Scrapworks is a room in Pirate Research on the Pirate Homeworld. It appears in Metroid Prime 3: Corruption.
Description[]
This room features a set of numerous Morph Ball tunnels that must be navigated. It lies over a liquid pool of Phazon that Samus is unable to utilize. While she rolls around, she will encounter numerous pests, with a Zapper turret firing at all of them. While rolling through the tunnel, Samus must utilize several Bomb Slots to open new passages and hatches. When a hatch door is opened, it will flash three times and then lift.
The first hatch will lead into a chamber high above the Scrapvault. This will allow Samus to stop the flow of energy being provided to access doors in the room. The second hatch is an exit out of the tunnels.
Connecting rooms[]
- Scrapvault (via Morph Ball tunnels)
Inhabitants[]
Items[]
- Energy Tank
- This item is located in the main tunnel. It can be reached by a Bomb Jump.
- Ship Missile Expansion
- A Half-pipe near the exit must be used to reach a Spider Ball Track. This track will lead to the expansion. However, Samus can also reach the expansion before obtaining the Spider Ball upgrade, as evidenced by the video below.
Development notes[]
The room's internal name is 0b_pirate_morphball, referencing the set of Morph Ball tunnels that make up the room. The keyword pirate indicates the Pirate Homeworld, and the prefix 0b indicates that this is the second of 17 junction rooms throughout the planet.
Trivia[]
- Excluding orbiting features such as the Leviathan Battleship, this is the northernmost room on the Pirate Homeworld explorable by Samus.