|This article is written from the Real Life point of view|
Patrick English is a Canadian environment artist who worked on Metroid Prime: Federation Force for 11 months in 2015. English modeled and textured the game's missions and completed assets from concept or greyblock, or neither, while integrating Autodesk 3ds Max assets into Next Level Games' in-house level editor.
In the video games industry, English previously worked at EA Black Box on environments for Skate and Skate 2, and at United Front Games on environment modeling and texturing for Sleeping Dogs and LittleBigPlanet Karting, and weapons modeling and texturing for the 2013 reboot of Tomb Raider.
Outside of the video games industry, English worked at C.O.R.E. on The Wild, then at Rainmaker Studios on the 2015 reboot of Bob the Builder and Barbie: The Princess & the Popstar. He is currently the lead environment artist at Archiact, a VR video game development company.