It resembles a mini-space station or a satellite, seeming to be floating in space. While it appears to have artificial gravity, it is very easy for hunters to fall off the edge of this level, instantly killing them. This is one of three levels (Harvester and Head Shot being the other two) that do not have a corresponding location in single-player mode, and all all three of these levels do not have any visible means of support. It is possible that this level is orbiting in the atmosphere of another planet, or has an artificial gravity generator. There are four levels in this arena. The lowest level has UA and Jump Pads to reach the second/third levels.
The second level is designed in an O shape, but it also has a smaller ring in the center that is connected to the larger ring. The second level features an Affinity Weapon, more UA, more Jump Pads to go higher and Energy Capsules.
The third level is basically the roof of the second level's outer ring, but there is an open bridge over the center of the stage that features the Imperialist. Also on the third level are the Judicator, Shock Coil and more UA.
The fourth level has two platforms, featuring Missiles and a Jump Pad used to alter between platforms. Samus has an advantage here because Homing Missiles can be used efficiently even while flying through the air. Sylux also has an advantage because of the Lockjaw's gliding abilities. Finally, the Imperialist can also be used to an advantage.
Outer Reach is not available by default. 10 local games must be played to unlock the stage.
It is implied that Outer Reach might be somehow linked to the Vesper Defense Outpost, as the music heard in the arena is the same played throughout multiplayer arenas that are situated within the VDO.
|Space Stations in the Metroid series|
|† denotes a destroyed station.|
|Metroid | Sidehopper Station|
|Celestial Archives | Vesper Defense Outpost | Oubliette† | Head Shot | Outer Reach|
|Cosmos region A47|
|SR388's solar system|
|Biologic Space Laboratories research station†|
|Ceres Space Colony† | Junk Quixote | Medical Space Station | The Locker|
|Metroid Multiplayer Levels|
|Metroid Prime 2: Echoes||Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • Arena 5|
|Metroid Prime Hunters: First Hunt||Ancient Vestige • Assault Cradle • Trooper Module|
|Metroid Prime Hunters|| Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean • Outer Reach • Harvester |
Weapons Complex • Council Chamber • Elder Passage • Fuel Stack
Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway
VDO Gateway • Arcterra Gateway • Oubliette
|Metroid Prime Pinball||Magmoor Caverns|
|Super Smash Bros.||Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths |
Norfair • Frigate Orpheon • Pyrosphere
|Dead or Alive: Dimensions||Geothermal Power Plant|