|“||We first worked on the Pirate Frigate stage as a prototype. We thought that of all the many varied worlds in the game, we wanted to use one which was both hi-tech and which gave a strong sense of being in space, so we went for that one.||„|
The table, from the bottom up, is like a typical table in the game, with the exception of the flippers. This table is unique in that it has three flippers, as opposed to 2 or 4. The odd flipper out, located on the right side of the top screen, hides the Award Scanner, which lies directly underneath it. The flipper can launch Samus into a chamber where she will hit more bumpers of a different kind. She can go up a ramp to play Wall Jump, on the upper left hand corner.
The minigames that can be played at this table are:
- Metroid Mania
- Parasite Purge
- Wall Jump
- Shriekbat Shootout
- Space Pirate Panic
- Phazon Frenzy
- Phazon Multiball
- Clone Multiball
- The music playing in the background is a remix of the classic Brinstar theme. This theme was later used in Super Smash Bros. Brawl on the Norfair stage as "Main Theme (Metroid)".
- Every once in a while a Metroid larva (not a Tallon Metroid) appears on the table despite them never being encountered on the frigate ingame in Metroid Prime - however, they do appear there in the comic book retelling, and scans in Prime indicate that Metroids were onboard the ship prior to Samus's arrival.
- Unlike the actual Frigate Orpheon in its non-destroyed state, the table can be revisited.
- Curiously, this is the only table that doesn't restart its music after unpausing. Rather, it simply resumes from where it was prior to pausing.