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Portal Access is a room in the Dark Agon Wastes. It appears in Metroid Prime 2: Echoes.

Description[]

A larger open room than its Light World counterpart. A tall wall above a small pit in the middle of the hallway divides the room into two sections. Naturally, this wall cannot be passed without the Space Jump Boots. The only occupants are a Lightflyer, which flies above the center wall, and a group of Bladepods on the sides of the small pit. There are no Light Crystals or Light Beacons, but the Lightflyer can be destroyed to create a Safe Zone on the center wall. It does not last very long, but another Lightflyer will respawn. Using this Safe Zone is critical as during Samus's first visit to this room, she only has the Varia Suit, which cannot protect her from the air of Dark Aether.

The Aether equivalent of Portal Access is Portal Access A.

Connecting rooms[]

Inhabitants[]

1 Lightflyer
"Mechansim: Lightflyer
Light-generating flyer.
Target mechanoid is quite durable. It can fire bursts of energy in combat."

Scans[]

Bladepod
"Morphology: Bladepod
Living storage units of the Ing Horde.
These Ing morph their bodies around useful items to protect them. They rely on larger Ing for protection."

Trivia[]

  • It is possible to use a nearby Bladepod to stand on and gain barely enough height to reach atop the middle wall. Doing so can allow Samus to obtain the Space Jump Boots much sooner, skipping a scripted first encounter with the Ing.
    • In the Gamecube version, this provides an easy method for reaching and damaging the Jump Guardian early before the battle begins, resulting in an easy kill on the creature.[1]
  • In Trilogy, this is the only room to share an identical name as its Light World counterpart.

Gallery[]

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