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Metroid Dread (メトロイド ドレッド Metoroido Doreddo?), also known as Metroid 5, is an atmospheric science-fiction horror action-adventure game in the Metroid series, developed by MercurySteam. It is their second Metroid game after Metroid: Samus Returns (2017). It was released on October 8, 2021[1][2][3][4] for Nintendo Switch. A direct sequel to Metroid Fusion, Dread was planned since 2005 for the Nintendo DS, but cancelled because of technical limitations. It lingered in development hell for 15 years until it was revived following the success of Samus Returns.[5]



A virulent floating organism that drained energy from its prey through physical contact. Metroids were originally created by the Chozo and named after their word for "ultimate warrior." Their value as a bioweapon sparked several crises, and as a result, all traces of them have been eliminated. They are now extinct.

X Parasite:

A gelatinous, parasitic organism indigenous to the planet SR388. It could absorb the DNA of its host, living or dead, and replicate its form. When infecting a living host, it could even access the host's memories. X parasites were driven not by emotion but by an instinctive need to replicate and spread to increasingly stronger hosts. Their inability to be controlled marked them as even more dangerous than their sole predator, the Metroids. Like the Metroids, they are believed extinct.

With no Metroids surviving on SR388, it became infested with the X, horrifying parasites capable of imitating any living being. Unware of this, I set foot on the planet, got infected, and almost died.

The only thing that saved me was a vaccine created from Metroid DNA, which also left me uniquely able to oppose the X. This ability was tested immediately when I went to a Biologic Space Laboratories (B.S.L.) research station to investigate a distress signal.

There, I battled many powerful X forms, including the SA-X, which was the X mimicking me in my Power Suit at full strength. I eventually eliminated the X menace on SR388 by setting the B.S.L. research station on a collision course with the planet.

After that, the X and Metroids were just memories. Or so we thought. Just when it all seemed over, the Galactic Federation received a mysterious video transmission.

It showed an X. Alive and in the wild.

Thorough analysis proved the video was real. Although the sender was unknown, the transmission was traced to a particular planet.

It was called ZDR. If the X had somehow escaped extinction out there, they would pose a threat to the entire galaxy. The Galactic Federation dispatched a research team of seven E.M.M.I. to investigate.

An E.M.M.I. is a large research robot designed to capture field samples and extract their DNA. Their incredible mobility and protective plating, made of the strongest stuff in the universe, practically guaranteed the mission's success.

But not long after their arrival on ZDR, all communication was lost.

What is happening on ZDR? Is the planet really infested with X? As the only one immune to the parasites, it's up to me to go there and find out.


Following the events of Fusion, the Galactic Federation receives video footage from an unknown source that suggests the X Parasites had survived the destruction of SR388. Seeking to determine if the X still posed a threat to the galaxy, the Federation dispatched a unit of seven E.M.M.I. robots to investigate the planet ZDR, which was believed to be the source of the transmission. The unit vanished soon after arrival. Samus Aran is dispatched to investigate by the Federation and travels to ZDR. As the only being in the universe with immunity against the X Parasites, Samus seeks to uncover whether they truly still exist. During her mission, Samus's Power Suit begins to regenerate its original appearance before her vaccination against the X.

Soon after arriving on ZDR, Samus encounters a hostile, living Chozo (who previously appeared in the Chozo Memories of Metroid: Samus Returns), who attacks her, steals her abilities and causes some sort of power surge within her. Samus regains consciousness without her power-ups and with her access to the surface of ZDR destroyed. As she explores the planet in search of a way back to her ship, Samus finds the E.M.M.I. robots, which have gone rogue and now seek to kill her. Discovering that she can harness the power of Central Units, Samus begins to hunt down each E.M.M.I., acquiring and reacquiring some of her stolen abilities as she does so. She also encounters Kraid, previously thought to have died in the destruction of Zebes, among other fiendish creatures.

While exploring Ferenia, a region with Chozo ruins, Samus discovers hieroglyphs depicting the Chozo that attacked her, and her hand briefly surges with power. She is then ambushed by a purple E.M.M.I., only to be deactivated by a benevolent Chozo named Quiet Robe. Quiet Robe greets Samus and tells her that the Chozo who attacked her - Raven Beak - leads the Mawkin, a warrior tribe of the Chozo that massacred the Thoha, the scientist tribe native to SR388 that could control the Metroids, in order to prevent them from destroying the planet; the Mawkin had previously cooperated with the Thoha to contain the Metroids but betrayed them when Raven Beak sought to take the Metroids for himself. Quiet Robe was the sole survivor, taken captive in order to work for the Mawkin. The Mawkin planned to return to SR388 following their massacre, but one soldier in Raven Beak's battalion was secretly an X, and it infected the other soldiers before being contained by Raven Beak. By the time the infection was contained, Samus had wiped out the Metroids. Quiet Robe explains that Raven Beak hacked the E.M.M.I. and commanded them to extract Samus's Metroid DNA so that he could resurrect the Metroids for galactic domination. After Quiet Robe deactivates the remaining three E.M.M.I. and opens a path for Samus, the Chozo is killed by a Robot Chozo Soldier, which Samus then destroys.

Entering Elun, Samus discovers the X Parasites, which end up escaping into ZDR and infecting all life on the planet. One infects Quiet Robe and uses the Chozo's body to reactivate the remaining E.M.M.I. Samus approaches Hanubia, the surface of ZDR, and is attacked by the final E.M.M.I. She experiences a sudden power surge and completely siphons the E.M.M.I. of its energy. ADAM, her AI commanding officer, realizes that Samus has awakened Metroid powers, and the Chozo DNA Samus received as a child was donated by both a Thoha and a Mawkin, explaining her superior physical prowess. Infiltrating Raven Beak's ship base, Itorash, Samus finally confronts the evil Chozo general, who reveals that her Mawkin DNA came from him and that he had been impersonating ADAM from the time she woke up in Artaria. He offers her a place at his side as ruler of the galaxy, but she refuses and attacks him.

Samus and Raven Beak engage in a grueling battle, and he overpowers her. Seemingly strangling her to death, Raven Beak explains that he now intends to create an army of clones of Samus, now the most powerful Metroid of all. Suddenly, Samus's suit metamorphosizes into a Metroid-like armor, and she, revitalized and having gone completely berserk, destroys Raven Beak's helmet before draining his energy, causing the ship to crash onto the surface of ZDR. Both survive, and Raven Beak is infected by an X Parasite that turns him into a monstrous form. Samus destroys Raven Beak X and the X Parasite within him, then races back to her Gunship to escape the exploding planet. Samus finds herself unable to pilot her ship without draining its energy, but is surprised by the X-infected Quiet Robe, who allows her to absorb its X form to stabilize her Metroid-Chozo DNA and revert her suit, allowing her to safely pilot her ship off the planet.

Collecting items will unlock Chozo Archives, similar to the Chozo Memories of Samus Returns, which show the background of Raven Beak and Quiet Robe.


New to the series, Samus use magnetic grapples to climb walls, and the Phantom Cloak ability renders her temporarily invisible.[6][7] The latter is useful against the E.M.M.I., which pursue Samus relentlessly throughout the game.[8] The Free Aim and Melee Counter mechanics from Samus Returns are retained, now being usable while Samus moves. Samus's movement speed in Dread is faster than any other previous Metroid game.[9]

The computerized Adam Malkovich returns in this game as a provider of gameplay hints and story-related information. Samus is able to interface with him via Network Stations. He does not give Samus orders or objectives like he did in Metroid: Other M and Metroid Fusion. A Mission Log on the Pause Screen allows access to a record of events and tutorials.


The game was released on October 8, 2021.[10][11] Amiibo of Samus in her new suit and an E.M.M.I. were also released alongside the game, which grant an extra Energy and Missile Tank respectively, and can be tapped again once per day to partially restore energy and Missile Ammo.[12] Due to logistics issues, Nintendo announced on September 22 that the amiibo's release in Europe and the United Kingdom would be delayed to November 5th.[13] However, the game still launched on October 8th.[14]

The previously released Super Smash Bros. amiibo of Samus, Dark Samus and Ridley also work with this game, restoring energy and Missile Ammo once per day.[15]

Dread was reported to be the most preordered game at GameStop in the week following E3, beating even The Legend of Zelda: Skyward Sword HD and Pokémon Brilliant Diamond and Shining Pearl.[16][17] GameStop offered an Exclusive Pin Set with pins of Samus and an E.M.M.I. for preordering the game through their store.[18]

Wallpapers offered through MyNintendo.

MyNintendo announced on October 1 that it would be offering a holographic foil poster set as a reward. The set was restocked on October 19, 2021.[19] They are also holding a sweepstakes to win a prize pack that consists of a Dread-branded Nintendo Switch case and Pro Controller (from PowerA Gaming), hoodie (from Fifth Sun) and 20x24 metal sublimation print. Digital wallpapers are also available from MyNintendo.[20] The controller, case and hoodie can be also purchased.[21]

A free demo was released onto the eShop on October 28, 2021.

Special Edition[]

A Special Edition of Dread was released. Its contents include a SteelBook case, a regular case (in which a physical cartridge is stored), a 190 page hardcover art book, and art cards that depict the key art of Dread and the first four games in the 2D Metroid saga, with the art being region dependent.[22][23] The cards also feature an emblem in the shape of Samus's Visor in each respective game, and the console on which the game was originally released. The Special Edition was more widely available leading up to release in the United Kingdom, but was beset by scalping in North America.



Metroid Dread was first announced in the June 2005 issue of Game Informer, and further details emerged on the magazine's online forums. According to the forum moderators, the game was a 2D side-scroller being developed for the Nintendo DS, with its plot following the events of Metroid Fusion.[24][25]

On September 19, 2005, IGN reported that Metroid Dread was being developed but would not be formally announced for some time.[26] Nintendo had neither confirmed nor denied its existence.[26] On February 17, 2006, Official Nintendo Magazine listed Metroid Dread as having a possible release date in November 2006. However, on March 16, 2006, in the second issue of the magazine, the game was marked with a vague 2006 release date. It was also listed for release in 2006 in the April, May and June 2006 issues of the magazine, but disappeared from the schedule in the July 2006 issue. The April 2006 issue stated:

Currently lurking behind a dark veil of mystery, Metroid Dread looks set to be a 2D Metroid game created specifically for the DS and its capabilities. We're hoping to hear the first solid information at the E3 games show in May, so watch this space.

On October 7, 2005, the Nintendo-Next website reported that the game was cancelled without giving a source. However, on March 23, 2006, the website N-Sider reported that IGN editor Craig Harris was asked about Metroid Dread, who stated that it was too early to show Dread at E3 2005, but that it could be shown later that year. [27]

Metroid Prime 3: Corruption reference[]

On August 27, 2007, IGN discovered a scannable Space Pirate log from a terminal in the Metroid Processing room, on the Pirate Homeworld. The message stated:

Experiment status report update: Metroid project "Dread" is nearing the final stages of completion.

The adjacent terminal states that the project had failed:

"Experiment results unsuccessful. All attempts at using Metroids as a weapon power source have failed."

Fans were led to believe that these messages were a reference to Metroid Dread and indicated the game had been cancelled,[28] but on September 6, 2007, Nintendo denied the existence of Dread and said "Nintendo is not making the 2D Metroid at this point in time".[29][30] While Retro Studios developers stated that the reference was a coincidence, Mike Wikan later admitted that it was a joke.[31]

The Metroid Dread reference was removed in the Japanese version of Metroid Prime 3: Corruption only.[32] It now reads:

"Space Pirates data decrypted: Ordnance research and development progress report. The development of Dread-Class Turret is going well."


Yoshio Sakamoto revealed that the game did exist at one point and stated that if he were to return to it, he would prefer to "reset the situation at once and start from scratch."[33][34] [35]

On the May 3, 2010, 75th episode of IGN's Nintendo Voice Chat Podcast, editor Craig Harris confirmed that the story for Dread was fully written and he had seen it at one point in time, claiming "[Nintendo] has it and can bring it back at any time."[36]

In July 2015, a Nintendo Software Technology insider revealed that a working prototype of Dread had been created around 2008, and was shown in secrecy to Nintendo of America staff around E3 2009. By this point, the game no longer bore the "Dread" title and had a graphical style very similar to Fusion. [37] The source stated that NST had been considered as a priority studio in the development of Dread, but were dropped by Nintendo after the failure of their game Project H.A.M.M.E.R.[38]

On a followup podcast, Liam Robertson, the video game researcher who broke the NST story, revealed some more details. The prototype had a Map on the bottom screen of the DS, with the gameplay being on the top screen. He also revealed that Craig Harris could not recall the synopsis he had seen of the game, which he had seen in materials selectively distributed to the press circa 2005. Robertson speculated that Dread was dead by 2010, and developed by the same team behind Fusion.[39]

When asked by IGN whether Metroid: Samus Returns, the forthcoming remake of Metroid II: Return of Samus for Nintendo 3DS was linked to Dread, Sakamoto quickly shot down any connection, saying "I think it’s better to say that this is a remake, remastering of Metroid II, a powered-up version of that, and not something to do with the other project."[40] He did, however, indirectly confirm the earlier statement by the anonymous NST developer, about Dread having a dual screen setup with the Map and UI on the bottom screen, and gameplay on the top screen.[41] In a 2018 interview with Hobby Consolas, Sakamoto stated that the DS did not have the technical specifications to make the new Metroid game he had in mind, which he reiterated when Dread was finally announced. He also implied in the same interview that the next game would explain the Chozo Memories ending from Samus Returns.[42]


Metroid 5.png

Metroid Dread was officially announced at Nintendo's E3 2021 Direct on June 15, 2021.[43] A trailer was presented, followed by a presentation given by Sakamoto in which he detailed the game's long development history. About 40 minutes of gameplay was shown after the Direct during the Treehouse Live event.[44][45]

In the development history video, Sakamoto said that the game was cancelled twice. According to Eurogamer, Dread had been revived in 2008, with a playable prototype being created and shown internally at Nintendo before being cancelled again.[46] This appears to confirm the report from Liam Robertson suggesting a Dread prototype was presented in secret at E3 2009.

According to Sakamoto, he first conceived the general concept of a "dreadful" enemy - the E.M.M.I. - fifteen years earlier, but the overall story had been finalized recently with the help of MercurySteam. In Sakamoto's opinion, it surpassed his original vision. The E.M.M.I. were directly inspired by the SA-X, the main antagonist of Metroid Fusion that stalked Samus throughout the game, and was too powerful for her to defeat until the very end.[47]

The general themes and concept of Dread, in which Samus was chased by an overwhelming enemy that she could not defeat, had not changed over the fifteen years. While the game places an emphasis on "fear-based gameplay", Sakamoto promised it was not intended to make Dread a horror game and the E.M.M.I. would not be present everywhere. He also said that while Dread places an emphasis on story, it does not do so in an intrusive way, making use of occasional cutscenes similar to Samus Returns.[47]

Although the story concept remained the same, Sakamoto said that the presentation and details evolved over the course of development, and exceeded his original expectations. Dread was also designed in a way that newcomers could enjoy the game even if they had not played any previous Metroid titles, with the introduction summarizing past events, particularly those of Fusion. Gameplay-wise, it took more reference from past Metroid titles than unrelated Metroidvania games.[48]

The announcement of Dread led to an increase in sales of previous Metroid titles on the Wii U eShop.[49]

Uncredited developers[]

Shortly after the release of Metroid Dread, multiple developers had found that they were not included in the game's ending credits. Roberto Mejías, a 3D artist and Tania Peñaranda Hernández, a 3D character animator, both posted on LinkedIn that they were not credited despite having made assets and environments that were present in the finished product.[50] A third developer also came forward anonymously. MercurySteam responded to these claims by explaining the company's policy of developers needing to stay at the studio for at least 25% of a project's development time to appear in the credits, with some exceptions.[51] This led to controversy among fans of the game, who felt this practice was unfair.[52]


"Multiple mutations will cause a Metroid to grow into an even larger and more powerful adversary."

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Dread was the number one selling game on the Nintendo Switch eShop in multiple countries for the week of October 11, 2021.[53][54] According to GamesIndustry editor Christopher Dring, Dread surpassed physical sales of Metroid: Samus Returns within its launch week.[55] Famitsu reported that Dread sold an estimated 86,798 physical copies in Japan within its first week,[56] and achieved 128,257 in lifetime sales by November 7, 2021.[57] Doug Bowser confirmed to The Verge on November 12 that Dread sold 854,000 units in the United States, making it the best launch for a Metroid title.[58] The NPD Group, a market research company, estimated that Dread was the third best selling game during the month of October, although their estimate does not take digital sales into account.[59]


Dread won Nintendo Game of the Year[60] and was nominated for Ultimate Game of the Year at the 2021 Golden Joystick Awards.[61] Nintendo UK general manager Nicolas Wegnez accepted the Golden Joystick Award on Nintendo's behalf. It has also been nominated for Game of the Year and Best Action/Adventure at The Game Awards.[62] [63] [64]

Potential sequel[]

During his Development History presentation, Sakamoto stated this about the game's story: "The series has chronicled the uncanny relationship between these Metroids and the heroine Samus, but this game will mark an end to that story arc. We're hoping fans of the series will wonder "what does 'mark an end to the story arc' mean?" as they play the game."

Two days later, he later clarified that the Metroid series would not end with Dread and what he meant was that the game would resolve the connection between Samus and the Metroids, while introducing new storylines for future titles. He said another game is "waiting in the works, and we want you to look forward with what we do with that next — but there are no specifics now."[47] He also told Eurogamer that the ending of Dread will offer an idea of Samus's next adventure.[46]

Official data[][]

"Video footage from an unknown source indicates that the deadly X parasite—thought to have been eradicated—may still live.
The Galactic Federation dispatches a special unit consisting of seven E.M.M.I. robots to the remote planet ZDR, believed to be the source of the transmission. Soon after arriving on ZDR, the whole unit vanishes.
As the only one immune to the X parasite, intergalactic bounty hunter Samus Aran is sent in to find out what happened.
Shortly after landing, a mysterious foe traps Samus deep below the surface of this dangerous world.
Now, Samus must hunt or be hunted as she makes her way through a labyrinth of enemies to reach the surface."

Update history[]


A game-ending glitch was in the initial version of Dread. If a marker was placed on the Hyper Beam Door at the end of the game before destroying it, and it was later destroyed, Dread would crash and the Switch would display an error message. A patch released on October 20, 2021 fixed the glitch. The patch notes are below:

  • Fixed an issue where, if a map marker is placed on a specific door on the map screen (the door destroyed with the beam obtained at the end of the game), destroying that door at the end of the game would cause the game to forcefully quit with the message “The software was closed because an error occurred”.
  • Fixed several other issues to improve overall gameplay experience.


A second bugfix patch was released on November 3, 2021.

  • Fixed an issue where retrying after a game over would cause the play time to be added only when retrying a specific boss fight.
  • Fixed an issue where the game would force-quit if you hit an enemy frozen by an Ice Missile with the Shine Spark in a certain way.
  • Fixed an issue that caused Samus to move strangely when jumping at certain times in the Morph Ball Launcher.
  • Fixed an issue where the final boss would get stuck on a wall and not be able to move during a certain attack, making it impossible to progress in the game.
  • Fixed an issue where Samus would get stuck in the wall when defeating the E.M.M.I. in Ferenia in a certain position.


A third bugfix patch was released on November 16, 2021.

  • Fixed an issue where Samus’ damage detection would disappear under certain conditions.
    • We made the decision to fix this issue because there is a possibility that it may occur unintentionally, and if it does, it will result in a play experience that is far different from the way Metroid Dread was originally intended to be experienced.


  • Footage of Dread from the Announcement Trailer appears in the trailer for the OLED model of the Nintendo Switch.
  • The development codename of Dread was Cazadora, which means Huntress in Spanish.[65]
  • Metroid Dread is the first 2D game in the series that is not directly influenced by a recent Alien film.[citation needed]
  • In previous 2D Metroid titles, if Samus stood on the edge of a platform it would appear as though she were standing in midair. In Dread, approaching an edge causes her to lean forward slightly without stepping off.[66] Her feet are also able to adapt to any surface, including slopes.[67]

See also[]


For artwork, see Metroid Dread/Gallery.


Pre-release screenshots[]

Physical scans[]


Special Edition

Release countdown[]



  1. ^ Nintendo of America (NintendoAmerica). "While Samus is facing some strong new threats, she is the only bounty hunter in the universe fit for such a challenge. There will be more #MetroidDread news to share in the near future, so look forward to the game’s release on 10/8! ¶" 16 June 2021 11:30 a.m. Tweet.
  2. ^ Nintendo of America (NintendoAmerica). "Samus’ next 2D adventure, #MetroidDread, launches October 8 on #NintendoSwitch! Don’t forget to learn more about the history of the series in the latest Metroid Dread report:" 6 August 2021 10:00 a.m. Tweet.
  3. ^ Nintendo of America (NintendoAmerica). "Before #MetroidDread invades #NintendoSwitch systems next week, how fast do you think you can conquer Mother Brain in #SuperMetroid? See if you’re faster than your friends by posting a screenshot of your game completion time, and don’t forget to tag #NintendoConquerorsClub!" 1 October 2021 2:00 p.m. Tweet.
  4. ^ Enric Alvarez (Enric_Alvarez). "Just One Week. Can you believe it?" 1 October 2021 3:13 a.m. Tweet.
  5. ^ Nintendo of America (NintendoAmerica). "It’s been 19 long years... ¶ Here's a look at the box art for #MetroidDread, coming to #NintendoSwitch on 10/8! ¶ Pre-order:" 16 June 2021 4:37 p.m. Tweet.
  6. ^ Nintendo of America (NintendoAmerica). "Samus may be outnumbered, but the fearless heroine has new moves and tactics at her disposal to battle hostile creatures and the relentless E.M.M.I. as she takes on her mission at ZDR. #MetroidDread" 16 June 2021 11:16 a.m. Tweet.
  7. ^ Nintendo of America (NintendoAmerica). "Samus can aim in any direction, grab ledges, and will be able to make it through tight spaces quickly with her new slide move. Also, with the Spider Magnet, she can move and shoot freely while hanging onto specific walls and ceilings." 16 June 2021 11:18 a.m. Tweet.
  8. ^ Our Favorite Games From E3 2021. Game Informer (2021-06-16). Retrieved on 2021-06-19.
  9. ^ Shea, Brian (2021-06-17). Metroid Dread Preview – A Fusion Follow-Up Two Decades Later. Game Informer. Retrieved on 2021-06-19.
  10. ^ Nintendo of America (NintendoAmerica). "#MetroidDread is coming. ¶ We’re taking a closer look at the legendary bounty hunter Samus Aran’s upcoming adventure. Stalked by a seemingly invulnerable threat, can she overcome the threat plaguing the planet ZDR? ¶" 16 June 2021 11:10 a.m. Tweet.
  11. ^ MercurySteam (mercurysteam). "Explore the planet ZDR and feel the Dread. The latest adventure of Samus Aran is out now!" 8 October 2021 9:38 a.m. Tweet.
  12. ^ Nintendo of America (NintendoAmerica). "Have an early look at the #MetroidDread Samus and E.M.M.I. #amiibo figures, releasing alongside the game on 10/8!" 15 June 2021 12:20 p.m. Tweet.
  13. ^ Nintendo of Europe (NintendoEurope). "These #amiibo featuring Samus Aran and an E.M.M.I. from #MetroidDread are now available from select retailers!" 5 November 2021 7:00 a.m. Tweet.
  14. ^ Nintendo of Europe (NintendoEurope). "Due to unforeseen shipping delays, the Metroid Dread amiibo 2-pack is now scheduled to launch across the UK and Europe on November 5th. Metroid Dread will still launch for Nintendo Switch on October 8th as originally scheduled. We apologise for the delay." 22 September 2021 6:00 a.m. Tweet.
  15. ^ Nintendo UK (NintendoUK). "Prepare for Metroid Dread with Metroid amiibo from the Super Smash Bros. collection. Using Samus once a day will replenish life energy, while Dark Samus and Ridley will replenish your missile ammo! Available now on My Nintendo Store! ¶ 🛒" 4 October 2021 12:03 p.m. Tweet.
  16. ^ Darren. Shinesparkers. "Metroid Dread is Gamestop’s most pre-ordered title post-E3" 23 June 2021. Retrieved June 23, 2021.
  17. ^ Portis, Danielle. "GameStop unveils top 10 pre-orders after E3" 22 June 2021. Retrieved June 23, 2021.
  18. ^ GameStop (GameStop). "Suit up as Samus Aran in the first new entry of the 2D Metroid saga in more than 19 years, AND show off your love for the series with this Exclusive Pin Set with purchase!" 26 July 2021 4:00 p.m. Tweet.
  19. ^ Nintendo of America (NintendoAmerica). "Metroid fans rejoice! Our #MyNintendo #MetroidDread Holographic Poster Set is now restocked! ¶ My Nintendo members can redeem 1000 Platinum Points to get this poster set." 19 October 2021 1:30 p.m. Tweet.
  20. ^ Nintendo of Europe (NintendoEurope). Feel the dread of Samus Aran’s latest mission with a range of Metroid Dread wallpapers for PC and smart device, now available as My Nintendo rewards! ¶ Get yours now:" 23 October 2021 9:00 a.m. Tweet.
  21. ^ Nintendo of America (NintendoAmerica). "Ready to suit up as intergalactic bounty hunter Samus Aran and battle your way out of Planet ZDR? Enter for a chance to win an out-of-this-world Metroid prize pack in the My Nintendo #MetroidDread Sweepstakes! ¶ Learn More:" 1 October 2021 4:30 p.m. Tweet.
  22. ^ Nintendo of America (NintendoAmerica). "Check out the #MetroidDread: Special Edition also releasing on 10/8, which includes the game, a steel game case, artbook, and art cards covering all 5 games in the 2D saga!" 15 June 2021 12:23 p.m. Tweet.
  23. ^ Nintendo UK (NintendoUK). "A Metroid Dread Special Edition is available to pre-order on My Nintendo Store now. It includes the game, a SteelBook® case, a 190-page 2D Metroid franchise artbook and five holographic art cards. 🛒" 16 June 2021 5:36 a.m. Tweet.
  24. ^ Ask GI: Metroid Dread?. Game Informer forums. Retrieved on 2005-08-21.
  25. ^ [1]
  26. ^ a b Craig Harris (journalist) (2005-09-19). Nintendo DS Mailbag. IGN. Retrieved on 2005-09-19.
  27. ^ Bayer, Glen (2006-03-23). GDC: Spore on Nintendo DS, New Super Mario Bros. videos, more. N-Sider.
  28. ^ Matt Casamassina (2007-08-27). Metroid Dread Nearing Completion. IGN. Retrieved on 2007-08-27.
  29. ^ Mike Jackson (2007-09-06). Nintendo denies Metroid Dread. Computer and Video Games Magazine. Retrieved on 2007-09-06.
  30. ^ Stephen Totilo (2007-09-26). Retro Studios Answers The Dreaded "Metroid Dread" Question — And Other "Prime" Exclusives. MTV Multiplayer. Retrieved on 2008-02-17.
  31. ^ Monnens, Devin "CapCom" (2012, June 21). "Where is Metroid Dread?" [Msg 12] Message posted to (dead link, see here for the post)
  32. ^ proof, Fool (2008-03-13). Metroid Dread reference removed from Japanese version of Metroid Prime 3: Corruption. GoNintendo.
  33. ^ Totilo, Stephen (2009-06-03). Nintendo: New Metroid Is NOT Metroid Dread. Kotaku. Retrieved on 2009-06-03.
  34. ^ Casamassina, Matt (2009-06-04). E3 2009: Metroid: Other M Heavy on Action and Story. IGN. Retrieved on 2009-06-05.
  35. ^ Yoshio Sakamoto discusses Metroid 64, Metroid Dread and the 3DS. GamesTM (2010-09-14). Retrieved on 2011-03-18.
  36. ^ Harris, Craig (2010-05-03). Nintendo Voice Chat Podcast Episode 75 - Wii Feature at IGN. IGN. Retrieved on 2010-05-03.
  37. ^
  38. ^
  39. ^
  40. ^
  41. ^ Sakamoto: One of the themes we chose to stick with this time [with Metroid: Samus Returns] was utilizing both 3D visuals and a dual screen setup. In fact, I’d been interested in creating a Metroid title that allowed you display the map constantly on a second screen and interact with the elements of the UI by touching them since the time of the original DS.
  42. ^
  43. ^ @NintendoAmerica (2021-06-15). Twitter. Retrieved on 2021-06-21. (Metroid Dread announcement) "Suit up as Samus Aran in the first new entry of the 2D #Metroid saga in more than 19 years, #MetroidDread, launching 10/8.  ¶ Continue Samus’ story after Metroid Fusion, exploring a strange new planet alone and hunted by the ominous E.M.M.I.  ¶ Pre-order:"
  44. ^ Nintendo of America (NintendoAmerica). "Samus. The galaxy's greatest bounty hunter. ¶ #MetroidDread #NintendoTreehouseLive ¶ Part 1: ¶ Part 2:" 21 June 2021 12:00 p.m. Tweet.
  45. ^ Nintendo of America (NintendoAmerica). "New segment acquired. The second part of our #MetroidDread gameplay is now live on #NintendoTreehouseLive | #E32021. ¶ Watch:" 15 June 2021 4:26 p.m. Tweet.
  46. ^ a b Phillips, Tom. Eurogamer. "Nintendo's Sakamoto on bringing Metroid Dread back from the dead" 17 June 2021. Retrieved on June 17, 2021.
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  53. ^ Shinesparkers (Shinesparkers). "An update from the eShop sales chart in the United Kingdom as it stands, on 11th October 2021. ¶ SWITCH: #1 Metroid Dread ¶ WII U: #1 Metroid Fusion #2 Metroid Zero Mission #7 Metroid Prime Trilogy #9 Super Metroid ¶ 3DS: #3 Metroid: Samus Returns" 11 October 2021 8:02 a.m. Tweet.
  54. ^ Ezereal (So_Ethereal). "#NintendoSwitch eShop Charts for Metroid Dread #October10 ¶ Canada #1 France #1 Germany #1 Japan #1 Mexico #1 Spain #1 UK #1 USA #1 ¶ #MetroidDread is the consecration #Metroid, rejoice! ¶ By eShop Team @So_Ethereal @CrocOclock @_UmbraWitch @SamNX236 @Kibaku59 @M1narc" 10 October 2021 3:56 p.m. Tweet.
  55. ^ Dring, Christopher (Chris_Dring). "Fun fact: Metroid Dread has already sold more in 1 week than Samus Returns sold in its entirety (boxed sales only)" 11 October 2021 9:05 a.m. Tweet.
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  61. ^ Ben Tyrer. "Golden Joystick Awards 2021: see the full list of nominees and how to vote today" GamesRadar. Published October 19, 2021. Retrieved October 20, 2021.
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  63. ^ The Game Awards (thegameawards). "@nintendoamerica ¶ Congratulations on your nomination for Game of the Year! #TheGameAwards Vote now at" 16 November 2021 1:20 p.m. Tweet.
  64. ^ Nintendo of America (NintendoAmerica). We’re honored that #MetroidDread has been nominated for Game of the Year and Best Action/Adventure Game at #TheGameAwards! ¶ Have you completed Samus’ latest mission yet? Thank you to all for your support!" 17 November 2021 11:37 a.m. Tweet.
  65. ^ "Codename appears to be “cazadora” (Spanish for “huntress”)."
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  69. ^ Nintendo UK (NintendoUK). "Metroid Dread, the first 2D Metroid game in almost 19 years, arrives on Nintendo Switch on 8th October! Pre-order on My Nintendo Store to receive a free keyring, double-sided poster and sticker sheet! ¶ 🛒 :" 14 July 2021 11:18 a.m. Tweet.
  70. ^ Nintendo UK (NintendoUK). "Already pre-ordered the standard or Special Edition on My Nintendo Store? All existing orders will automatically be upgraded." 14 July 2021 11:25 a.m. Tweet.
  71. ^ Nintendo UK (NintendoUK). "Metroid Dread is almost here! Pre-order on My Nintendo Store and you'll be entered into a prize draw to win 1 of 10 Metroid Dread accessory bundles! ¶ Already pre-ordered? You're already in the draw! ¶ 🛒"
  72. ^ Nintendo UK (NintendoUK). 8 September 2021 4:00 a.m. Tweet.
  73. ^ Nintendo of Europe (NintendoEurope). 24 September 2021 4:00 a.m. Tweet.
  74. ^ Nintendo UK (NintendoUK). 3 October 2021 4:00 a.m. Tweet.
  75. ^ Enric Álvarez (Enric_Alvarez). 4 October 2021 5:13 a.m. Tweet.
  76. ^ Enric Álvarez (Enric_Alvarez). 5 October 2021 5:13 a.m. Tweet.
  77. ^ Enric Álvarez (Enric_Alvarez). 5 October 2021 5:36 a.m. Tweet.
  78. ^ Nintendo UK (NintendoUK). 7 October 2021 5:56 a.m. Tweet.
  79. ^ Nintendo of America (NintendoAmerica). "Pokémon news, more #MetroidDread, and indie games galore! Here’s a look at some of the exciting Nintendo news that landed in the month of August. Which was your favorite?" 3 September 2021 11:01 a.m. Tweet.
  80. ^ Forkball (ForkballMono). "Metroid Dread ads are already up on the Yamanote Line" 11 September 2021 7:39 a.m. Tweet.
  81. ^ Jorge Martinez (George_SSBU). "21 days to go…… #MetroidDread" 17 September 2021 5:41 p.m. Tweet.
  82. ^ DOOM (DOOM). "congratulations to @NintendoAmerica on the launch of #MetroidDread" 8 October 2021 10:00 a.m. Tweet.

External links[]