difference from the strain they originate from.
*'''[[Zebes]]ian Metroid''': Larvae that have adapted to planet [[Zebes]]. They are nearly identical to the Larva Metroids from SR388, with the only dissimilarity being their acquired vulnerability to [[Power Bombs]]. They can also be repelled with a greater variety of weapons, including standard [[missile]]s, all [[Beam]] types and the [[Screw Attack]]. A [[scan]] in ''Metroid Prime 3'' suggests that the Zebesian breed is potentially more aggressive<ref>''Data decoded. Zebes specimen.<br />''
+
*'''[[Zebes]]ian Metroid''': Larvae that have adapted to planet [[Zebes]]. They are nearly identical to the Larva Metroids from SR388, with the only dissimilarity being their acquired vulnerability to [[Power Bombs]]. They can also be temporarily repelled with a greater variety of weapons, including standard [[missile]]s, all [[Beam]] types and the [[Screw Attack]]. A [[scan]] in ''Metroid Prime 3'' suggests that the Zebesian breed is more aggressive.<ref>''Data decoded. Zebes specimen.<br />''
 
Highly aggressive subject has been<br/>
 
Highly aggressive subject has been<br/>
transferred to an off-site laboratory.''<nowiki/>''</ref>.
+
transferred to an off-site laboratory.''<nowiki/>''</ref>
 
* '''[[Aether]]ian Metroid''': Tallon Metroids imported to planet [[Aether]] acquire red translucent membranes instead of the common green. No other difference is observed.
 
* '''[[Aether]]ian Metroid''': Tallon Metroids imported to planet [[Aether]] acquire red translucent membranes instead of the common green. No other difference is observed.
* '''[[Talvania]]n Metroid''': Although all Metroid Eggs and larvae on planet [[Talvania]] have been artificially enlarged with the [[Amplification beam]] by the Space Pirates, they do not possess any other note worthy changes in appearance. However, they are vulnerable to a large [[Mech]]'s standard [[beam]] weapons while frozen.
+
* '''[[Talvania]]n Metroid''': Although all Metroid Eggs and larvae on the planet [[Talvania]] have been artificially enlarged with the [[Amplification beam]] by the Space Pirates, they do not possess any other noteworthy changes in appearance. However, they are vulnerable to a large [[Mech]]'s standard [[beam]] weapons while frozen.
  +
* '''Metroid''' holograms: These hostile holograms are generated in [[Metroid Prime Hunters: First Hunt#Regulator (Type A)|training]] [[Metroid Prime Hunters: First Hunt#Survivor (Type B)|arenas]] where Samus practices her shooting skills. There are two types, one of which is based on Tallon Metroids and the other [[Xenomorph|appears to look like emaciated Metroids]].
  +
 
===Non-canon strains===
 
===Non-canon strains===
 
{{Noncanon}}
 
{{Noncanon}}
The following strains are featured in works that are not part of the official Metroid universe, or were removed from it.
+
The following strains are featured in works that are not part of the official Metroid universe or were removed from it.
 
*'''[[Metroid: Alpha Type]]'''<ref>''This high energy lifeform is a Metroid: Alpha Type'' ([[Scan]] in ''Metroid Prime'', NTSC version only)</ref>: The [[Scan Visor]]'s original designation of several Tallon Metroids in [[Research Lab Aether]]. They have no known difference from other Tallon Metroids and the name appears only in the original NTSC version of ''Metroid Prime''.
 
*'''[[Metroid: Alpha Type]]'''<ref>''This high energy lifeform is a Metroid: Alpha Type'' ([[Scan]] in ''Metroid Prime'', NTSC version only)</ref>: The [[Scan Visor]]'s original designation of several Tallon Metroids in [[Research Lab Aether]]. They have no known difference from other Tallon Metroids and the name appears only in the original NTSC version of ''Metroid Prime''.
 
*'''[[Megaroid]]''': An artificial strain in the ''[[Samus and Joey]] ''manga. Created by Space Pirates from the remains of a deceased Metroid.
 
*'''[[Megaroid]]''': An artificial strain in the ''[[Samus and Joey]] ''manga. Created by Space Pirates from the remains of a deceased Metroid.
 
*'''[[Metroid=Mutant]]''': A specimen stolen by Space Pirates which mutated. Appears in ''[[Metroid: Zebes Invasion Order]]''.
 
*'''[[Metroid=Mutant]]''': A specimen stolen by Space Pirates which mutated. Appears in ''[[Metroid: Zebes Invasion Order]]''.
  +
 
{{Endnoncanon}}
 
{{Endnoncanon}}
   
== Miscellaneous traits ==
+
==Miscellaneous traits==
Several of the breeds observed throughout the series reveal additional information about the species as a whole. For instance, in addition to draining energy, Metroids can also heal other organisms by injecting them with life energy taken from prey as demonstrated in ''[[Metroid: Samus Returns]]'' and ''[[Super Metroid]]'' by [[Baby|the last surviving Metroid from SR388]]. The scan of a Tallon Metroid in ''[[Metroid Prime 2: Echoes]]'' states that the stored energy in a Metroid's body can be forcefully drained from it and used for various purposes, allowing the bioform to be used as a living rechargeable power cell. However, the same scan reveals that cellular breakdown can occur in the Metroid if its body is repeatedly drained. It is also revealed through the [[Pirate Homeworld]] scans in ''[[Metroid Prime 3: Corruption]]'' that Metroids have a sensitivity to certain sonic frequencies, which the Pirates exploited with [[Metroid tank barrier|tank barriers]] to subdue several Phazon Metroids in the [[Metroid Processing|Processing chamber]].
+
Several of the breeds observed throughout the series reveal additional information about the species as a whole. For instance, in addition to draining energy, Metroids can also heal other organisms by injecting them with life energy taken from prey as demonstrated in ''[[Metroid: Samus Returns]]'' and ''[[Super Metroid]]'' by [[Baby|the last surviving Metroid from SR388]]. The scan of a Tallon Metroid in ''[[Metroid Prime 2: Echoes]]'' states that the stored energy in a Metroid's body can be forcefully drained from it and used for various purposes, allowing the [[bioform]] to be used as a living rechargeable power cell. However, the same scan reveals that cellular breakdown can occur in the Metroid if its body is repeatedly drained. It is also revealed through the [[Pirate Homeworld]] scans in ''[[Metroid Prime 3: Corruption]]'' that Metroids have a sensitivity to certain sonic frequencies, which the Pirates exploited with [[Metroid tank barrier|tank barriers]] to subdue several Phazon Metroids in the [[Metroid Processing|Processing chamber]].
   
One of the most interesting discoveries concerns a power rarely demonstrated by the species: their capacity to rob a prey's natural ability via consumption and, potentially, using the stolen ability afterwards. There are several confirmed instances of this power:
+
One of the most interesting discoveries concerns a power rarely demonstrated by the species: their capacity to rob a prey's natural ability via consumption and, potentially, using the stolen ability afterward. There are several confirmed instances of this power:
* When the Big Metroid removed the [[Mother Brain]]'s [[Laser Brain Attack]], though the former did not use the stolen ability and instead transferred it to Samus Aran.
+
*When the Big Metroid removed the [[Mother Brain]]'s [[Laser Brain Attack]], though the former did not use the stolen ability and instead transferred it to Samus Aran.
* A more subtle demonstration was seen in the Metroid hybrid, Dark Samus, when she devoured [[Rundas]], [[Ghor]] and [[Gandrayda]], eventually using their attacks during her final battle on [[Phaaze]].
+
*A more subtle demonstration was seen in the Metroid hybrid, Dark Samus, when she devoured [[Rundas]], [[Ghor]] and [[Gandrayda]], eventually using their attacks during her final battle on [[Phaaze]].
There are two other events in which this ability-stealing power was possibly used by Metroid organisms, but is left ambiguous. The first involves the Metroid Prime being able to produce Phazon after supposedly devouring a Phazon Core. The second is Samus herself potentially demonstrating this power after becoming a Metroid hybrid, as she gains several abilities that naturally belonged to animals after she absorbs [[Core-X |Core-X Parasites]] that were either mimicking or inhabiting those very same animals. An example is the [[Serris]] mimic's natural high speed becoming Samus' [[Speed Booster]] following her absorption of the creature.
+
There are two other events in which this ability-stealing power was possibly used by Metroid organisms, but is left ambiguous. The first involves the Metroid Prime being able to produce Phazon after supposedly devouring a Phazon Core. The second is Samus herself potentially demonstrating this power after becoming a Metroid hybrid, as she gains several abilities that naturally belonged to animals after she absorbs [[Core-X]] that were either mimicking or inhabiting those very same animals. An example is the [[Serris]] mimic's natural high speed becoming Samus' [[Speed Booster]] following her absorption of the creature.
[[File:Metroid egg.jpg|thumb|250px|Metroid Eggs on the Pirate homeworld.]]
+
[[File: Metroid egg.jpg|thumb|250px|Metroid Eggs on the Pirate Homeworld.]]
   
 
==History==
 
==History==
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Many of the pieces of data listed here only focus on the [[Metroid larva]] form or similar ones, not the entire species.
 
Many of the pieces of data listed here only focus on the [[Metroid larva]] form or similar ones, not the entire species.
 
===''[[Metroid]]'' manual===
 
===''[[Metroid]]'' manual===
''"This protoplasm in suspended animation was discovered on the planet [[SR388]]. It clings onto Samus' body and sucks h<!-- DO NOT CHANGE THIS! (The English manual for ''Metroid'' referred to Samus as a male)-->is<ref>The English manual for ''Metroid'' deliberately referred to Samus as a male, not a female</ref> energy. It can't be destroyed directly with the normal [[beam]]. Freeze it with the [[Ice Beam|ice beam]], and then fire 5 [[missile]] blasts at it."''
+
''"This protoplasm in suspended animation was discovered on the planet [[SR388]]. It clings onto Samus' body and sucks his [sic] energy. It can't be destroyed directly with the normal [[beam]]. Freeze it with the [[Ice Beam|ice beam]], and then fire 5 [[missile]] blasts at it."''
   
 
====[[Virtual Console]] retranslation====
 
====[[Virtual Console]] retranslation====
 
''"This protoplasm, discovered on the planet SR388, clings to Samus and drains her energy. It can't be defeated with a normal beam, just repelled. Use a combination of the [[Ice Beam]] and missiles to defeat it."''
 
''"This protoplasm, discovered on the planet SR388, clings to Samus and drains her energy. It can't be defeated with a normal beam, just repelled. Use a combination of the [[Ice Beam]] and missiles to defeat it."''
   
===Official Nintendo Player's Guide===
+
===''[[The Official Nintendo Player's Guide]]''===
 
''"This is a mysterious life form which was discovered on the planet SR388. It sticks to Samus’ body and sucks out her energy."''
 
''"This is a mysterious life form which was discovered on the planet SR388. It sticks to Samus’ body and sucks out her energy."''
   
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===''[[Super Metroid Nintendo Player's Guide]]''===
 
===''[[Super Metroid Nintendo Player's Guide]]''===
[[File:Metroid regular.gif|thumb|A Larva Metroid in ''[[Super Metroid]]''.]]{{SM enemy|desc = Tourian. Freeze them, then blast them with Super Missiles.|HP_normal = 500|ATK_normal = 120|E_normal = 10|BE_normal = 20|M_normal = 35|SM_normal = 20|PB_normal = 12}}
+
[[File:Metroid regular.gif|thumb|A Larva Metroid in ''[[Super Metroid]]''.]]
  +
  +
{{SM enemy|desc = Tourian. Freeze them, then blast them with Super Missiles.|HP_normal = 500|ATK_normal = 120|E_normal = 10|BE_normal = 20|M_normal = 35|SM_normal = 20|PB_normal = 12}}
   
 
===Official ''[[Metroid Fusion]]'' website===
 
===Official ''[[Metroid Fusion]]'' website===
 
''"These energy-based creatures have the ability to absorb the [[life force]] from any living thing. As the natural predator of [[X-Parasites]], however, the Metroid may now be the key to Samus's survival."''
 
''"These energy-based creatures have the ability to absorb the [[life force]] from any living thing. As the natural predator of [[X-Parasites]], however, the Metroid may now be the key to Samus's survival."''
   
''An energy-based life-form with a translucent, spherical upper body. Claw-like spikes protrude from the lower-half of the creature, which it uses to latch onto its prey."''
+
''An energy-based life-form with a translucent, spherical upper body. Claw-like spikes protrude from the lower half of the creature, which it uses to latch onto its prey."''
   
 
===''[[Metroid: Zero Mission]]'' manual===
 
===''[[Metroid: Zero Mission]]'' manual===
''"Metroids are the floating organisms discovered on planet [[SR388]]. These fearsome predators latch onto other organisms and leech the [[life energy]] out of their prey."''
+
''"Metroids are the floating organisms discovered on the planet [[SR388]]. These fearsome predators latch onto other organisms and leech the [[life energy]] out of their prey."''
   
 
===Official ''Metroid: Zero Mission'' website===
 
===Official ''Metroid: Zero Mission'' website===
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''"Bumping into this enemy costs you several stat boosts! Reclaim lost stat boosts by bumping into it a second time."''
 
''"Bumping into this enemy costs you several stat boosts! Reclaim lost stat boosts by bumping into it a second time."''
   
  +
===[[Dedicated terminal]] ([[M17: Infestation]])===
===[[Nintendo]] Australia and New Zealand tweet===
 
  +
''[[Pirate Log]]: Metroids<br />There is an extreme danger in handling Metroids. In case of a loss of containment, immediately freeze and secure specimen(s).''
[[File:Eight Metroids growing.jpg|thumb]]
 
  +
 
===[[Nintendo]] Australia and New Zealand [[tweet]]===
 
[[File: Eight Metroids growing.jpg|thumb]]
 
''"On the eighth day of Christmas, Nintendo gave to me:''
 
''"On the eighth day of Christmas, Nintendo gave to me:''
   
''Eight Metroids growing…"''<ref>Nintendo Australia and New Zealand (NintendoAUNZ). "[https://twitter.com/NintendoAUNZ/status/943405638033592320 On the eighth day of Christmas, Nintendo gave to me: Eight Metroids growing…]" 20 Dec 2017, 5:00 a.m. Tweet.</ref>
+
''Eight Metroids growing…"''<ref>Nintendo Australia and New Zealand (NintendoAUNZ). 20 Dec 2017, 5:00 a.m. Tweet. https://twitter.com/NintendoAUNZ/status/943405638033592320</ref>
 
{{-}}
 
{{-}}
   
 
==Appearances in other media==
 
==Appearances in other media==
 
{{Noncanon}}
 
{{Noncanon}}
[[File:Mt hero2.jpg|Metroids appear in [[Nintendo Comics System]]'s ''[[The Coming of a Hero]]'', ''[[Deceít Du Jour]]'', and [[Captain N: The Game Master]]'s ''Breakout''|thumb|right]]
+
[[File:Mt hero2.jpg|Metroids as they appear in the [[Nintendo Comics System]]|thumb|right]]
*Metroid larvae appear in the ''Kid Icarus'' franchise, under the name '''Komayto''', which is stated in the instruction manual to have come from another planet. This creature can be found flying around Skyworld in packs. ''Kid Icarus'' was also created using the ''[[Metroid]]'' game engine. During the game ''Kid Icarus: Uprising'', the main character Pit states himself that "Komaytos kind of look like little Metroids" before being hushed by Viridi.
+
*Metroid larvae appear in the ''[[Kid Icarus]]'' franchise, under the name '''Komayto''', which is stated in the instruction manual to have come from another planet. This creature can be found flying around Skyworld in packs. ''Kid Icarus'' was also created using the ''[[Metroid]]'' game engine. During the game ''Kid Icarus: Uprising'', the main character Pit states himself that "Komaytos kind of look like little Metroids" before being hushed by Viridi.
*A Metroid larva (albeit with a blue coloring) is a collectible treasure from "Story 4: Don't shock the owl!" of "Final Chapter: Mysterious Factory!" in the [[Game Boy|Game Boy]] and Game Boy Color game ''Wario Land II''. They are also often in 9-Volt's microgames in the ''WarioWare'' series, such as ''WarioWare, Inc.: Mega Microgame$!'', ''WarioWare, Inc.: Mega Party Game$!'', ''WarioWare: Touched!'' and ''WarioWare: Twisted!''.
+
*A Metroid larva (albeit with a blue coloring) is a collectible treasure from "Story 4: Don't shock the owl!" of "Final Chapter: Mysterious Factory!" in the [[Game Boy]] and Game Boy Color game ''Wario Land II''. They are also often in 9-Volt's microgames in the ''WarioWare'' series, such as ''WarioWare, Inc.: Mega Microgame$!'', ''WarioWare, Inc.: Mega Party Game$!'', ''WarioWare: Touched!'' and ''WarioWare: Twisted!''.
 
*Metroid larvae made an appearance in ''Kirby's Dream Land 3'' for the [[SNES]]. If [[Kirby]] freezes all the Metroids in the level, [[Samus]] removes her helmet and gives Kirby a Heart Star. Interestingly, Kirby is completely immune to their life draining abilities when they try to attack him.
 
*Metroid larvae made an appearance in ''Kirby's Dream Land 3'' for the [[SNES]]. If [[Kirby]] freezes all the Metroids in the level, [[Samus]] removes her helmet and gives Kirby a Heart Star. Interestingly, Kirby is completely immune to their life draining abilities when they try to attack him.
 
*Metroid larvae wander onto stages randomly in ''[[Metroid Prime Pinball]]'' and also have their own minigame, [[Metroid Mania]].
 
*Metroid larvae wander onto stages randomly in ''[[Metroid Prime Pinball]]'' and also have their own minigame, [[Metroid Mania]].
*In ''Metroid Prime 3: Corruption'', a Metroid is used on the tab for the creatures section of the [[Logbook]]. Interesting to note is that the Metroid depicted here has six nuclei, five encircling the top of a larger, centralized nuclei.
+
*In ''Metroid Prime 3: Corruption'', a Metroid is used on the tab for the creatures section of the [[Logbook]]. Interesting to note is that the Metroid depicted here has six nuclei, five encircling the top of a larger, centralized nucleus.
*The baby from ''Metroid II: Return of Samus'' and ''Super Metroid'' appears as an item in the [[Nintendo DS]] game ''Animal Crossing: Wild World''. It appears in its signature capsule, and if tapped will play a few seconds of the ''Super Metroid'' title screen theme. It is a rare item that is acquired randomly by shooting down Gulliver. The item also appears in ''Animal Crossing: City Folk'', but cannot be transferred through the ingame catalogue due to the item's rarity. It acts the same way as before and is obtained in the same manner as well; it will play the entire ''Super Metroid'' theme this time however. The same item appears once again in ''Animal Crossing: New Leaf'', but it is not obtained through the same method as the two previous games. Instead, it is randomly acquired through fortune cookies, which the player can buy using two of the 3DS's Play Coins. This version also plays only a few seconds of the title theme.
+
*The baby from ''Metroid II: Return of Samus'' and ''Super Metroid'' appears as an item in the [[Nintendo DS]] game ''Animal Crossing: Wild World''. It appears in its signature capsule, and if tapped will play a few seconds of the ''Super Metroid'' title screen theme. It is a rare item that is acquired randomly by shooting down Gulliver. The item also appears in ''Animal Crossing: City Folk'', but cannot be transferred through the ingame catalog due to the item's rarity. It acts the same way as before and is obtained in the same manner as well; it will play the entire ''Super Metroid'' theme this time, however. The same item appears once again in ''Animal Crossing: New Leaf'', but it is not obtained through the same method as the two previous games. Instead, it is randomly acquired through fortune cookies, which the player can buy using two of the 3DS's Play Coins. This version also plays only a few seconds of the title theme.
 
*In ''Tetris DS'', there is a single player game mode called [[Catch Mode]] where players catch Tetraminos (blocks) in order to create a 4X4 square and detonating it to make the cluster smaller. The [[Brinstar]] [[Brinstar (Metroid)|theme]] plays during this and encapsulated Metroids (in capsules similar to the Metroid hatchling's) fall down. If touched, the energy meter will go down and the cluster becomes smaller.
 
*In ''Tetris DS'', there is a single player game mode called [[Catch Mode]] where players catch Tetraminos (blocks) in order to create a 4X4 square and detonating it to make the cluster smaller. The [[Brinstar]] [[Brinstar (Metroid)|theme]] plays during this and encapsulated Metroids (in capsules similar to the Metroid hatchling's) fall down. If touched, the energy meter will go down and the cluster becomes smaller.
 
*A Tallon Metroid (simply called a Metroid) can be seen on [[Nintendo Monopoly]] representing St. James Place for $180.
 
*A Tallon Metroid (simply called a Metroid) can be seen on [[Nintendo Monopoly]] representing St. James Place for $180.
*A Metroid larva is shown in a capsule in Singularity along with the message [http://singularity.wikia.com/wiki/Mother_My_Brain_Hurts "Mother my brain hurts"].
+
*A Metroid larva is shown in a capsule in Singularity along with the message [[w:c:singularity:Mother My Brain Hurts|"Mother my brain hurts."]]
 
*A Metroid larva is seen in a tank in ''Starcraft 2: Wings of Liberty'' in the secret Mission "Piercing the Shroud." It is very similar to that of the baby.
 
*A Metroid larva is seen in a tank in ''Starcraft 2: Wings of Liberty'' in the secret Mission "Piercing the Shroud." It is very similar to that of the baby.
 
*The [[Retro Studios]]-developed ''Donkey Kong Country: Tropical Freeze'' contains an appearance by a Metroid larva as an Easter egg in level 4-3, Amiss Abyss. To access it, the player must swim through a tunnel about midway through the level, then swim back the way they came and pass through a cluster of electrified anemone tentacles that closed behind them initially, taking damage in the process. This causes a small school of fish in the background to swim upwards into view, followed shortly thereafter by the Metroid.<ref>{{cite web|url=https://twitter.com/shanemarchis/status/1025219794381893632|title=Shane Marchis on Twitter: "Here's a how-to video on seeing the Metroid cameo I discovered earlier. Works on Wii U and Switch!"|accessdate=July 4, 2018}}</ref> Retro most likely chose this level to house the Metroid cameo because it features a wide variety of bioluminescent undersea life, among them jellyfish; the Metroid even swims through the water by undulating its talons in the same manner as a jellyfish does with its tentacles. This secret went undocumented for nearly four-and-a-half years.<ref>{{cite web|first=Ethan|last=Gach|url=https://kotaku.com/four-years-later-players-found-a-metroid-hidden-in-don-1828087121|title=Four Years Later, Players Found A Metroid Hidden In Donkey Kong: Tropical Freeze|publisher=Kotaku|accessdate=July 4, 2018}}</ref>
 
*The [[Retro Studios]]-developed ''Donkey Kong Country: Tropical Freeze'' contains an appearance by a Metroid larva as an Easter egg in level 4-3, Amiss Abyss. To access it, the player must swim through a tunnel about midway through the level, then swim back the way they came and pass through a cluster of electrified anemone tentacles that closed behind them initially, taking damage in the process. This causes a small school of fish in the background to swim upwards into view, followed shortly thereafter by the Metroid.<ref>{{cite web|url=https://twitter.com/shanemarchis/status/1025219794381893632|title=Shane Marchis on Twitter: "Here's a how-to video on seeing the Metroid cameo I discovered earlier. Works on Wii U and Switch!"|accessdate=July 4, 2018}}</ref> Retro most likely chose this level to house the Metroid cameo because it features a wide variety of bioluminescent undersea life, among them jellyfish; the Metroid even swims through the water by undulating its talons in the same manner as a jellyfish does with its tentacles. This secret went undocumented for nearly four-and-a-half years.<ref>{{cite web|first=Ethan|last=Gach|url=https://kotaku.com/four-years-later-players-found-a-metroid-hidden-in-don-1828087121|title=Four Years Later, Players Found A Metroid Hidden In Donkey Kong: Tropical Freeze|publisher=Kotaku|accessdate=July 4, 2018}}</ref>
 
===''Super Smash Bros'' series===
 
===''Super Smash Bros'' series===
*Metroid larvae appear in a minor reference in ''[[Super Smash Bros.]]'', in ''[[Super Smash Bros. Melee]]'' as a trophy as well as the [[baby]] being seen in the opening cutscene, and in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' as an Assist Trophy that will latch onto opponents and "drain" them of energy (what they actually do is increase the victim's damage, but can still sap health if a stamina match is being played). It can be shaken off, which will cause it to try and seek another victim. It can phase through platforms similar to a Phazon Metroid. Using Up-Special moves while the Metroid is latched on to a character cancels the move after the few starting frames; this can be done multiple times in a row. This allows some characters to stay in the air for quite a while. Interestingly, the model of a larval Metroid used in-game for the [[Nintendo 3DS]] and [[Wii U]] games exhibits unnaturally large inner-fangs; in fact, they appear to be larger than the outer ones. In ''Melee'', the intro scene from ''[[Super Metroid]]'' is reflected off of the trophy, with the infant missing from the scene.
+
Metroid larvae appear in a minor reference in ''[[Super Smash Bros.]]'', in ''[[Super Smash Bros. Melee]]'' as a trophy as well as the [[baby]] being seen in the opening cutscene, and in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'' as an Assist Trophy that will latch onto opponents and "drain" them of energy (what they actually do is increase the victim's damage, but can still sap health if a stamina match is being played). It can be shaken off, which will cause it to try and seek another victim. It can phase through platforms similar to a Phazon Metroid. Using Up-Special moves while the Metroid is latched on to a character cancels the move after the few starting frames; this can be done multiple times in a row. This allows some characters to stay in the air for quite a while. Interestingly, the model of a larval Metroid used in-game for the [[Nintendo 3DS]] and [[Wii U]] games exhibits unnaturally large inner-fangs; in fact, they appear to be larger than the outer ones. In ''Melee'', the intro scene from ''[[Super Metroid]]'' is reflected off of the trophy, with the infant missing from the scene.
  +
  +
[[File: Metroid in Spirits SSBU.png|thumb]]
  +
A Metroid also acts as one of many Spirit characters in the game, which can be equipped to any character and fight alongside them. Its artwork is taken from ''Metroid: Samus Returns''.
  +
 
====''Super Smash Bros.''====
 
====''Super Smash Bros.''====
Metroids are briefly mentioned in Samus's "Characters" bio in the "Data" section of SSB. Her bio says that Samus "...pursues the airborne life form, Metroid, throughout the whole universe."
+
Metroids are briefly mentioned in Samus's "Characters" bio in the "Data" section of ''Super Smash Bros.''. Her bio says that Samus "...pursues the airborne life form, Metroid, throughout the whole universe."
 
====''Super Smash Bros. Melee''====
 
====''Super Smash Bros. Melee''====
 
[[File:Fig 02 240.jpg|thumb|right|''[[Super Smash Bros. Melee]]'' website.]]
 
[[File:Fig 02 240.jpg|thumb|right|''[[Super Smash Bros. Melee]]'' website.]]
Line 251: Line 265:
   
 
=====''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' Trophy=====
 
=====''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' Trophy=====
;NTSC
+
; NTSC
 
:''"First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!"''
 
:''"First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!"''
;PAL
+
; PAL
 
:''"Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!"''
 
:''"Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!"''
 
<gallery>
 
<gallery>
 
File:Assist15 080206a.jpg|''"No! Stop! Get off my head!"''
 
File:Assist15 080206a.jpg|''"No! Stop! Get off my head!"''
File:Metroid Assist trophy.jpg|Smash Bros. DOJO!!
+
File: Metroid Assist trophy.jpg|Smash Bros. DOJO!!
 
File:HiddenSaturn.png|A hidden Mr. Saturn sprite can be seen on the Metroid through hacking.
 
File:HiddenSaturn.png|A hidden Mr. Saturn sprite can be seen on the Metroid through hacking.
 
File:MetroidMelee.jpg|''Melee'' trophy (note the reflection of [[Ceres Space Colony]] on the membrane).
 
File:MetroidMelee.jpg|''Melee'' trophy (note the reflection of [[Ceres Space Colony]] on the membrane).
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===''Nintendo Land''===
 
===''Nintendo Land''===
 
Metroid larvae appear as robots. They can suck out the Mii's energy but they also like to drop Miis in the [[Lava]] on the volcano map. Metroids must be frozen with the Ice Charge before shooting their core to kill them, reminiscent of how they are killed in the official ''Metroid'' games. This game also implies that the Chozo went extinct because they lost control of the Metroids.
 
Metroid larvae appear as robots. They can suck out the Mii's energy but they also like to drop Miis in the [[Lava]] on the volcano map. Metroids must be frozen with the Ice Charge before shooting their core to kill them, reminiscent of how they are killed in the official ''Metroid'' games. This game also implies that the Chozo went extinct because they lost control of the Metroids.
  +
 
{{Endnoncanon}}
 
{{Endnoncanon}}
   
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==Trivia==
 
==Trivia==
[[File:Original Metroid Origins.png|thumb|The origin of the Metroids.]]
+
[[File: Original Metroid Origins.png|thumb|The origin of the Metroids.]]
*Metroids are repeatedly referred to as “[[Wikipedia:Paratisism|parasites]]” throughout the games; however, they would be more accurately described as [[Wikipedia:Predator|predators]].
+
*Metroids are repeatedly referred to as “[[Wikipedia: Paratisism|parasites]]” throughout the games; however, they would be more accurately described as [[Wikipedia: Predator|predators]].
*Samus Aran eventually becomes a Metroid hybrid akin to her [[Wikipedia:Doppelgänger|doppelgänger]] [[Dark Samus]], who also possessed both human and Metroid DNA. However, her previous genetic makeup was restored after absorbing the [[Core-X|core]] of the [[SA-X]].
+
*Samus Aran eventually becomes a Metroid hybrid akin to her [[Wikipedia: Doppelgänger|doppelgänger]] [[Dark Samus]], who also possessed both human and Metroid DNA. However, her previous genetic makeup was restored after absorbing the [[Core-X|core]] of the [[SA-X]].
 
*[[Metroid timeline|Chronologically]], Samus' first encounter with Metroids occurred in [[Tourian]]; ironically, the last of the species would later become extinct there.
 
*[[Metroid timeline|Chronologically]], Samus' first encounter with Metroids occurred in [[Tourian]]; ironically, the last of the species would later become extinct there.
 
*A theory on how Infant, Larva and similar Metroid strains float in the air is that the substance within their membrane can have its density controlled somehow.
 
*A theory on how Infant, Larva and similar Metroid strains float in the air is that the substance within their membrane can have its density controlled somehow.
**Alternatively, it may be inflated with air like a [[Wikipedia:Hot air balloon|hot air balloon]].
+
**Alternatively, it may be inflated with air like a [[Wikipedia: Hot air balloon|hot air balloon]].
 
*While the Metroids' purpose was stated in the manual for ''Metroid Fusion'' and heavily hinted at in the Chozo Memories from ''Metroid: Samus Returns'' to be the eradication of the X Parasites, the backstory in the PAL ''[[Super Metroid Players' Guide]]'' tells a different story. It states that the Metroids may have been given their ability to transfer energy into organisms by their creators with the hope that the creatures could use it to benefit humanity.
 
*While the Metroids' purpose was stated in the manual for ''Metroid Fusion'' and heavily hinted at in the Chozo Memories from ''Metroid: Samus Returns'' to be the eradication of the X Parasites, the backstory in the PAL ''[[Super Metroid Players' Guide]]'' tells a different story. It states that the Metroids may have been given their ability to transfer energy into organisms by their creators with the hope that the creatures could use it to benefit humanity.
 
*Bioforms that are killed by Metroids turn into husks with characteristics that, for unknown reasons, vary during time. Some turn into an extremely fragile brown or colorless husk that crumbles into dust on contact, while others become hardened corpses that cannot crumble.
 
*Bioforms that are killed by Metroids turn into husks with characteristics that, for unknown reasons, vary during time. Some turn into an extremely fragile brown or colorless husk that crumbles into dust on contact, while others become hardened corpses that cannot crumble.
 
*Metroids have never been successfully contained without them breaking free sooner or later, either through their own means or through the help of another being, intentional or not.
 
*Metroids have never been successfully contained without them breaking free sooner or later, either through their own means or through the help of another being, intentional or not.
 
*Additionally, it is arguable that Mother Brain's telepathic powers were unable to maintain complete dominance over Metroids, as a few varied incidents in the past have provided some skepticism to the level of control Mother Brain has had on the Metroids.
 
*Additionally, it is arguable that Mother Brain's telepathic powers were unable to maintain complete dominance over Metroids, as a few varied incidents in the past have provided some skepticism to the level of control Mother Brain has had on the Metroids.
*There have been no known cases of [[Wikipedia:intraspecific competition|intraspecific competition]] between Metroids for right to feed. In occasions where several Metroids are in the presence of a potential prey, they will take turns attacking the victim (in the ''Prime'' series and ''Zero Mission'' gameplay), or will group together to feed on a victim simultaneously (as seen in ''Metroid'', ''Metroid II'', ''Super Metroid'' and during a cutscene in ''Zero Mission'').
+
*There have been no known cases of [[Wikipedia: intraspecific competition|intraspecific competition]] between Metroids for the right to feed. In occasions where several Metroids are in the presence of a potential prey, they will take turns attacking the victim (in the ''Prime'' series and ''Zero Mission'' gameplay), or will group together to feed on a victim simultaneously (as seen in ''Metroid'', ''Metroid II'', ''Super Metroid'' and during a cutscene in ''Zero Mission'').
**Dark Tallon Metroids were seen piling [[Pirate Trooper]]s together on Dark Aether, seemingly conserving their food for later group feedings. However, this behavior is most likely non-existent in other Metroid variants, as these Dark Tallon Metroids are actually controlled by the sentient race known as the Ing. Interestingly, this also means that the Ing were capable of overcoming their possessed victims' insatiable hunger and no longer devour their prey quickly and completely.
+
**Dark Tallon Metroids were seen piling [[Pirate Trooper]]s together on Dark Aether, seemingly conserving their food for later group feedings. However, this behavior is most likely non-existent in other Metroid variants, as these Dark Tallon Metroids are actually controlled by the sapient race known as the Ing.
 
*A [[Metroid project "Dread"]] is mentioned in a scan in Metroid Processing detailing failed Pirate plans to use Metroids as a battery source, although many fans assumed it was a reference to ''[[Metroid Dread]]'', a supposedly lost ''Metroid'' game.
 
*A [[Metroid project "Dread"]] is mentioned in a scan in Metroid Processing detailing failed Pirate plans to use Metroids as a battery source, although many fans assumed it was a reference to ''[[Metroid Dread]]'', a supposedly lost ''Metroid'' game.
 
*The full limitations of Metroid behavior has not fully been explored. However, it may extend beyond the simple feeding instinct, as demonstrated by the [[baby]] in ''Super Metroid''. Technically, it had grown beyond the imprinting of Samus as its mother, yet it still recognized her and restrained itself, even going so far as to save her from Mother Brain and transfer energy and a [[Hyper Beam|new weapon]] back to her.
 
*The full limitations of Metroid behavior has not fully been explored. However, it may extend beyond the simple feeding instinct, as demonstrated by the [[baby]] in ''Super Metroid''. Technically, it had grown beyond the imprinting of Samus as its mother, yet it still recognized her and restrained itself, even going so far as to save her from Mother Brain and transfer energy and a [[Hyper Beam|new weapon]] back to her.
 
*Ironically, the Galactic Federation has been successful in many elements concerning the Metroids, many of which the Space Pirates ultimately failed to achieve despite years of trial and error. [[The ringleaders]] had found an extremely reliable way of controlling Metroids in the form of the humanoid [[MB]]. They had also successfully rid the creatures of their greatest vulnerability: cold. Finally, the Federation was able to give the Metroids access to the rest of their life cycle, despite the creatures being located outside of their homeworld, SR388.
 
*Ironically, the Galactic Federation has been successful in many elements concerning the Metroids, many of which the Space Pirates ultimately failed to achieve despite years of trial and error. [[The ringleaders]] had found an extremely reliable way of controlling Metroids in the form of the humanoid [[MB]]. They had also successfully rid the creatures of their greatest vulnerability: cold. Finally, the Federation was able to give the Metroids access to the rest of their life cycle, despite the creatures being located outside of their homeworld, SR388.
 
**The Metroids have actually been able to nullify their weakness to cold on one occasion, long before the Federation did. This was seen in specific [[Fission Metroid]] variants and [[Metroid Prime (creature)|Metroid Prime's]] core form during Samus's mission on Tallon IV. However, this invulnerability was unintentional, as these two Metroid species had achieved this ability through an unpredictable series of mutations caused by [[Phazon]].
 
**The Metroids have actually been able to nullify their weakness to cold on one occasion, long before the Federation did. This was seen in specific [[Fission Metroid]] variants and [[Metroid Prime (creature)|Metroid Prime's]] core form during Samus's mission on Tallon IV. However, this invulnerability was unintentional, as these two Metroid species had achieved this ability through an unpredictable series of mutations caused by [[Phazon]].
*Metroids seem to not have the need to breathe oxygen. This is seen when entering the [[G.F.S. Valhalla]]; while exploring the destroyed ship, Metroids are seen outside of the ship and wandering about in space. Also, an [[Omega Metroid]] was in the hanger bay of the [[Biologic Space Laboratories research station]], as the door was broken showing the vacuum of space, possibly having the room decompressing.
+
*Metroids seem to not have the need to breathe oxygen. This is seen when entering the [[G.F.S. Valhalla]]; while exploring the destroyed ship, Metroids are seen outside of the ship and wandering about in space. Also, an [[Omega Metroid]] was in the hangar bay of the [[Biologic Space Laboratories research station]], as the door was broken showing the vacuum of space, possibly having the room decompressing.
 
*In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', Metroids who have broken free from their containment tubes will engage in combat with the Pirates and vice versa. However, on the [[Pirate Homeworld]] in ''Metroid Prime 3: Corruption'', both sides will ignore each other and assault Samus in tandem. A logical explanation would be that both sides, being corrupted by Phazon, no longer see each other as adversaries (this has been noted in Pirate research experiment reports found by Samus in ''Metroid Prime'') or that both species are forced by [[Dark Samus]] to work as a group. This could also be due to a programming error, as both creatures never appear in the same room outside of containment unless Samus trips the alarm and enters a Metroid-infested room, forcing the Pirates to appear in it.
 
*In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', Metroids who have broken free from their containment tubes will engage in combat with the Pirates and vice versa. However, on the [[Pirate Homeworld]] in ''Metroid Prime 3: Corruption'', both sides will ignore each other and assault Samus in tandem. A logical explanation would be that both sides, being corrupted by Phazon, no longer see each other as adversaries (this has been noted in Pirate research experiment reports found by Samus in ''Metroid Prime'') or that both species are forced by [[Dark Samus]] to work as a group. This could also be due to a programming error, as both creatures never appear in the same room outside of containment unless Samus trips the alarm and enters a Metroid-infested room, forcing the Pirates to appear in it.
 
*In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', when a Metroid collides with [[Phazon]] or an open [[door]], it will explode.
 
*In ''Metroid Prime'' and ''Metroid Prime 2: Echoes'', when a Metroid collides with [[Phazon]] or an open [[door]], it will explode.
 
*Ironically, the Blue X of ''Metroid Fusion'' attempted to counteract against Samus due to her Metroid cells and her weakness to cold. It is doubtful Cold X existed back on [[SR388]] due to the planet's lack of a natural cold climate. If they had existed, it is possible the Blue X would have had an advantage over the Metroids on SR388.
 
*Ironically, the Blue X of ''Metroid Fusion'' attempted to counteract against Samus due to her Metroid cells and her weakness to cold. It is doubtful Cold X existed back on [[SR388]] due to the planet's lack of a natural cold climate. If they had existed, it is possible the Blue X would have had an advantage over the Metroids on SR388.
 
*In early encounters with the SA-X, the imitation would attempt to kill Samus by using the traditional tactic used to kill larval Metroids (freezing her in place with the Ice Beam, then shooting a Super Missile at her).
 
*In early encounters with the SA-X, the imitation would attempt to kill Samus by using the traditional tactic used to kill larval Metroids (freezing her in place with the Ice Beam, then shooting a Super Missile at her).
*Some [[Space Pirates]] are known to have treated Metroids as pets. Although [[High Command]] strictly forbids this, some Metroids can be scanned with evidence of being recently fed with Space Pirate rations and pet treats. This caused the Metroids in question to suffer food poisoning, and occasionally became frenzied creatures.
+
*Some [[Space Pirates]] are known to have treated Metroids as pets. Although [[High Command]] strictly forbids this, some Metroids can be scanned with evidence of being recently fed with Space Pirate rations and pet treats. This caused the Metroids in question to suffer food poisoning and occasionally became frenzied creatures.
 
*Metroids are the series' equivalent to the titular Aliens (Xenomorphs) of the ''[[Alien]]'' series, featuring a life cycle, a Queen producing eggs and being a menace to the female protagonist. Additionally, the first movie implied a connection between the Space Jockey's race and the Xenomorphs, leading to theories of the former being involved in the creation of the latter, similar to how the Chozo were connected to their Metroids.
 
*Metroids are the series' equivalent to the titular Aliens (Xenomorphs) of the ''[[Alien]]'' series, featuring a life cycle, a Queen producing eggs and being a menace to the female protagonist. Additionally, the first movie implied a connection between the Space Jockey's race and the Xenomorphs, leading to theories of the former being involved in the creation of the latter, similar to how the Chozo were connected to their Metroids.
 
**The Zeta Metroids secreting the previously mentioned yellow mucus from its mouth is another parallel to the Xenomorphs, as both organisms use their hardening saliva to form their nests.
 
**The Zeta Metroids secreting the previously mentioned yellow mucus from its mouth is another parallel to the Xenomorphs, as both organisms use their hardening saliva to form their nests.
***However, the spinoff prequel films ''[[Wikipedia:Prometheus (2012 film)|Prometheus]]'' and ''Alien: Covenant'', created well after the ''Metroid'' franchise, ultimately reveal that the Xenomorphs were created by the android David 8.
+
***However, the spinoff prequel films ''[[Wikipedia: Prometheus (2012 film)|Prometheus]]'' and ''Alien: Covenant'', created well after the ''Metroid'' franchise, ultimately reveal that the Xenomorphs were created by the android David 8, although the latter film's novelization indicated that the Engineers created the xenomorphs while David 8 merely created the praetomorph.
*A Metroid appears in the Piercing the Shroud level of ''Starcraft II: Wings of Liberty'', in a capsule similar to the baby's.[[File:Metroid Other M Metroid Art 94.jpg|thumb|352px|Note the four nuclei visible within the blue inset.]]
+
*A Metroid appears in the Piercing the Shroud level of ''Starcraft II: Wings of Liberty'', in a capsule similar to the baby's.[[File: Metroid Other M Metroid Art 94.jpg|thumb|352px|Note the four nuclei visible within the blue inset.]]
 
*The background of ''Metroid Prime Pinball''<nowiki/>'s Wireless Mission mode features a Metroid with many more, smaller nuclei and a jagged [[Metroid Husk|shell]].
 
*The background of ''Metroid Prime Pinball''<nowiki/>'s Wireless Mission mode features a Metroid with many more, smaller nuclei and a jagged [[Metroid Husk|shell]].
*When reading the temporary scan of a creature in ''Corruption'', a pair of Metroids are seen to either side of the scan text. The nuclei of the two Metroids are placed side to side and are connected by lines to the bottom of their membrane.
+
*When reading the temporary scan of a creature in ''Corruption'', a pair of Metroids are seen to either side of the scan's text. The nuclei of the two Metroids are placed side to side and are connected by lines to the bottom of their membrane.
 
*''NES Remix'' includes a Metroid Miiverse stamp.
 
*''NES Remix'' includes a Metroid Miiverse stamp.
*Phazon was originally explained as the remaining energy from the Metroids Samus exterminated on Zebes, undergoing fractal cloning. An image of it can be seen [http://metroid.wikia.com/wiki/File:Original_origin_of_Phazon.png here].
+
*Phazon was originally explained as the remaining energy from the Metroids Samus exterminated on Zebes, undergoing fractal cloning. An image of it can be seen [[:File:Original origin of Phazon.png|here]]
 
*Despite their weakness to cold temperatures, Metroids can survive in space, which constantly fluctuates between extreme heat and extreme cold.
 
*Despite their weakness to cold temperatures, Metroids can survive in space, which constantly fluctuates between extreme heat and extreme cold.
*In the original ''Metroid'', besides the traditional green colored Metroids with red nuclei, there were also red-colored Metroids that specifically target Samus (the traditional green ones simply float around). They were omitted from the remake ''Metroid: Zero Mission'', although the [[Fission Metroid|red Fission Metroid]] and [[Tallon Metroid]] display similar physical features to the aforementioned red Metroids.
+
*In the original ''Metroid'', besides the traditional green-colored Metroids with red nuclei, there were also red-colored Metroids that specifically target Samus (the traditional green ones simply float around). They were omitted from the remake ''Metroid: Zero Mission'', although the [[Fission Metroid|red Fission Metroid]] and [[Tallon Metroid]] display similar physical features to the aforementioned red Metroids.
 
*''[[Metroid: Samus Returns Official Guide]]'' strangely claims that the Chozo had ''discovered'' Metroids living on SR388 as opposed to ''creating'' them, contradicting lore established in ''Super Metroid'' and ''Metroid Fusion'' as well as image 5/11 of the [[Chozo Memories]] which displays their apparent creation as a means to counter the X Parasite.
 
*''[[Metroid: Samus Returns Official Guide]]'' strangely claims that the Chozo had ''discovered'' Metroids living on SR388 as opposed to ''creating'' them, contradicting lore established in ''Super Metroid'' and ''Metroid Fusion'' as well as image 5/11 of the [[Chozo Memories]] which displays their apparent creation as a means to counter the X Parasite.
 
*The real-life etymology of the word "Metroid" is a portmanteau of "Metro Station" and "Android", but within the canon of the Metroid series, it is stated to be the [[Chozo (Language)|Chozo]] term for "ultimate warrior".
 
*The real-life etymology of the word "Metroid" is a portmanteau of "Metro Station" and "Android", but within the canon of the Metroid series, it is stated to be the [[Chozo (Language)|Chozo]] term for "ultimate warrior".
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==Gallery==
 
==Gallery==
 
''For official artwork, see [[Metroid (Species)/Gallery|Metroids' Gallery]]''.
 
''For official artwork, see [[Metroid (Species)/Gallery|Metroids' Gallery]]''.
  +
 
{{Scroll box|content=
 
{{Scroll box|content=
 
<gallery widths="120" captionalign="center">
 
<gallery widths="120" captionalign="center">
File:MetroidTent.PNG|Original concept art for a Larva Metroid.
+
File:MetroidTent.PNG|Original concept art for a Metroid larva.
Samus artwork 7.png
 
Metroidcard.png|Canadian [[Topps]] card
 
File:Metroid Famiken Ryu.png|''Famiken Ryu''
 
 
MSR Egg.png|A Metroid Egg, the first stage in the Metroid life cycle prior to hatching.
 
MSR Egg.png|A Metroid Egg, the first stage in the Metroid life cycle prior to hatching.
 
MSR baby artwork.jpg|An Infant Metroid, the second stage in the Metroid life cycle.
 
MSR baby artwork.jpg|An Infant Metroid, the second stage in the Metroid life cycle.
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MSR Gamma Metroid artwork.jpg|A Gamma Metroid, the fifth stage in the Metroid life cycle.
 
MSR Gamma Metroid artwork.jpg|A Gamma Metroid, the fifth stage in the Metroid life cycle.
 
MSR Zeta Metroid artwork.jpg|A Zeta Metroid, the sixth stage in the Metroid life cycle.
 
MSR Zeta Metroid artwork.jpg|A Zeta Metroid, the sixth stage in the Metroid life cycle.
MSR Omega Metroid artwork.png|An Omega Metroid, the seventh (and final for most inviduals) stage in the Metroid life cycle.
+
MSR Omega Metroid artwork.png|An Omega Metroid, the seventh (and final for most individuals) stage in the Metroid life cycle.
MSR MetroidQueen.png|A Queen Metroid, the eight and final stage in the Metroid life cycle, only reached by special inviduals.
+
MSR MetroidQueen.png|A Queen Metroid, the eight and final stage in the Metroid life cycle, only reached by special individuals.
 
Phendrana Drifts Screenshot (154).png|[[BR5497]], The first Tallon Metroid encountered in ''[[Metroid Prime]]''.
 
Phendrana Drifts Screenshot (154).png|[[BR5497]], The first Tallon Metroid encountered in ''[[Metroid Prime]]''.
 
Hunter metroids.jpg|[[Hunter Metroid]]
 
Hunter metroids.jpg|[[Hunter Metroid]]
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Metroid Hatcher at Generator B.png|[[Metroid Hatcher]]
 
Metroid Hatcher at Generator B.png|[[Metroid Hatcher]]
 
First Huntroid.png|''First Hunt''
 
First Huntroid.png|''First Hunt''
Assist15 080206 art1.jpg|Metroid Assist Trophy in ''[[Super Smash Bros. Brawl]]''.
 
 
Thermal-visor.jpg|Thermal view of a Tallon Metroid.
 
Thermal-visor.jpg|Thermal view of a Tallon Metroid.
 
Baby_birth_MOM_commercial.png|''[[TV Commercial :60 Spot]]''
 
Baby_birth_MOM_commercial.png|''[[TV Commercial :60 Spot]]''
 
Max Factory Zamus figure.png|[[Max Factory]] figure
 
Max Factory Zamus figure.png|[[Max Factory]] figure
Metroid Attacking.png
+
Metroid Attacking.png|[[Baby Metroid]]
 
images3.jpg|Metroid life cycle
 
images3.jpg|Metroid life cycle
Smash Run Metroid.png|A Metroid in Smash Run, ''[[Super Smash Bros. for Nintendo 3DS]]''
 
 
</gallery>
 
</gallery>
 
}}
 
}}
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{{GF}}
 
{{GF}}
   
 
[[de:Metroid (Gegner)]]
 
[[es:Metroid (especies)]]
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[[fr:Métroïde]]
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[[it:Metroid]]
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[[ja:メトロイド (クリーチャー)]]
 
[[ru:Метроид (вид)]]
 
[[ru:Метроид (вид)]]
  +
[[zh-tw:密特羅德(物種)]]
[[es:Metroid Estándar]]
 
[[it:Metroid (specie)]]
 
 
[[Category:Species]]
 
[[Category:Species]]
 
[[Category:Genetically Engineered]]
 
[[Category:Genetically Engineered]]

Revision as of 20:24, 2 August 2020

This is a featured article.


This article is about the titular creatures known as Metroids. For other uses, see Metroid (Disambiguation).

Metroids are not pets. Metroids are not for target practice.

Space Pirate logs from Metroid Prime 2: Echoes

Metroids are the titular creatures of the Metroid series. Originating from the planet SR388, they first became known to the universe at large when Space Pirates stole a batch of specimens from a Galactic Federation research vessel and attempted to exploit them as bioweapons. Since then, the species was spread out on numerous planets, endangering all life present due to the Metroids living off of the mysterious "life energy" of their prey.

The Metroids were long rumored to be created by an ancient race, though their motive for doing so remained a mystery to the rest of the universe. Eventually, it came to light that the Chozo were responsible for genetically engineering the species, in order to prevent the spread of the more dangerous X Parasites. Appropriately, the word "Metroid" in the Chozo language roughly translates to "Ultimate Warrior".

The species became extinct in the wild at the end of Super Metroid; all subsequent Metroids in the timeline have been created in laboratories using the DNA of the last and now-deceased Metroid from SR388.

Biology and Characteristics

MSR Chozo Memory 05

The apparent creation of the Metroids by the Chozo.

The Metroids on SR388 possess a multitude of different body structures and sizes, a result of their complex life cycle that drastically alters their physiology as they grow. They begin life as jellyfish-like creatures before molting into a form akin to an arthropod's, until eventually reaching adulthood with the features of a theropod; various Metroid husks are discarded throughout the entire process.

Despite their various forms, there is a specific physical feature shared by all Metroids inhabiting SR388: the presence of a translucent, protective membrane enclosing a red nucleus. The nucleus has numerous neuron-like connections extending from it which connect to the inner surface of the membrane. Its function is unknown, but it is of vital importance to the Metroid, as destroying this structure kills the organism. An even greater mystery of their biology is their capacity to perpetually float in midair, as seen in younger individuals, despite lacking any visible means of propulsion.

All Metroids on the planet are incapable of producing offspring with the exception of a single individual, the Queen. Her sole purpose is to increase the population of her species, and while this may insinuate that the Metroids follow a society devoted to their progenitor in a similar fashion to an ant or bee colony, it is seemingly not the case as older members of the species are found scattered across SR388 living independently in order to grow. In fact, only Metroid larvae are seen cohabiting in their birthing site. Interestingly, fully grown adults are located closer to their mother's home in comparison to all other non-larval forms.

Metroids! This species of energy draining, unicellular aliens can be frozen, then shattered with a blast from one of my missiles, but when they are in their normal, pulsating state, they can absorb my attack. They're treacherous!

—- Samus Aran, Super Metroid's Samus Aran Profile

Metroids are highly aggressive creatures with no natural predators and are thus at the top of the food chain on SR388. They feed on life energy from their prey in a manner akin to the way a lamprey or leech drains a host organism's blood. Following a Metroid's attack, however, the victim's blood and internal organs remain intact, yet lacks the energy necessary to sustain life.[1] It is unknown exactly how they extract this life energy or what, in fact, the latter consists of - the Metroid's victim simply dies and is impossible to resuscitate. Metroids can also feed on other forms of energy, such as those found within cyborgs, technological equipment and radioactive substances (Mother Brain, Samus Aran's Power Suit and Phazon, respectively).

The corpses of those killed by a Metroid are usually left with a dull, grey coloring that indicates their loss of life energy. Under unknown circumstances, however, the bodies may instead turn light brown and remain "stuck" in whatever pose they took during the final moments of their lives, usually one that expresses struggle, agony, and fear. An example is a body standing on its legs while its hands are clamped to its chest, a statue-like stance that is normally impossible for a corpse to take if killed by other means. These brown-colored remains are also in a state of such extreme fragility that a mere touch will cause them to crumble into an ash-like substance or disintegrate entirely.

Metroids on SR388 produce a strange substance akin to webs through unverified means. It is initially gelatinous, but in time forms into durable structures that serve as homes for the species. Metroids brought to planet Phaaze are capable of creating organic structures as well, though these are vastly different when compared to their natural counterparts'.

Vulnerability

It has been established in various media and in-game sources, in particular Metroid Fusion, that the Metroids' major weakness is cold temperatures; merely placing them in a sub-zero environment is enough to either make them sluggish or cause them physical harm. A single projectile from a cold-based weapon such as the Ice Beam is sufficient to encase young Metroids in ice and only then can they be killed with concussive weaponry. Individuals that have matured beyond their larval form cannot be entirely frozen due to their developed tissue and exoskeletons, but can still be wounded with the Ice Beam if their mouths or their main weak-point, the translucent membranes, are targeted. Strangely, the membranes of older Metroids can be damaged with Missiles without freezing them, contrary to younger members of the species; this discrepancy may be tied to the fact that larvae carry more nuclei than later forms. Regardless, if Samus were to run out of ammo for her other weapons, the Ice Beam consistently remains her best option to survive a Metroid encounter. Aside from this, darkness-derived energy weapons seem to possess cold properties which makes them just as effective.

Their homeworld of SR388 seemingly does not possess any naturally-occurring, sub-zero climate, thus the species is capable of roaming every corner of the planet virtually unchallenged; some can be seen completely submerged in water while others have even made their homes within areas of extreme heat filled with lava. Though the Chozo laboratory in Area 7 of the planet features rooms covered with ice and snow, the artificial origin of the area strongly implies they are the result of temperature-controlled technology built by the bird-like race. Due to this lab being the very place where Metroids came into existence, it can be assumed that their weakness to the cold was intentionally implemented by their creators.

Aside from their weakness to cold, the Beam Burst which uses SR388's mysterious Aeion energy can harm Metroids that have grown past their larval form. Several entries in the series have also demonstrated that massive explosions capable of annihilating entire areas can destroy the creatures, but their high damage output makes them unconventional and inconvenient as they can cause unwanted casualties. Another highly dangerous method to killing them requires an individual to be swallowed alive by a sufficiently large Metroid to bypass the translucent membrane's protection, followed by detonating a few Bombs directly on the nucleus; to date, only Samus Aran has accomplished this and exclusively on Queen Metroids.

Purpose

MSR Chozo Memory 06

Several Metroid larvae attacking the X Parasites of SR388.

The Metroids were designed with the intention of preying upon the X Parasites, the original apex predators of SR388. Due to the reproductive capabilities of any individual X and its extreme lethal potential, it is likely the Chozo intended to render the former's rampant population extinct in order to preserve the planet's wildlife and secure the safety of their own civilization. As such, the Metroids are immune to the X's infection, allowing them to feed directly on the parasites' pure gelatinous forms. In addition, Metroids can acquire more strength and new abilities as they molt, such as generating electricity as well as launching acid and plasma-based projectiles, which are undoubtedly used against X Parasite hosts and their mimicries. Indeed, the Metroids were successful in lowering the population of their prey to the point that Samus Aran was able to safely explore SR388 without encountering a single X during her first visit.

Metroids have no trouble feeding on other lifeforms with the subsequent rarity of their main food source. Although they immediately established themselves as the new apex predators of SR388, the natural fauna and flora have greater chances of survival and better opportunities to flourish without the constant threat of the more dangerous X Parasites.

Impact on the Chozo

The Metroids have metamorphosed and are now attacking their creators, the Chozo.

The Chozo Memories in Metroid: Samus Returns reveal that the Metroids were at least partially responsible for the destruction of the Chozo civilization on SR388. As the once-tame artificial lifeforms molted beyond their larval stage, they began to attack their creators and caused untold casualties. The impact was likely aggravated by the fact that Metroids were kept fairly close to the Chozo populace, akin to domesticated pets.

The Chozo are flooding a cavern with purple liquid to keep the Metroids underground.

Having lost their control, the planet's Chozo overseers were forced to create the Chozo Seals that controlled the flow of the hazardous purple liquid throughout the cave systems, as seen in Memory 09. Upon releasing the substance on their own cities and flooding portions of the planet (bringing their civilization to a definitive end), the majority of the Metroids were successfully kept at bay underground, yet the Chozo could not stop their creations from thriving and propagating within their sealed homes. The few Chozo survivors left to an unknown destination, but not before the overseers were executed on the planet's surface by another faction of their race for unclarified reasons.

Some Metroid larvae remained on the planet's surface, where they were eventually discovered by offworld visitors.

Life Cycle on SR388

The first encounter between the Galactic Federation and the Metroid species consisted of a horde of Metroid larvae attacking the crew of a research vessel visiting SR388. This incident prevented adequate data from being collected on the planet's ecosystem and consequently, it was believed for some time that the Metroid larva was the only form of the entire species.

Supporting this belief was the fact that Metroids cannot metamorphose into their advanced stages seen in Metroid II: Return of Samus, Metroid: Samus Returns and Metroid Fusion unless they are exposed to SR388's atmosphere, environmental stimuli, and possibly Aeion energy,[2] the latter of which is implied by the Chozo Memories. It was only during Samus' mission to exterminate the species on their homeworld that the full life cycle was finally observed.

Metroid Egg

SR baby egg

Samus finds a Metroid Egg in Metroid: Samus Returns.

An egg laid by the Queen Metroid. An Infant Metroid eventually hatches from it.

Infant Metroid

The infant has a simple body shape similar to a jellyfish. Perpetually floating in the air, the organism appears and behaves relatively docile, though it is known to be highly unpredictable at times and can attack without warning.

Metroid larva

A larva's physiology is mostly identical to an Infant's, however, its size has grown exponentially. Commonly seen as the face of the entire species, as it is the form most often encountered in the Metroid series. It is also the initial form given to the species by their Chozo creators. Seemingly unique to this stage and the previous Infant form are their responsiveness to Beta-Rays, which cause them to split and multiply within 24 hours. The larva and Infant stages can be grouped up together as the larval phase of a Metroid's life cycle.

Alpha Metroid

The Metroid is now visually akin to an arthropod, though its insect-like legs have not reached their full length and size, thus preventing their use for ground locomotion. It can discharge electricity as an offensive and defensive measure. Starting at this stage, the Metroid can no longer be entirely frozen in ice, but can nevertheless be wounded with the Ice Beam.

Gamma Metroid

This stage is an expansion to the prior form. The four legs have fully developed, allowing it to walk along the ground while still maintaining its ability to fly. Its mastery over electricity has augmented as well. The Gamma and Alpha stages can be categorized as a Metroid's pupal phase.

Zeta Metroid

The Metroid's body drastically transforms for a second time, and at this point shares many traits with that of a quadrupedal, theropod dinosaur. The Zeta Metroid can produce a variety of fire and plasma-based projectiles. It can no longer fly but possesses the highest level of agility in the entire Metroid life cycle.

Omega Metroid

The final and most powerful form of a standard Metroid. Now standing in a bipedal posture, the Omega Metroid sacrifices the mobility of the previous stage for increased size and strength, as well as gaining new attacks such as launching focused beams of fire. The Omegas and Zetas are together the adult phase of the species.

Evolved Metroids

In addition to the stages covered above, unknown circumstances can trigger the development of a rare, "evolved" variation of the Alpha, Gamma, Zeta, and Omega Metroids. The variants can be differentiated from the common counterparts by their orange pigmentation, an additional pair of eyes and the green coating on their backs resembling moss or fur with green veins spreading out on the edges. Their attacks are slightly altered and inflict more damage as well, thus making these evolved Metroids more powerful than the standard type. These variants are exclusive to Metroid: Samus Returns and are therefore not seen outside of SR388, including the planet's artificial replica.

Queen Metroid

The only form capable of laying Metroid Eggs. Only Metroids with specific genes can become Queens, however, it is unknown if they follow the same life cycle listed above. A Queen is quadrupedal and is the largest Metroid on SR388, surpassing the size and strength of even Omega Metroids, including their "evolved" variant.

Unnatural Metroid strains

Throughout the years of extensive research and experiments by Space Pirates, it was discovered that Larva Metroids are not only highly adaptive to planets outside of SR388, their biology is easily influenced by radiations as well.[3] As a result, the larvae are far more promising and exploitable as bioweapons than the later stages in the species' life cycle. This led to the creation of many unnatural Metroid breeds, and while there are some that turned out weaker than their original counterpart, many others became powerful aberrations. Their vulnerabilities vary greatly, though the cold remains somewhat prevalent. Interesting to note is that most of these unnatural strains were discovered long before the SR388 life cycle itself became known by the Galactic Federation.

The list below covers every single breed of Metroid in the entire series outside of the original SR388 strain.

Tallon Metroid

A Metroid larva that adapted to planet Tallon IV. Although its resilience was lowered significantly, it had near limitless potential for additional mutations.

Hunter Metroid

A Tallon Metroid that has developed a distorted body and tentacles through unverified means.

Fission Metroid

A mutated Metroid larva that multiplies when damage is inflicted onto it.

Metroid Prime (Dark Samus)

A Metroid heavily mutated by a Phazon Core organism. Fully capable of reproduction, it later stole Samus Aran's Phazon Suit which contained her DNA and used it to become her doppelganger, granting it high sentient intelligence and the ability to use Chozo technology. The creature is likely to have initially been a Tallon Metroid.

Infant Tallon Metroid (Metroid Cocoon)

An artificial strain created by Space Pirates. Intended to be used as organic portable batteries, they can also quickly grow into Tallon Metroids. Their cocoons are an artificial creation as well, used to sustain and carry large stocks of these infants.

Dark Tallon Metroid

A Tallon Metroid whose body is invaded and controlled by an Ing, rendering it more powerful and dangerous.

Phazon Metroid

The result of a Tallon Metroid heavily exposed to energized Phazon. This strain possesses a great number of unique abilities.

Miniroid

A mutated Infant Metroid born from an egg infused with Phazon. Miniroids can grow into Phazon Metroids.

Hopping Metroid

Another Phazon-induced Metroid that has acquired physiology akin to a Gamma Metroid's.

Metroid Hatcher

A tentacled, armored mutant, also exposed to Phazon. It is also capable of reproduction.

Mochtroid

These creatures are the first attempts made by the Space Pirates to produce clones of Metroids. They lack the physical strength and powerful defenses of a standard larva. For these reasons, they are regarded as failures.

Big Metroid

An anomalous, powerful stage reached by the last Metroid from SR388 when it was brought to planet Zebes. The cause for the abnormal growth is unknown, though it is likely a side effect of excessive Beta-Ray exposure. Giant Metroid larvae can also be created when using the Amplification device.

Unfreezable Metroid

Metroid larvae that have been genetically modified by the Galactic Federation to remove their main weakness to cold temperatures.

Samus Aran (Fusion Suit)

The heroine of the series became a Metroid hybrid on a genetic level after being injected with an experimental vaccine. The altered properties and appearance of her suit are partially the result of her DNA having combined with a Metroid's. After absorbing the SA-X at the end of Metroid Fusion, her genetic condition was restored to its previous human-Chozo hybrid state.

Additional variants

There are a few Metroid breeds which possess very little difference from the strain they originate from.

  • Zebesian Metroid: Larvae that have adapted to planet Zebes. They are nearly identical to the Larva Metroids from SR388, with the only dissimilarity being their acquired vulnerability to Power Bombs. They can also be temporarily repelled with a greater variety of weapons, including standard missiles, all Beam types and the Screw Attack. A scan in Metroid Prime 3 suggests that the Zebesian breed is more aggressive.[4]
  • Aetherian Metroid: Tallon Metroids imported to planet Aether acquire red translucent membranes instead of the common green. No other difference is observed.
  • Talvanian Metroid: Although all Metroid Eggs and larvae on the planet Talvania have been artificially enlarged with the Amplification beam by the Space Pirates, they do not possess any other noteworthy changes in appearance. However, they are vulnerable to a large Mech's standard beam weapons while frozen.
  • Metroid holograms: These hostile holograms are generated in training arenas where Samus practices her shooting skills. There are two types, one of which is based on Tallon Metroids and the other appears to look like emaciated Metroids.

Non-canon strains

Noncanon
"What's the matter? All I said was that Komaytos look like little Metr-"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.

The following strains are featured in works that are not part of the official Metroid universe or were removed from it.

Non-canon warning: Non-canonical information ends here.

Miscellaneous traits

Several of the breeds observed throughout the series reveal additional information about the species as a whole. For instance, in addition to draining energy, Metroids can also heal other organisms by injecting them with life energy taken from prey as demonstrated in Metroid: Samus Returns and Super Metroid by the last surviving Metroid from SR388. The scan of a Tallon Metroid in Metroid Prime 2: Echoes states that the stored energy in a Metroid's body can be forcefully drained from it and used for various purposes, allowing the bioform to be used as a living rechargeable power cell. However, the same scan reveals that cellular breakdown can occur in the Metroid if its body is repeatedly drained. It is also revealed through the Pirate Homeworld scans in Metroid Prime 3: Corruption that Metroids have a sensitivity to certain sonic frequencies, which the Pirates exploited with tank barriers to subdue several Phazon Metroids in the Processing chamber.

One of the most interesting discoveries concerns a power rarely demonstrated by the species: their capacity to rob a prey's natural ability via consumption and, potentially, using the stolen ability afterward. There are several confirmed instances of this power:

  • When the Big Metroid removed the Mother Brain's Laser Brain Attack, though the former did not use the stolen ability and instead transferred it to Samus Aran.
  • A more subtle demonstration was seen in the Metroid hybrid, Dark Samus, when she devoured Rundas, Ghor and Gandrayda, eventually using their attacks during her final battle on Phaaze.

There are two other events in which this ability-stealing power was possibly used by Metroid organisms, but is left ambiguous. The first involves the Metroid Prime being able to produce Phazon after supposedly devouring a Phazon Core. The second is Samus herself potentially demonstrating this power after becoming a Metroid hybrid, as she gains several abilities that naturally belonged to animals after she absorbs Core-X that were either mimicking or inhabiting those very same animals. An example is the Serris mimic's natural high speed becoming Samus' Speed Booster following her absorption of the creature.

Metroid egg

Metroid Eggs on the Pirate Homeworld.

History

Main article: History of the Metroids

Official data

Many of the pieces of data listed here only focus on the Metroid larva form or similar ones, not the entire species.

Metroid manual

"This protoplasm in suspended animation was discovered on the planet SR388. It clings onto Samus' body and sucks his [sic] energy. It can't be destroyed directly with the normal beam. Freeze it with the ice beam, and then fire 5 missile blasts at it."

Virtual Console retranslation

"This protoplasm, discovered on the planet SR388, clings to Samus and drains her energy. It can't be defeated with a normal beam, just repelled. Use a combination of the Ice Beam and missiles to defeat it."

The Official Nintendo Player's Guide

"This is a mysterious life form which was discovered on the planet SR388. It sticks to Samus’ body and sucks out her energy."

Metroid II: Return of Samus manual

"This is their first shape after hatching from eggs. They will cling to any creature that they can find, drawing its victim's life energy away."

Super Metroid manual

FLOATING LIFE FORMS - METROIDS
"It is said that Metroids are life forms created by an ancient civilization. Metroids engulf living creatures and absorb their energy. They are very intelligent and quick to reproduce."

Super Metroid Nintendo Player's Guide

Metroid regular

A Larva Metroid in Super Metroid.

Enemy Data Description
Color HP ATK E BE M SM PB Tourian. Freeze them, then blast them with Super Missiles.
Normal 500 120 10 20 35 20 12

Information

Official Metroid Fusion website

"These energy-based creatures have the ability to absorb the life force from any living thing. As the natural predator of X-Parasites, however, the Metroid may now be the key to Samus's survival."

An energy-based life-form with a translucent, spherical upper body. Claw-like spikes protrude from the lower half of the creature, which it uses to latch onto its prey."

Metroid: Zero Mission manual

"Metroids are the floating organisms discovered on the planet SR388. These fearsome predators latch onto other organisms and leech the life energy out of their prey."

Official Metroid: Zero Mission website

"SPECIMEN ID# M-1A
"Extremely dangerous! Gelatinous exterior of Metroid makes it impervious to beam weapons. Metroids can only be destroyed by Missiles while frozen. Large claws grip prey while smaller front fangs drain its life force. Transform to Morph Ball and use Bombs to escape grip. DANGER LEVEL: HIGH"

  • "Gelatinous exterior"
  • "Multiple brain stems"
  • "Gripping claws" (Outer)
  • "Energy-sapping fangs" (Inner)

Logbook entry

Metroid scanpicMetroid scanpic 2
Metroid scanpic 3Metroid scanpic 4

Metroid

Metroid Prime

Temporary scan

Morphology: Metroid
Energy-based parasitic predator.

Logbook entry

The dominant species of planet SR388, Metroids are energy-based parasitic predators. A Metroid will latch onto its prey and drain energy, growing larger as it does. The only way to shake an attached Metroid is to enter Morph Ball mode and lay a Bomb.

Official Metroid Prime Website

"Metroids are highly dangerous parasites averse to cold temperatures. The dominant species of planet SR388, Metroids can suck the life force out of living things. A Metroid will latch onto its prey and drain energy, growing larger as it does.

Metroid Prime Pinball manual

"An energy based, highly dangerous parasite."

Smash Tips

"These alien creatures float around and then try to clamp down on you with their sharp fangs. Quickly struggle to break free from their grasp."

Smash Tour (SSB4 Official Game Guide)

"Lasts 5 turns or until a player bumps into it two times"

"Bumping into this enemy costs you several stat boosts! Reclaim lost stat boosts by bumping into it a second time."

Dedicated terminal (M17: Infestation)

Pirate Log: Metroids
There is an extreme danger in handling Metroids. In case of a loss of containment, immediately freeze and secure specimen(s).

Nintendo Australia and New Zealand tweet

Eight Metroids growing

"On the eighth day of Christmas, Nintendo gave to me:

Eight Metroids growing…"[6]

Appearances in other media

Noncanon
"What's the matter? All I said was that Komaytos look like little Metr-"

Non-canon warning: This article or section contains information that may not be considered an official part of the Metroid series in the overall storyline by Nintendo.
Mt hero2

Metroids as they appear in the Nintendo Comics System

  • Metroid larvae appear in the Kid Icarus franchise, under the name Komayto, which is stated in the instruction manual to have come from another planet. This creature can be found flying around Skyworld in packs. Kid Icarus was also created using the Metroid game engine. During the game Kid Icarus: Uprising, the main character Pit states himself that "Komaytos kind of look like little Metroids" before being hushed by Viridi.
  • A Metroid larva (albeit with a blue coloring) is a collectible treasure from "Story 4: Don't shock the owl!" of "Final Chapter: Mysterious Factory!" in the Game Boy and Game Boy Color game Wario Land II. They are also often in 9-Volt's microgames in the WarioWare series, such as WarioWare, Inc.: Mega Microgame$!, WarioWare, Inc.: Mega Party Game$!, WarioWare: Touched! and WarioWare: Twisted!.
  • Metroid larvae made an appearance in Kirby's Dream Land 3 for the SNES. If Kirby freezes all the Metroids in the level, Samus removes her helmet and gives Kirby a Heart Star. Interestingly, Kirby is completely immune to their life draining abilities when they try to attack him.
  • Metroid larvae wander onto stages randomly in Metroid Prime Pinball and also have their own minigame, Metroid Mania.
  • In Metroid Prime 3: Corruption, a Metroid is used on the tab for the creatures section of the Logbook. Interesting to note is that the Metroid depicted here has six nuclei, five encircling the top of a larger, centralized nucleus.
  • The baby from Metroid II: Return of Samus and Super Metroid appears as an item in the Nintendo DS game Animal Crossing: Wild World. It appears in its signature capsule, and if tapped will play a few seconds of the Super Metroid title screen theme. It is a rare item that is acquired randomly by shooting down Gulliver. The item also appears in Animal Crossing: City Folk, but cannot be transferred through the ingame catalog due to the item's rarity. It acts the same way as before and is obtained in the same manner as well; it will play the entire Super Metroid theme this time, however. The same item appears once again in Animal Crossing: New Leaf, but it is not obtained through the same method as the two previous games. Instead, it is randomly acquired through fortune cookies, which the player can buy using two of the 3DS's Play Coins. This version also plays only a few seconds of the title theme.
  • In Tetris DS, there is a single player game mode called Catch Mode where players catch Tetraminos (blocks) in order to create a 4X4 square and detonating it to make the cluster smaller. The Brinstar theme plays during this and encapsulated Metroids (in capsules similar to the Metroid hatchling's) fall down. If touched, the energy meter will go down and the cluster becomes smaller.
  • A Tallon Metroid (simply called a Metroid) can be seen on Nintendo Monopoly representing St. James Place for $180.
  • A Metroid larva is shown in a capsule in Singularity along with the message "Mother my brain hurts."
  • A Metroid larva is seen in a tank in Starcraft 2: Wings of Liberty in the secret Mission "Piercing the Shroud." It is very similar to that of the baby.
  • The Retro Studios-developed Donkey Kong Country: Tropical Freeze contains an appearance by a Metroid larva as an Easter egg in level 4-3, Amiss Abyss. To access it, the player must swim through a tunnel about midway through the level, then swim back the way they came and pass through a cluster of electrified anemone tentacles that closed behind them initially, taking damage in the process. This causes a small school of fish in the background to swim upwards into view, followed shortly thereafter by the Metroid.[7] Retro most likely chose this level to house the Metroid cameo because it features a wide variety of bioluminescent undersea life, among them jellyfish; the Metroid even swims through the water by undulating its talons in the same manner as a jellyfish does with its tentacles. This secret went undocumented for nearly four-and-a-half years.[8]

Super Smash Bros series

Metroid larvae appear in a minor reference in Super Smash Bros., in Super Smash Bros. Melee as a trophy as well as the baby being seen in the opening cutscene, and in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U and Super Smash Bros. Ultimate as an Assist Trophy that will latch onto opponents and "drain" them of energy (what they actually do is increase the victim's damage, but can still sap health if a stamina match is being played). It can be shaken off, which will cause it to try and seek another victim. It can phase through platforms similar to a Phazon Metroid. Using Up-Special moves while the Metroid is latched on to a character cancels the move after the few starting frames; this can be done multiple times in a row. This allows some characters to stay in the air for quite a while. Interestingly, the model of a larval Metroid used in-game for the Nintendo 3DS and Wii U games exhibits unnaturally large inner-fangs; in fact, they appear to be larger than the outer ones. In Melee, the intro scene from Super Metroid is reflected off of the trophy, with the infant missing from the scene.

Metroid in Spirits SSBU

A Metroid also acts as one of many Spirit characters in the game, which can be equipped to any character and fight alongside them. Its artwork is taken from Metroid: Samus Returns.

Super Smash Bros.

Metroids are briefly mentioned in Samus's "Characters" bio in the "Data" section of Super Smash Bros.. Her bio says that Samus "...pursues the airborne life form, Metroid, throughout the whole universe."

Super Smash Bros. Melee

Fig 02 240

Super Smash Bros. Melee website.

"A parasitic life form that can absorb all types of energy, Metroids have strong resistance to most conventional weaponry. To defeat them, Samus Aran had to freeze them with Ice Beam shots and then blast them with missiles. Mochtroids, which look like Metroids, are weaker, with fewer internal nuclei."

(Metroid 08/89).

Super Smash Bros. Brawl

"A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable."

Metroid (1987)
Metroid II: Return of Samus (1991)

Smash Bros. DOJO!! data on the Assist Trophy

"Like the name says, this Assist Trophy is from the game Metroid. It's an artificial life-form that absorbs all kinds of energy.

In our game, it also attaches to the head and starts to drain its victim. Since it will increase your damage, try to shake it loose."

Stickers

Super Smash Bros. for Nintendo 3DS and Wii U

Metroid SSB4
Super Smash Bros. for Nintendo 3DS and Wii U Trophy
NTSC
"First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!"
PAL
"Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!"

Nintendo Land

Metroid larvae appear as robots. They can suck out the Mii's energy but they also like to drop Miis in the Lava on the volcano map. Metroids must be frozen with the Ice Charge before shooting their core to kill them, reminiscent of how they are killed in the official Metroid games. This game also implies that the Chozo went extinct because they lost control of the Metroids.

Non-canon warning: Non-canonical information ends here.

Etymology

Hiroji Kiyotake: There was one more staff member, and the two of us decided on it. We attached "android" to the "metro subway" and that's how we got "Metroid". [9]

Trivia

Original Metroid Origins

The origin of the Metroids.

  • Metroids are repeatedly referred to as “parasites” throughout the games; however, they would be more accurately described as predators.
  • Samus Aran eventually becomes a Metroid hybrid akin to her doppelgänger Dark Samus, who also possessed both human and Metroid DNA. However, her previous genetic makeup was restored after absorbing the core of the SA-X.
  • Chronologically, Samus' first encounter with Metroids occurred in Tourian; ironically, the last of the species would later become extinct there.
  • A theory on how Infant, Larva and similar Metroid strains float in the air is that the substance within their membrane can have its density controlled somehow.
  • While the Metroids' purpose was stated in the manual for Metroid Fusion and heavily hinted at in the Chozo Memories from Metroid: Samus Returns to be the eradication of the X Parasites, the backstory in the PAL Super Metroid Players' Guide tells a different story. It states that the Metroids may have been given their ability to transfer energy into organisms by their creators with the hope that the creatures could use it to benefit humanity.
  • Bioforms that are killed by Metroids turn into husks with characteristics that, for unknown reasons, vary during time. Some turn into an extremely fragile brown or colorless husk that crumbles into dust on contact, while others become hardened corpses that cannot crumble.
  • Metroids have never been successfully contained without them breaking free sooner or later, either through their own means or through the help of another being, intentional or not.
  • Additionally, it is arguable that Mother Brain's telepathic powers were unable to maintain complete dominance over Metroids, as a few varied incidents in the past have provided some skepticism to the level of control Mother Brain has had on the Metroids.
  • There have been no known cases of intraspecific competition between Metroids for the right to feed. In occasions where several Metroids are in the presence of a potential prey, they will take turns attacking the victim (in the Prime series and Zero Mission gameplay), or will group together to feed on a victim simultaneously (as seen in Metroid, Metroid II, Super Metroid and during a cutscene in Zero Mission).
    • Dark Tallon Metroids were seen piling Pirate Troopers together on Dark Aether, seemingly conserving their food for later group feedings. However, this behavior is most likely non-existent in other Metroid variants, as these Dark Tallon Metroids are actually controlled by the sapient race known as the Ing.
  • A Metroid project "Dread" is mentioned in a scan in Metroid Processing detailing failed Pirate plans to use Metroids as a battery source, although many fans assumed it was a reference to Metroid Dread, a supposedly lost Metroid game.
  • The full limitations of Metroid behavior has not fully been explored. However, it may extend beyond the simple feeding instinct, as demonstrated by the baby in Super Metroid. Technically, it had grown beyond the imprinting of Samus as its mother, yet it still recognized her and restrained itself, even going so far as to save her from Mother Brain and transfer energy and a new weapon back to her.
  • Ironically, the Galactic Federation has been successful in many elements concerning the Metroids, many of which the Space Pirates ultimately failed to achieve despite years of trial and error. The ringleaders had found an extremely reliable way of controlling Metroids in the form of the humanoid MB. They had also successfully rid the creatures of their greatest vulnerability: cold. Finally, the Federation was able to give the Metroids access to the rest of their life cycle, despite the creatures being located outside of their homeworld, SR388.
    • The Metroids have actually been able to nullify their weakness to cold on one occasion, long before the Federation did. This was seen in specific Fission Metroid variants and Metroid Prime's core form during Samus's mission on Tallon IV. However, this invulnerability was unintentional, as these two Metroid species had achieved this ability through an unpredictable series of mutations caused by Phazon.
  • Metroids seem to not have the need to breathe oxygen. This is seen when entering the G.F.S. Valhalla; while exploring the destroyed ship, Metroids are seen outside of the ship and wandering about in space. Also, an Omega Metroid was in the hangar bay of the Biologic Space Laboratories research station, as the door was broken showing the vacuum of space, possibly having the room decompressing.
  • In Metroid Prime and Metroid Prime 2: Echoes, Metroids who have broken free from their containment tubes will engage in combat with the Pirates and vice versa. However, on the Pirate Homeworld in Metroid Prime 3: Corruption, both sides will ignore each other and assault Samus in tandem. A logical explanation would be that both sides, being corrupted by Phazon, no longer see each other as adversaries (this has been noted in Pirate research experiment reports found by Samus in Metroid Prime) or that both species are forced by Dark Samus to work as a group. This could also be due to a programming error, as both creatures never appear in the same room outside of containment unless Samus trips the alarm and enters a Metroid-infested room, forcing the Pirates to appear in it.
  • In Metroid Prime and Metroid Prime 2: Echoes, when a Metroid collides with Phazon or an open door, it will explode.
  • Ironically, the Blue X of Metroid Fusion attempted to counteract against Samus due to her Metroid cells and her weakness to cold. It is doubtful Cold X existed back on SR388 due to the planet's lack of a natural cold climate. If they had existed, it is possible the Blue X would have had an advantage over the Metroids on SR388.
  • In early encounters with the SA-X, the imitation would attempt to kill Samus by using the traditional tactic used to kill larval Metroids (freezing her in place with the Ice Beam, then shooting a Super Missile at her).
  • Some Space Pirates are known to have treated Metroids as pets. Although High Command strictly forbids this, some Metroids can be scanned with evidence of being recently fed with Space Pirate rations and pet treats. This caused the Metroids in question to suffer food poisoning and occasionally became frenzied creatures.
  • Metroids are the series' equivalent to the titular Aliens (Xenomorphs) of the Alien series, featuring a life cycle, a Queen producing eggs and being a menace to the female protagonist. Additionally, the first movie implied a connection between the Space Jockey's race and the Xenomorphs, leading to theories of the former being involved in the creation of the latter, similar to how the Chozo were connected to their Metroids.
    • The Zeta Metroids secreting the previously mentioned yellow mucus from its mouth is another parallel to the Xenomorphs, as both organisms use their hardening saliva to form their nests.
      • However, the spinoff prequel films Prometheus and Alien: Covenant, created well after the Metroid franchise, ultimately reveal that the Xenomorphs were created by the android David 8, although the latter film's novelization indicated that the Engineers created the xenomorphs while David 8 merely created the praetomorph.
  • A Metroid appears in the Piercing the Shroud level of Starcraft II: Wings of Liberty, in a capsule similar to the baby's.
    Metroid Other M Metroid Art 94

    Note the four nuclei visible within the blue inset.

  • The background of Metroid Prime Pinball's Wireless Mission mode features a Metroid with many more, smaller nuclei and a jagged shell.
  • When reading the temporary scan of a creature in Corruption, a pair of Metroids are seen to either side of the scan's text. The nuclei of the two Metroids are placed side to side and are connected by lines to the bottom of their membrane.
  • NES Remix includes a Metroid Miiverse stamp.
  • Phazon was originally explained as the remaining energy from the Metroids Samus exterminated on Zebes, undergoing fractal cloning. An image of it can be seen here
  • Despite their weakness to cold temperatures, Metroids can survive in space, which constantly fluctuates between extreme heat and extreme cold.
  • In the original Metroid, besides the traditional green-colored Metroids with red nuclei, there were also red-colored Metroids that specifically target Samus (the traditional green ones simply float around). They were omitted from the remake Metroid: Zero Mission, although the red Fission Metroid and Tallon Metroid display similar physical features to the aforementioned red Metroids.
  • Metroid: Samus Returns Official Guide strangely claims that the Chozo had discovered Metroids living on SR388 as opposed to creating them, contradicting lore established in Super Metroid and Metroid Fusion as well as image 5/11 of the Chozo Memories which displays their apparent creation as a means to counter the X Parasite.
  • The real-life etymology of the word "Metroid" is a portmanteau of "Metro Station" and "Android", but within the canon of the Metroid series, it is stated to be the Chozo term for "ultimate warrior".

Gallery

For official artwork, see Metroids' Gallery.


Notes and References

  1. ^ Wikipedia:bioweapon Metroid Prime Pirate Data "Metroid Morphology" from Phendrana Drifts
  2. ^ "Scans indicate that this hostile environment has produced a new mutation in the Metroid genome: the ability to evolve into progressively larger, and more deadly forms." -- SR388 Data File [1]
  3. ^ Space Pirate Data: Observations on Metroids native to different planets display subtle variations in biological processes. Our Homeworld's atmosphere has resulted in various unique physiological mutations.
  4. ^ Data decoded. Zebes specimen.
    Highly aggressive subject has been
    transferred to an off-site laboratory.
  5. ^ This high energy lifeform is a Metroid: Alpha Type (Scan in Metroid Prime, NTSC version only)
  6. ^ Nintendo Australia and New Zealand (NintendoAUNZ). 20 Dec 2017, 5:00 a.m. Tweet. https://twitter.com/NintendoAUNZ/status/943405638033592320
  7. ^ Shane Marchis on Twitter: "Here's a how-to video on seeing the Metroid cameo I discovered earlier. Works on Wii U and Switch!". Retrieved on July 4, 2018.
  8. ^ Gach, Ethan. Four Years Later, Players Found A Metroid Hidden In Donkey Kong: Tropical Freeze. Kotaku. Retrieved on July 4, 2018.
  9. ^ Famicom Disk System: The More You Play It, the More You'll Want to Play!. Metroid Database. Archived from the original on 2018-08-01. Retrieved on 2011-06-15.