|This article is written from the Real Life point of view|
The Nunchuk is the first controller attachment Nintendo revealed for the Wii Remote at the 2005 Tokyo Game Show. It connects to the Wii Remote via a cord that is about 3.5 to 4 feet (1 ~ 1.2 m) long. Its appearance while attached resembles the nunchaku. It also features an analog stick similar to the one found on the Nintendo GameCube controller and two trigger buttons; a last minute modification changed the two triggers to one trigger and a "C" button. It works in tandem with the main controller in many games. Like the Wii Remote, the Nunchuk also provides accelerometer for three axis motion-sensing and tilting, but without a speaker, a rumble function, or a pointer function.
A Nunchuk comes bundled with the Wii console. Separate Nunchuks retail in Japan for JP¥1,800, in the United States for US$19.99, in Canada for CA$24.99, in Australia for AU$29.99, in Europe for €19, and in the United Kingdom for £14.
The two shoulder buttons, formerly named Z1 and Z2 respectively, had been reshaped and renamed since the Game Developers Conference. The circular top shoulder button, now called C, is much smaller than the lower rectangular shoulder button, now called Z. The C button is oval shaped, while the Z button is square.
Product images and an Overstock.com listing indicate that game accessory manufacturer Intec is releasing a third-party Nunchuk for the Wii Remote. This is the first third-party expansion to be discovered for the Wii Remote.
There are also several unnoficial wireless versions of the Nunchuk available. They connect to the Wii Remote via a wireless adapter hooked into the cord input on the bottom of the Wii Remote, the signal is sent from the bottom of the Nunchuk to the hooked-in adapter on the remote.
Metroid Prime Trilogy[edit | edit source]
The first use of the Nunchuk in a Metroid game was in Metroid Prime 3: Corruption. Samus' movement is controlled via the joystick, and the C button allows Samus to morph in and out of Morph Ball mode. The Z button locks Samus' point of vision, or locks onto an enemy target if one is in Samus' view. The Nunchuck is also used to fire the Grapple Lasso, by casting the Nuchuck forward to Grapple a target, and by flicking the Nunchuk backwards to remove the target. This is used to remove a variety of obstacles, including shields, debris and other things.
References[edit | edit source]
- ^ STMicroelectronics Drives Gaming Revolution with Nintendo's Wii (2006-05-09). Retrieved on 2006-05-12.
- ^ *RUMOR* The Wii Nunchuck rumble rumor surfaces again! (2006-10-28). Retrieved on 2006-11-16.
- ^ Wales, Mattdate=2006-05-22. Reports claim Wii to slap down 16 at launch. Computer and Video Games. Retrieved on 2006-05-25.
- ^ Berghammer, Billy (2006-06-02). The Ultimate in PR Spin: The Perrin Kaplan Interview: Part Four (WMV). Game Informer. Retrieved on 2006-06-08.
- ^ Japanese Conference Updates DONE. N-Sider. Retrieved on 2006-12-24.
- ^ Matt Casamassina. Live from New York: We're at Nintendo's Wii event. Live updates begin now!. IGN. Retrieved on 2006-12-24.
- ^ a b Wii European launch details announced. Nintendo. Retrieved on 2006-12-24.
- ^ Hands-On with the Wii Controller (2006-05-12). Retrieved on 2006-05-12.
- ^ コントローラ - Ｗｉｉ:. Nintendo Company, Ltd.. Retrieved on 2006-09-14 (Japanese).
- ^ http://media.cube.ign.com/articles/651/651334/vids_1.html
- ^ Luke Plunkett (November 13, 2006). Third-party Nunchuks inbound. Kotaku.com.
- ^ Wii Nunchuk (Intec). Overstock.com (November 29, 2006).
|Game Control||NES Controller • Wii Remote (Nunchuk/Wired Fight Pad) • PlayChoice-10 • Circle Pad Pro|
|Adapter||Super Game Boy • Game Boy Player|
|Enhancement||Game Boy Advance Game Link cable • Nintendo GameCube Game Boy Advance Cable |
Nintendo DS Rumble Pak • amiibo