Reactor Core Entrance (or Reactor Access in the Tallon Overworld) is a room in Metroid Prime on Deck Gamma on the Frigate Orpheon, and later in the Tallon Overworld on Tallon IV. It contains two Auto Defense Turrets that are easily dispatched with Missiles or charged shots, and an Interface Module can be scanned to activate a Morph Ball hologram on the floor, which is used as in the previous room to open the next door. To the left, another door leads to a Save Station. The corpses of Space Pirates can be found lying around the room.
After the crash, the room becomes flooded with water. The door leading to the Cargo Freight Lift to Deck Gamma becomes de-energized and two Power Conduits must be shot with the Wave Beam to reactivate it.
Connecting rooms[]
- Cargo Freight Lift to Deck Gamma (via large door with spherical lock/Powerless door)
- Save Station (via Blue Door)
- Reactor Core (via large door with spherical lock)
Data[]
Logbook entries[]
Auto Turret
Scans[]
Pre-crash
Clamp door control
Please insert metallic sphere to open door.
Status >> Death caused by severe lacerations.
Subject looks like it has been partially eaten.
Status >> Dead. This creature looks like it struggled to get through this door.
Post-crash
- Interface Module
- "Primary door control is inoperable. Auxiliary controls must be used."
- Interface Module (power restored)
- "Auxiliary door controls online."
- Powerless door
- "This door has no power.
Two nearby Power Conduits must be energized for it to open. Blasts of electrical energy will energize the conduits. The conduits radiate some heat that is invisible in the normal spectrum."
Tutorial[]
"The Charge Beam can be used to draw in pickups.
Press and hold
/
to draw in pickups."
Trivia[]
- This room, along with the Save Station, are known internally as 06_intro_to_reactor before the crash. After the crash, the room is known as 06_under_intro_to_reactor, while the Save Station (now a separate room on the map) is known as 06_under_intro_save.
- The "Intro Space" theme, which is heard when exploring rooms aboard the Orpheon before the Emergency Evacuation Area, again plays in this room before accessing the Reactor Core.
- When utilizing the clamp to activate the door, any Auto Defense Turrets in the area will cease firing until Samus regains movement.
- In the GameCube version, the Blue Door connecting to the Save Station can be opened with a Missile. This behavior is also present in the Exterior Docking Hangar.
- The large doors that require the clamp/ restored power to open are shown as Blue Doors on the map, despite not requiring a Beam shot to open them.




















