This room is found near the top of the Mother Ship, and is inaccessible during Samus's initial infiltration of the ship. It is a straightforward corridor inhabited by three Atomics, referred to as "probes" in the strategy guide (hence the name). These are found near the end of the room. Under the floor is a a narrow tunnel with three overhangs from above, and two raised sections of floor underneath, making the tunnel resemble a "mouth" of sorts. In the background are multiple steel brackets, curved to the right and separated by a rectangular lining.
This tunnel can be accessed by shooting out Fake Blocks in the floor in front of the entrance. This allows Samus to avoid the Atomics if she wishes. Alternatively, Samus can run to the other side, killing the Atomics (easy enough with the Screw Attack) and fall through a pair of Pit Blocks in the floor at the end. If the Pirate Alarm System has been tripped, two Zebesians will appear, one from each door, in an attempt to stop Samus.
The Atomics are not present here on Easy Mode. This room is destroyed with the rest of the Mother Ship at the end of Zero Mission, and no trace of it is present in Super Metroid.
- 253 TAKE THE LOW ROAD (page 85)
- "As you advance through the middle of the ship's upper-left sector, you'll reach a probe-packed corridor. Bomb through a weak section in the floor, then roll through a zigzagging tunnel to avoid the probes."