The Repair Bay Shaft is a hallway on the G.F.S. Olympus between Docking Bay 5 and a portion of the Olympus's conveyor belt system with an extendable bridge connecting it to Repair Bay A.
Description[]
During Corruption, this room is a site of heavy battle against the Space Pirate forces, for Gandrayda intervened in the Space Pirate assault. By the time Samus arrives in the room Gandrayda and most of the Pirates on the upper walkway are gone. A Federation Marine was under fire behind a crate from two Aeromines on the side of the shaft connected to Docking Bay 5. If Samus returns here from Repair Bay A and re-extends the bridge using the 4 switches quickly enough, the Aeromines would become distracted and attack Samus, though they could easily kill the Marine if Samus took too much time. After this, Samus can enter Save Station B, and then continue on to Docking Bay 5 to finally reach her Gunship. A number of Galactic Federation Crates and a GF Heavy Cargo Truck lay near the Federation Marine.
If the Marine is not saved but Samus uses the Save Station, quits the game, and then restarts from the Save Station, it is possible for there to be a glitch where the Marine will still be alive, but will merely stand still and cannot be spoken to.
Federation Marine dialogue[]
“ | That was too close. Thanks, Samus. The hangar's just through those doors. I'm sure the troops on the ground could use all the help they can get.
There's also a Recharge Station over there in case you need it. The hangar is just through those doors. What are you waiting for? Get going! |
„ |
—Federation Marine |
Connecting rooms[]
- Repair Bay A (on the blocking side of one-way cargo-bay doors)
- Save Station B (via a Blue Door)
- Docking Bay 5 (via one-way cargo-bay doors)
Inhabitants[]
- 2 Aeromines initially, 8 upon attacking Samus
- 1 Federation Marine (under attack from said 2 Aeromines, killed if Samus is not quick enough, saved by her arrival if she is)
- 1 Pirate Militia
Items[]
- Blue Credit
- Saving the Federation Marine from the Aeromine attack will allow Samus to receive the Blue Credit.
Scans[]
- Hand Scanner
- "Control terminal operates the nearby cargo-bay doors. Control terminal is online."
- GF Heavy Cargo Truck
- "GF Heavy Cargo Truck. Used to transport equipment and vehicles throughout the ship."
- Targets
- "Target connected into walkway control systems. Fire at each target to extend bridge."
Development notes[]
The room's internal name is h05_gfship_accesstunnel. The keyword gfship indicates the G.F.S. Olympus, and the prefix h05 indicates that this is the fifth of 18 junction rooms on the G.F.S. Olympus.
In an early demo version of Corruption shown by IGN, the Federation Marine is absent, there are two Pirate Militia and the door to the Save Station is locked.[1]
G.F.S. Olympus Rooms in Metroid Prime 3: Corruption | |
---|---|
G.F.S. Olympus |
Docking Bay 5 • Docking Bay Access • Docking Bay 4 • Security Station • Security Access Command Lift A • Flag Bridge Access • Flag Bridge • Meeting Access • Ready Room Lift Access • Command Lift B • Gunnery Station • MedLab Delta • Aurora Access Aurora Chamber • Port Observation Deck • Xenoresearch Lab • Lab Access • Ventilation Shaft Disposal Chamber • Repair Bay A • Munitions Storage • Repair Bay Shaft • Save Station B Docking Bays 1, 2 and 3 • Docking Bay 12 • Cargo Bays 12, 14, and 20 |
- ^ IGN "Metroid Prime 3: Corruption Nintendo Wii Gameplay -". YouTube. May 19, 2011. Retrieved July 9, 2022.