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The Samus Screen, also known as the Status Screen, Inventory Screen or Equipment Screen is a screen that shows Samus Aran's status and abilities in the 2-D Metroid series. It was first featured in Super Metroid. The Inventory of the Prime series is similar to this.
Usually, the Samus Screen depicts a holographic moving or still image of Samus, with several categories for her power-ups that point to various regions on her Power Suit, such as the Visors, Suits, Arm Cannon, Boots, Reserve Energy Supply, or miscellaneous items.
Official data[]
Super Metroid[]
Manual information[]
- Samus Screen
- "This display allows you to view the items that Samus is carrying and to arm or disarm those items. See page 27 for item descriptions. If you press the L button here, the map screen will appear. If you press the START button, you will return to the game.
- Supply: Samus can resupply her energy with located Reserve Tanks.
- Auto: Samus's energy is automatically refilled to 99 units when her energy falls down to "0" during game play.
- Manual: Samus's energy is refilled by 99 units if the cursor is moved to RESERVE TANK and press the A button.
- Beam: This shows which beams Samus is using. You can combine some beams for a powerful effect, but SPAZER and PLASMA beams cannot be used simultaneously.
- Suit: This shows which suits Samus is wearing.
- Misc.: Use this to check Samus's special powers.
- Boots: This shows the boots Samus is wearing."
Super Metroid Nintendo Player's Guide[]
- SAMUS SET-UP SCREEN
- "By pressing the R Button while on the Map screen, you will access a screen that breaks down all of Samus's weaponry and Special Items. From here, you can switch on and off any Item or weapon you wish as it fits your needs. Press Start to exit."
Super Metroid Players' Guide[]
"This display allows you to view the items that Samus is carrying and to arm or disarm these items. Pressing the L button to access the map screen and Start to return to the game."
- Supply
- "You can supply Samus with energy if you find a reserve tank."
- Auto
- "Samus's energy is automatically refilled to 99 units when her energy falls to zero providing she has reserve tanks."
- Manual
- "Samus' energy is refilled by 99 units if you move the cursor to reserve tank and press A (again, only with reserve tanks)."
- Beam
- "This shows which beam Samus is using. You can combine some beams for a powerful effect, but the SPAZER and the PLASMA beams cannot be used simultaneously."
- Suit
- "This shows which suits Samus is wearing."
- Misc.
- "Use this to check Samus' special powers."
- Boots
- "This shows the boots that Samus is wearing."
Metroid Fusion[]
Manual[]
- VIEWING STATUS
- "Press the R Button on the map screen to view the Status screen. Usable abilities can be confirmed on this screen."
Metroid Fusion: The Official Nintendo Player's Guide[]
- STATUS SCREEN
- "Press the R Button to switch to Samus's status screen for a full view of the explorer's abilities, energy, Missiles and Power Bombs."
Metroid: Zero Mission[]
Manual information[]
- THE STATUS SCREEN
- "On the Map screen press the R Button to view the Status screen and check Samus's status. View the abilities Samus can use on this screen."
Inventory data[]
- Morph Ball: "Double tap down to take ball form and gain access to narrow passageways."
- Long Beam: "Fire long-distance shots with this beam. Press L+B to fire diagonally."
- Missile: "Press R+B to fire. Opens red hatches."
- Charge Beam: "Hold B to charge. Release to fire. Charge Attack: Jump with a full charge."
- Bomb: "Press B in Morph Ball form to set.
- All Unknown Items: "Analysis inconclusive. Item incompatible with current suit."
- Power Grip: "Grab and hang from ledges and corners."
- Ice Beam: "This beam can freeze enemies in place. You can safely stand on frozen enemies."
- Speed Booster: "Run until speed boost begins to break certain blocks and damage enemies."
- High Jump Boots: "Increases maximum jump height. Adds Morph Ball jumping capability."
- Varia Suit: "Decreases damage taken from enemies. Prevents damage from acid and heat."
- Wave Beam: "This beam, which is made up of energy waves, can pass through solid objects."
- Super Missile: "Arm with select. Fire with R+B. Opens green hatches."
- Screw Attack: "Damage enemies while somersaulting."
- Zero Suit and Paralyzer: "An auto-charging pistol. Stun enemies with charged shots."
- Plasma Beam: "This powerful beam can blast through multiple enemies."
- Gravity Suit: "Reduces damage from foes. Enables free movement in water. Stops lava damage."
- Space Jump: "Somersault continually in the air. Use A mid-somersault to jump again."
- Power Bomb: "Set with R+B in Morph Ball form. Opens yellow hatches."
Metroid: Samus Returns[]
Manual information[]
- Equipment Screen
- "Check available beam types, suit functions, and more. Touch an icon to see a description of a piece of equipment and its effects.
- Press [L] to switch back to the map menu screen."
Metroid: Samus Returns Official Guide[]
- HOW TO PLAY - BASICS - PAUSE MENU (p. 8)
- SAMUS' GEAR
- "Press R while the game is paused to reach a screen detailing all of Samus' current gear. Scroll through each item for a short but detailed summary of what each piece of equipment does and how to use it."
Metroid: Other M[]
Manual[]
- STATUS
- "View Samus' current abilities, her suit features and the controls."
Inventory data[]
- Normal Beam
- "Controls: Fire with [1].
Press and hold [1] until fully charged and release to shoot a Charge Beam." - Ice Beam
- "Effects:Boosts damage, effective against high-temperature creatures.
Secondary effect of freezing some targets." - Wave Beam
- "Effect: Increases damage.
Secondary effect of penetrating materials that are transparent or semitransparent." - Diffusion Beam
- "Effect: Charge Beams will scatter after impact.
Controls: Fire a Charge Beam." - Plasma Beam
- "Effect: Increases damage.
Secondary effect of passing through enemies." - Grapple Beam
- "Effect: Attaches a ropelike beam to a Grapple Point.
Controls: Lock on a special target and press [A]." - Paralyzer
- "Effect: Renders enemies immobile for a while.
Controls: Shoot with [1]." - Missile
- "Controls: Press [A] while locked on."
- Super Missile
- "Effect: Ups missile damage. Uses 5 missiles per shot.
Controls: When locked on, press and hold [A] and release when fully charged." - Seeker Missile
- "Effect: Launches multiple missiles simultaneously.
Controls: Charge up a Super Missile. When multiple targets are locked, fire." - Power Suit
- "Samus' basic suit."
- Varia Feature
- "Effects: Cuts damage from heat and reduces enemy attack damage."
- Gravity Feature
- "Effects: Negates the effects of liquid and super gravity and further reduces enemy attack damage."
- Morph Ball
- "Effect: Changes Samus into a ball shape.
- Controls: Hold the Wii Remote horizontally and press A."
- Bomb
- "Controls: In Morph Ball mode, place bombs by pressing 1."
- Power Bomb
- "Effect: Damages the surrounding area.
Controls: In Morph Ball mode, press and hold [1] and release when fully charged." - Speed Booster
- "Effects: Allows Samus to run extremely fast and damage things she impacts.
Controls: Press [D-Pad] in one direction and run for a while." - Shinespark
- "Controls: Press and hold [2] while speed boosting.
Release [D-Pad] and [2] to jump vertically.
Press [D-Pad] and release [2] to jump in a direction. - Space Jump
- "Effect: Lets Samus do consecutive spin jumps.
Controls: While spin-jumping, press [2] repeatedly." - Screw Attack
- "Effect: Sends energy waves out from Samus's body while spin-jumping that causes damage to nearby enemies."
Metroid Dread[]
Loading screen tip[]
- SAMUS SCREEN
- Press when on the Map screen to switch to the Samus screen. Here, you can read more about Samus's abilities.
3D appearances[]
Metroid Prime features a 3D model of Samus standing in the middle of the pause screen, with the left and right sides of the screen showing item categories and items themselves. In the Logbook section, she is replaced by the Chozo Artifacts, which show gold pieces to indicate collected artifacts, while blue pieces represent ones that have yet to be acquired. The Options menu replaces her with a spinning Nintendo GameCube, Wii, or Nintendo Switch depending on versions.
Metroid Prime Hunters contains a 3D rendered version of the Samus Screen, pictured in the gallery below, although it was only available in her Hunter Gunship. Metroid Prime 3: Corruption's inventory was also similar. The Samus Screen returns in Metroid: Other M, with Samus assuming different poses for different items.
Gallery[]
Metroid II: Return of Samus[]
Metroid: Zero Mission[]
Metroid Prime Hunters[]
Metroid Prime 3: Corruption[]
Metroid: Other M[]
Metroid: Samus Returns[]
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Metroid Dread[]
Features of Samus's Gunship | |
---|---|
Personal | Adam's helmet • Chozo biotech computer • Chozo language • Data records • Logbook • Mii Bobblehead • Samus Screen • Ship Bumper Stickers • In the Cockpit • Music player |
Armaments | Plasma Beam • Power Beam • Ship Grapple Beam • Ship Missile Launcher • Gunship Multiball • Bunker-Busting Annihilator • Gunship |
Mission features | Auto-repair function • Biohazard scanner • Blast Shield • Bombing Run • Command Visor • Commander Adam Malkovich • Cryostasis • Escape Pod Heads-Up Display • Helm controls • Landing Gear Legs • Microfactories Missile Station • Recharge Station • Save Station • Tetra Galaxy Scan Screen • Transmission console • B-Unit |
Cargo | Theronian Bomb (1st piece • 2nd piece • 3rd piece) • Colossal War Golem |
Passengers | Baby • Anthony Higgs • Dr. Madeline Bergman • Commander Adam Malkovich (computerized) • Dachoras • Etecoons |