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The Sanctuary Temple is a room in the Sanctuary Fortress. It appears in Metroid Prime 2: Echoes.

Description[]

This temple was one of three built by the Luminoth and it is located in the heart of the Fortress. It is a large, open space, with multiple platforms on tall legs, the largest of them in the very center. Spider Ball Tracks are present on some of them, and allow Samus to climb back up quickly should she fall or drop down. However, on her first visit she does not have the Spider Ball yet, as it was stolen from her during an earlier attack. She can use lower positioned ramps to re-ascend, however, and Grapple Points to swing across gaps between them. Luminoth Tech Crates are scattered throughout the Temple, on the platforms and floor.

The Temple sub-region containing the temple itself, Temple Access, Controller Access, and the Sanctuary Energy Controller. These are accessible via doors on each upper side of the Temple, reachable via Grapple Points. This constitutes the Temple as a junction room. Although primarily used for worship before the war, it was later repurposed as a construction site for two Quadraxis, a massive Quad. Only one of them was built, however, with disassembled parts of the other one present here.

When Samus enters the room for the first time, a pair of Quads are present here, but they are soon possessed by black fog and turned into Dark Quads. Samus is not required to fight them and can simply proceed to the Energy Controller. One of the other doors is blocked by a Translator Door; once Samus has interfaced with the hologram of O-Lir in the Energy Controller, she can lower the Translator Door by scanning it. This door leads to the Fortress's primary boss, the Spider Guardian.

The Dark Aether equivalent of the Sanctuary Temple is the Hive Temple, where the fully constructed Quadraxis is fought. Once destroyed, Samus passes through the Sanctuary Temple one last time to restore the area's energy.

Connecting rooms[]

Sanctuary Temple

Samus overlooks the Sanctuary Temple.

Inhabitants[]

First Visit[]

2 Dark Quads (initially Quads)
"Mechanism: Dark Quad CM
Darkling-possessed combat drone.
Ing possession strengthens target. Command Module relies on ranged attacks. Beam shield can breached by opposite-polarity systems."
"Mechanism: Dark Quad MB
Darkling-possessed combat drone.
Ing possession strengthens target. Main Body specializes in close combat. Boost attack can disrupt its vortex spin."

Later Visits[]

3 Mekenobites
"Morphology: Mekenobite
Wall-walking mechanoid.
Mechanoid uses magnetism to propel projectiles at enemies. Vulnerable to simultaneous explosive blasts."

Scans[]

Mechanoid parts
"Object scan complete.
This is a component of an incomplete mechanoid.
Design similarities exist between incomplete unit and the rogue mechanoids of Luminoth design found throughout this area."
Luminoth Tech Crate
"Object analysis complete.
Object is a Luminoth Tech Crate.
Units possess ultra-secure lock systems. Destroy them to discover their contents."
Spider Ball Track (before obtaining Spider Ball)
"Magnetic rail system track detected.
Rail system powered and active. Spider Ball technology required to access track."
Spider Ball Track
"System: Spider Ball Track
Magnetic rail system track.
In Morph Ball mode, press and hold R* when close to this type of surface. Use Control Stick to move the Ball along the track. Release R* to disengage from the surface.
CAUTION: A Morph Ball Bomb will briefly disengage the Ball from the track."
Grapple Point (before obtaining Grapple Beam)
"Object scan complete.
Analysis indicates a viable attach point for the Grapple Beam.
Grapple Beam module missing. Unable to attach to grapple at this time."
Grapple Point
"System: Grapple Point
Unit is a viable attach point for the Grapple Beam.
To use the Grapple Beam, use L when the Grapple Point symbol icon appears."
Translator Door (locked)
"Unable to interface with door control system.
Cannot translate Luminoth text.
To access door controls, you will need to update your translator files."
Translator Door (unlocked)
"Security clearance approved. Door systems online.
Through vigilance and strength, we create peace."

Tutorial[]

"The Boost ability can propel the Spider Ball away from magnetic rails."

Trivia[]

  • The inclusion of the half-constructed Quadraxis is the second time something in one of the four Aether regions foreshadows toward the nature of its Dark Temple guardian. The first was in the Agon Wastes, where a carved stone statue of Amorbis is present in the Mining Plaza. The scan suggests it was intended to be a "warning" to travelers.
  • The Head Module for Quadraxis is nowhere to be found in the temple.
  • Upon entering here the first time, should Samus shoot one of the two Quads before leaping down and activating the cutscene, it will go after her as soon as she lands. This can prevent it from being possessed while its partner is. This makes this one of the few, if only, rooms where both a dark and light counterpart of the same enemy can exist at the same time. Neither attack the other, either due to it not being programmed into the game or more likely due to the rogue machines are in league with the Ing. Interestingly, should Samus destroy the body of one and the head of the other, the remaining parts will still combine, forming a hybrid of sorts.
  • Of all the "Temples" in the game, this is the only one without a mandatory battle, as Samus can simply ignore the two Dark Quads and continue her path to the Energy Controller. Also, along with the Sanctum, this temple does not have any upgrades to collect.

Gallery[]

Lyle Deceased
"Looks like a pile of rags..."

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Don Hogan renders[]

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