- This article is about the room in Metroid: Other M. For Nightmare's room in Metroid Fusion, see Electronic junkyard.
This article's name is an unofficial translation from official Japanese media
and may not represent the canonical English name, if one exists.
An alternate name from an official source may be required.
Nightmare's Room (ナイトメア部屋)[1] is a room in Sector 2 / Cryosphere on the BOTTLE SHIP. It appears in Metroid: Other M.
Description[]
Nightmare's Room connects to a Navigation Booth, which Samus Aran should use due to the unexpected battle she fights here. She enters this room on the way to Sector Zero, and the camera automatically pans to a door at the top of the room.
The room is shaped cylindrically, and features four long platforms that encircle the room. To access each of these, Samus must use the three Kick Climb shafts that are placed in the room for her convenience. The platforms occasionally have gaps in them, and Grapple Points over said gaps, although the Space Jump can be used as well. The long and round nature of the platforms also allows for Shinesparking across the room. The room appears to be slightly frozen over.
At the top of the room, several cables power a machine whose "tail" is visible. Just as Samus is about to exit the room, these cables supercharge the machine, and reveal the Nightmare, which manipulates the gravity to hinder Samus's actions, and then engages her. Samus fights a long and frustrating battle with Nightmare, before its faceplate cracks, revealing its true face, and it slams into the walls and platforms, before falling to the ground defeated.
Samus, believing the monster to be dead, enters Sector Zero only for Commander Adam Malkovich to destroy it and himself. While returning to the Bioweapon Research Center to secure the safety of a survivor, Samus again passes through this room. Again, right when she thinks she can leave the room, the Nightmare reawakens for another battle with Samus. Since she activated her Gravity Feature while escaping Sector Zero, she is no longer hindered by the manipulated gravity, although Nightmare employs a frustrating black hole attack in response. Despite this, Samus is able to best Nightmare once again, and this time it explodes into several pieces, while its face darkens and decays. It remains here until the Galactic Federation Army's intervention, and is later seen on the Biologic Space Laboratories research station.
Connecting rooms[]
- Navigation Booth H (via automatic door)
- "Fog-filled corridor" (via automatic door)
Inhabitants[]
Trivia[]
- There is a machine at the bottom of the room that very much resembles the Gravity Suit power-up in Super Metroid. This may refer to the Gravity Suit being the reward for defeating Nightmare in Metroid Fusion, or a reference to its gravity-manipulating capabilities.
- Concept art of the room states that it was discovered by ex-Federation Army soldiers, and that the room's Kick Climb shafts are used for cargo transportation.[1]
Gallery[]
References[]
- ^ a b Gallery Mode, as translated by Metroid Database




