- This article is about the Super Smash Bros. stage. For other uses, see Planet Zebes (Disambiguation).
Planet Zebes is a starter stage in Super Smash Bros. located on the planet of the same name, the only stage representing the Metroid series in the game. It serves as the home stage of both Samus and Captain Falcon from the F-Zero series, as there is no F-Zero-themed stage in Super Smash Bros.
The base of the stage is jagged and two of the three main platforms are sloped at an angle. At the far right of the stage there is also a smaller platform, which goes up and down. Ridley and a Waver, using their sprites from Super Metroid, can be occasionally seen flying through the background; these cameos have no effect on gameplay.
Damaging acid (referred to as lava on the official website) rises and lowers similarly to Lava Tides, which makes the fighting seriously difficult. Luckily, the stage shakes slightly before the acid rises, giving players time to climb to higher platforms for safety. The acid, may rise so high it covers all but the highest platform, leaving the players little space to fight. Due to these reasons as well as the size of the stage, Zebes is usually banned in competitive play but is occasionally used for doubles.
Planet Zebes: Brinstar, a stage in subsequent Super Smash Bros. games, is based on Planet Zebes and features the same general layout and hazard. Most likely, this is the reason why the original Planet Zebes stage has not returned in any of the sequels.
Super Smash Bros. manualEdit
- Stage: Planet Zebes
- "Anyone who touches the ebbing and flowing sea of acid on the planet's surface will be severely damaged."
Super Smash Bros. websiteEdit
- SAMUS'S BATTLE ZONE
- "All the action takes place on an extremely unstable space station on the remote planet Zebes. Three stationary platforms hover above the planet's surface, with one moving platform on the right side of the station. It's advisable to remain on these high platforms, because huge pools of lava will flood the surface without warning. Your character will take 16% damage each time you touch the fiery liquid, so be sure that if someone falls in, it's one of your opponents."
|Metroid Multiplayer Levels|
|Metroid Prime 2: Echoes||Crossfire Chaos • Sidehopper Station • Shooting Gallery • Spider Complex • Pipeline • Spires • Arena 5|
|Metroid Prime Hunters: First Hunt||Ancient Vestige • Assault Cradle • Trooper Module|
|Metroid Prime Hunters|| Combat Hall • Data Shrine • Processor Core • High Ground • Ice Hive • Alinos Perch • Sic Transit • Transfer Lock • Sanctorus • Compression Chamber • Incubation Vault • Subterranean • Outer Reach • Harvester |
Weapons Complex • Council Chamber • Elder Passage • Fuel Stack
Fault Line • Stasis Bunker • Head Shot • Celestial Gateway • Alinos Gateway
VDO Gateway • Arcterra Gateway • Oubliette
|Metroid Prime Pinball||Magmoor Caverns|
|Super Smash Bros.||Planet Zebes • Planet Zebes: Brinstar • Planet Zebes: Brinstar Depths |
Norfair • Frigate Orpheon • Pyrosphere
|Dead or Alive: Dimensions||Geothermal Power Plant|