|This is a featured article.|
- This article is about the stage introduced in Super Smash Bros. Melee. For other uses, see Planet Zebes (Disambiguation) and Brinstar (Disambiguation).
|“||It's the dreaded, legendary ocean of acid!
The rising and falling ocean of acid changes the field of play greatly.
Planet Zebes: Brinstar, simply titled Brinstar in later games, is a stage in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate that depicts Zebes's deep caverns, and is based on the area of the same name.
Description[edit | edit source]
This stage is essentially a redesign of the Planet Zebes stage from Super Smash Bros. Acid constantly surges up and down (similar to Lava Tides) from the core, dealing damage, but when the acid level is high it serves as a "cushion" that prevents you from being knocked out by falling off of the main platform.
Two of the three floating platforms are held up by fleshy stalks; these can be destroyed by repeatedly hitting them, causing the platforms to tilt at an angle. Additionally, if players attack the part of the floor composed of reddish bubbles (resembling those found in Norfair), it will split the main platform into two parts, making it harder for players to fight. Any damage done to the stage will gradually be regenerated.
The Torizo from Super Metroid can be seen standing up and walking around in the background. Near the Torizo are bricks with angry faces, based upon those found in the blue-rock areas of Brinstar in Metroid.
There is an alien organism attached to the ceiling in the far background of the stage that resembles a brain with a wiggling tentacle, or "tail", which is actually a spinal cord. It is a common misconception that this organism is Mother Brain, but it lacks several of the Space Pirate leader's characteristic features, such as the single eye, spikes protruding from the brain and wrinkles.
The stage is available from the start in all of its appearances. The player fights Samus and/or Zero Suit Samus in most game modes. In Melee's Adventure Mode, after fighting Samus, the player must evacuate Zebes in one minute and traverse a tall escape shaft.
Music[edit | edit source]
In Melee, Brinstar Depths (Melee) may randomly play on this stage instead of Brinstar (Melee) during Adventure Mode. In Brawl and 3DS, it can be played on this stage during other game modes.
In Ultimate, any song from the Metroid series can be played on this stage. By default, Brinstar (Melee) is the most frequently played song, and Title Theme - Metroid is the second-most frequent song.
Official data[edit | edit source]
Super Smash Bros. for Nintendo 3DS and Wii U Official Game Guide[edit | edit source]
"Inspired by: Metroid
This stage contains a cluster of platforms suspended within a cavern. Over the course of a battle, the cavern occasionally fills with acid, rendering any submerged platforms unusable. Any fighters who touch the acid will be launched into the air with a damaging attack, so move as needed to keep clear of this environmental hazard. There’s a weak spot near the center of the lowest platform - destroying this spot will temporarily split the platform in half.
The platforms tremble each time the acid level rises or lowers. At its highest point, the acid covers the three lower platforms, leaving a single platform as the only safe perch."
Super Smash Blog[edit | edit source]
"This stage is an underground cavern on Planet Zebes, where the Metroid Series takes place. Although the rising and falling acid at the bottom of the stage can deal severe damage, touching it when you're falling off the stage can actually help you recover!"
Tips (Ultimate)[edit | edit source]
- Acid Lake – "The level of the acid lake rises and falls. When at its highest point, all platforms but the highest ones will be swallowed up."
Trivia[edit | edit source]
- This stage is called "4-1ZEBES" in the Melee debug menu. "4-1" refers to its placement as the fourth stage in Adventure Mode.
- The fleshy stalks of biomatter holding the stage together are similar to the Zebetites that protected Mother Brain in her appearances. Like the Zebetites, the stalks must be hit repeatedly before they break, and they will regenerate if left alone. However, they still regenerate if destroyed, after some time.
- The Fumbleye creature in the later-released Metroid: Other M is similar to the brain-like organism. It shares the articulated "tail" and is also attached to the ceiling. However the Fumbleye has an eye and more features, which are lacking in this organism.
- Its return in Ultimate was implied via the assets in the background of Ridley's character page, and then confirmed in the August 8, 2018 Nintendo Direct.
Gallery[edit | edit source]
References[edit | edit source]
- ^ Sakurai, Masahiro (Sora_Sakurai). 5 June 2020 11:00 p.m. Tweet. https://twitter.com/Sora_Sakurai/status/1269101750075527169
- ^ Sakurai, Masahiro (Sora_Sakurai). 11 September 2020 11:00 p.m. Tweet. https://twitter.com/Sora_Sakurai/status/1304615717128470528
|Metroid Multiplayer Levels|
|Metroid Prime 2: Echoes||Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • Arena 5|
|Metroid Prime Hunters: First Hunt||Ancient Vestige • Assault Cradle • Trooper Module|
|Metroid Prime Hunters||Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean • Outer Reach • Harvester |
Weapons Complex • Council Chamber • Elder Passage • Fuel Stack
Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway
VDO Gateway • Arcterra Gateway • Oubliette
|Metroid Prime Pinball||Magmoor Caverns|
|Super Smash Bros.||Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths |
Norfair • Frigate Orpheon • Pyrosphere
|Dead or Alive: Dimensions||Geothermal Power Plant|