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(→Trivia: Motos in Metroid Fusion diappear after beating Ridley) Tags: Visual edit apiedit |
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*The [[w:c:zelda:Helmasaur|Helmasaur]] and [[w:c:zelda:Helmasaurus|Helmasaurus]] from the [[w:c:zelda:The Legend of Zelda series|''Legend of Zelda'' series]] closely resemble the Moto in appearance. In ''[[w:c:zelda:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' there is an enemy called a [[w:c:zelda:Hiploop|Hiploop]], with a mask resembling that of the Motos in ''Fusion''. They also have the same attack pattern. The mask can be removed by an explosion, or by using the [[w:c:zelda:Hookshot|Hookshot]]. |
*The [[w:c:zelda:Helmasaur|Helmasaur]] and [[w:c:zelda:Helmasaurus|Helmasaurus]] from the [[w:c:zelda:The Legend of Zelda series|''Legend of Zelda'' series]] closely resemble the Moto in appearance. In ''[[w:c:zelda:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]'' there is an enemy called a [[w:c:zelda:Hiploop|Hiploop]], with a mask resembling that of the Motos in ''Fusion''. They also have the same attack pattern. The mask can be removed by an explosion, or by using the [[w:c:zelda:Hookshot|Hookshot]]. |
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*The Motos have a body structure quite similar to the [[Baby Sheegoth]]s', [[Sheegoth]]s', the [[Grenchler]]s', the [[Grapple Guardian]]'s and [[Gigafraug]]s' seen in later ''Metroid'' games. It is unknown whether or not the Moto inspired the latter creatures' design. |
*The Motos have a body structure quite similar to the [[Baby Sheegoth]]s', [[Sheegoth]]s', the [[Grenchler]]s', the [[Grapple Guardian]]'s and [[Gigafraug]]s' seen in later ''Metroid'' games. It is unknown whether or not the Moto inspired the latter creatures' design. |
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+ | *In ''[[Metroid Fusion]], ''when Samus returns to the main area of [[Sector 1]] after beating [[Neo-Ridley]], every Moto-X has diappeared. This could be attributable to the [[Omega Metroid]] consuming the X, as discarded shells can be found near areas where Motos were early in the game. |
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==Gallery== |
==Gallery== |
Revision as of 18:27, 19 August 2017
A Moto is a creature native to SR388 that is found in Metroid II: Return of Samus and Metroid Fusion. They have a mask-like structure with horns at the top covering their faces. In Metroid II, their Artificial Intelligence is to walk to the right a set amount and then to walk to the left the same amount. Their backside is most vulnerable to attack. In Metroid Fusion they were infected and/or mimicked by X like the majority of the creatures on-board the BSL Station. These Moto-X have a more menacing look to their facial structure. If it sees Samus, it will charge at her. Shooting enough at its backside or shooting a Missile or Charge Beam shot anywhere on its body will kill it.
Trivia
- The Helmasaur and Helmasaurus from the Legend of Zelda series closely resemble the Moto in appearance. In The Legend of Zelda: Majora's Mask there is an enemy called a Hiploop, with a mask resembling that of the Motos in Fusion. They also have the same attack pattern. The mask can be removed by an explosion, or by using the Hookshot.
- The Motos have a body structure quite similar to the Baby Sheegoths', Sheegoths', the Grenchlers', the Grapple Guardian's and Gigafraugs' seen in later Metroid games. It is unknown whether or not the Moto inspired the latter creatures' design.
- In Metroid Fusion, when Samus returns to the main area of Sector 1 after beating Neo-Ridley, every Moto-X has diappeared. This could be attributable to the Omega Metroid consuming the X, as discarded shells can be found near areas where Motos were early in the game.