This article is written from the Real Life point of view |
Nodes is a game mode in Metroid Prime Hunters. In this mode, Bounty Hunters stand on Nodes placed on the stage for ten seconds to capture them, gaining points for each Node that they bring under their control. Fault Line is the only multiplayer level that cannot be played in Nodes.
Official data[]
Metroid Prime Hunters manual[]
- NODES
- "Fight over the Nodes placed on the stage. When you stand on an uncontested node for ten seconds, you capture it. You get points for nodes under your control."
Nintendo Power March 2006[]
"Small beacons are placed around the stage - when you take control of one, you claim it until another hunter can claim it back. Protect as many beacons as you can for as long as you can to claim victory." [1]
Metroid Game Modes | |
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Difficulty modes | Easy/Rookie/Casual/Normal Mode • Veteran Mode • Hard Mode • Hypermode • Time Attack Mode Fusion Mode • Dread Mode |
Multiplayer Modes | Metroid Prime 2: Echoes Multiplayer • Multiplayer Mode Deathmatch Mode • Bounty Mode • Bounty • Capture • Defender • Nodes Prime Hunter • Survival • Blast Ball • Rival Radar • Wireless Mission • Challenge Practice • Local Play • Versus • Tourney |
Story Modes | Multi Mission • Single Mission • Adventure Mode (Melee) • Adventure Mode (Metroid Prime Hunters) • Campaign Adventure Mode: The Subspace Emissary • Assault Mission • World of Light |
Miscellaneous | Adult and Child Modes • Attract mode • Boss Rush • Combat Sim • Dual Mode Morph Ball • Movies • Progressive Scan Mode • Regulator • Shooting Range Sleep Mode • Stylus Mode • Survivor • Theater Mode Classic Mode • Event Match |